// Game_Music_Emu $vers. http://www.slack.net/~ant/ #include "Vgm_Emu.h" #include "blargg_endian.h" /* Copyright (C) 2003-2008 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" // FM emulators are internally quieter to avoid 16-bit overflow double const fm_gain = 3.0; double const rolloff = 0.990; double const oversample_factor = 1.5; Vgm_Emu::Vgm_Emu() { resampler.set_callback( play_frame_, this ); disable_oversampling_ = false; muted_voices = 0; set_type( gme_vgm_type ); set_max_initial_silence( 1 ); set_silence_lookahead( 1 ); // tracks should already be trimmed static equalizer_t const eq = { -14.0, 80 , 0,0,0,0,0,0,0,0 }; set_equalizer( eq ); } Vgm_Emu::~Vgm_Emu() { } void Vgm_Emu::unload() { core.unload(); Classic_Emu::unload(); } // Track info static byte const* skip_gd3_str( byte const in [], byte const* end ) { while ( end - in >= 2 ) { in += 2; if ( !(in [-2] | in [-1]) ) break; } return in; } static byte const* get_gd3_str( byte const* in, byte const* end, char field [] ) { byte const* mid = skip_gd3_str( in, end ); int len = (mid - in) / 2 - 1; if ( len > 0 ) { len = min( len, (int) Gme_File::max_field_ ); field [len] = 0; for ( int i = 0; i < len; i++ ) field [i] = (in [i * 2 + 1] ? '?' : in [i * 2]); // TODO: convert to utf-8 } return mid; } static byte const* get_gd3_pair( byte const* in, byte const* end, char field [] ) { return skip_gd3_str( get_gd3_str( in, end, field ), end ); } static void parse_gd3( byte const in [], byte const* end, track_info_t* out ) { in = get_gd3_pair( in, end, out->song ); in = get_gd3_pair( in, end, out->game ); in = get_gd3_pair( in, end, out->system ); in = get_gd3_pair( in, end, out->author ); in = get_gd3_str ( in, end, out->copyright ); in = get_gd3_pair( in, end, out->dumper ); in = get_gd3_str ( in, end, out->comment ); } int const gd3_header_size = 12; static int check_gd3_header( byte const h [], int remain ) { if ( remain < gd3_header_size ) return 0; if ( memcmp( h, "Gd3 ", 4 ) ) return 0; if ( get_le32( h + 4 ) >= 0x200 ) return 0; int gd3_size = get_le32( h + 8 ); if ( gd3_size > remain - gd3_header_size ) return 0; return gd3_size; } static void get_vgm_length( Vgm_Emu::header_t const& h, track_info_t* out ) { int length = get_le32( h.track_duration ) * 10 / 441; // 1000 / 44100 if ( length > 0 ) { int loop = get_le32( h.loop_duration ); if ( loop > 0 && get_le32( h.loop_offset ) ) { out->loop_length = loop * 10 / 441; out->intro_length = length - out->loop_length; check( out->loop_length <= length ); // TODO: Also set out->length? We now have play_length for suggested play time. } else { out->length = length; out->intro_length = length; out->loop_length = 0; } } } blargg_err_t Vgm_Emu::track_info_( track_info_t* out, int ) const { get_vgm_length( header(), out ); int gd3_offset = get_le32( header().gd3_offset ); if ( gd3_offset <= 0 ) return blargg_ok; byte const* gd3 = core.file_begin() + gd3_offset + offsetof( header_t, gd3_offset ); int gd3_size = check_gd3_header( gd3, core.file_end() - gd3 ); if ( gd3_size ) { byte const* gd3_data = gd3 + gd3_header_size; parse_gd3( gd3_data, gd3_data + gd3_size, out ); } return blargg_ok; } blargg_err_t Vgm_Emu::gd3_data( const unsigned char ** data, int * size ) { *data = 0; *size = 0; int gd3_offset = get_le32( header().gd3_offset ); if ( gd3_offset <= 0 ) return blargg_ok; byte const* gd3 = core.file_begin() + gd3_offset + offsetof( header_t, gd3_offset ); int gd3_size = check_gd3_header( gd3, core.file_end() - gd3 ); if ( gd3_size ) { *data = gd3; *size = gd3_size + gd3_header_size; } return blargg_ok; } static void hash_vgm_file( Vgm_Emu::header_t const& h, byte const* data, int data_size, Music_Emu::Hash_Function& out ) { out.hash_( &h.data_size[0], sizeof(h.data_size) ); out.hash_( &h.version[0], sizeof(h.version) ); out.hash_( &h.psg_rate[0], sizeof(h.psg_rate) ); out.hash_( &h.ym2413_rate[0], sizeof(h.ym2413_rate) ); out.hash_( &h.track_duration[0], sizeof(h.track_duration) ); out.hash_( &h.loop_offset[0], sizeof(h.loop_offset) ); out.hash_( &h.loop_duration[0], sizeof(h.loop_duration) ); out.hash_( &h.frame_rate[0], sizeof(h.frame_rate) ); out.hash_( &h.noise_feedback[0], sizeof(h.noise_feedback) ); out.hash_( &h.noise_width, sizeof(h.noise_width) ); out.hash_( &h.sn76489_flags, sizeof(h.sn76489_flags) ); out.hash_( &h.ym2612_rate[0], sizeof(h.ym2612_rate) ); out.hash_( &h.ym2151_rate[0], sizeof(h.ym2151_rate) ); out.hash_( &h.data_offset[0], sizeof(h.data_offset) ); out.hash_( &h.segapcm_rate[0], sizeof(h.segapcm_rate) ); out.hash_( &h.segapcm_reg[0], sizeof(h.segapcm_reg) ); out.hash_( &h.rf5c68_rate[0], sizeof(h.rf5c68_rate) ); out.hash_( &h.ym2203_rate[0], sizeof(h.ym2203_rate) ); out.hash_( &h.ym2608_rate[0], sizeof(h.ym2608_rate) ); out.hash_( &h.ym2610_rate[0], sizeof(h.ym2610_rate) ); out.hash_( &h.ym3812_rate[0], sizeof(h.ym3812_rate) ); out.hash_( &h.ym3526_rate[0], sizeof(h.ym3526_rate) ); out.hash_( &h.y8950_rate[0], sizeof(h.y8950_rate) ); out.hash_( &h.ymf262_rate[0], sizeof(h.ymf262_rate) ); out.hash_( &h.ymf278b_rate[0], sizeof(h.ymf278b_rate) ); out.hash_( &h.ymf271_rate[0], sizeof(h.ymf271_rate) ); out.hash_( &h.ymz280b_rate[0], sizeof(h.ymz280b_rate) ); out.hash_( &h.rf5c164_rate[0], sizeof(h.rf5c164_rate) ); out.hash_( &h.pwm_rate[0], sizeof(h.pwm_rate) ); out.hash_( &h.ay8910_rate[0], sizeof(h.ay8910_rate) ); out.hash_( &h.ay8910_type, sizeof(h.ay8910_type) ); out.hash_( &h.ay8910_flags, sizeof(h.ay8910_flags) ); out.hash_( &h.ym2203_ay8910_flags, sizeof(h.ym2203_ay8910_flags) ); out.hash_( &h.ym2608_ay8910_flags, sizeof(h.ym2608_ay8910_flags) ); out.hash_( &h.reserved, sizeof(h.reserved) ); out.hash_( &h.gbdmg_rate[0], sizeof(h.gbdmg_rate) ); out.hash_( &h.nesapu_rate[0], sizeof(h.nesapu_rate) ); out.hash_( &h.multipcm_rate[0], sizeof(h.multipcm_rate) ); out.hash_( &h.upd7759_rate[0], sizeof(h.upd7759_rate) ); out.hash_( &h.okim6258_rate[0], sizeof(h.okim6258_rate) ); out.hash_( &h.okim6258_flags, sizeof(h.okim6258_flags) ); out.hash_( &h.k054539_flags, sizeof(h.k054539_flags) ); out.hash_( &h.c140_type, sizeof(h.c140_type) ); out.hash_( &h.reserved_flags, sizeof(h.reserved_flags) ); out.hash_( &h.okim6295_rate[0], sizeof(h.okim6295_rate) ); out.hash_( &h.k051649_rate[0], sizeof(h.k051649_rate) ); out.hash_( &h.k054539_rate[0], sizeof(h.k054539_rate) ); out.hash_( &h.huc6280_rate[0], sizeof(h.huc6280_rate) ); out.hash_( &h.c140_rate[0], sizeof(h.c140_rate) ); out.hash_( &h.k053260_rate[0], sizeof(h.k053260_rate) ); out.hash_( &h.pokey_rate[0], sizeof(h.pokey_rate) ); out.hash_( &h.qsound_rate[0], sizeof(h.qsound_rate) ); out.hash_( &h.reserved2[0], sizeof(h.reserved2) ); out.hash_( &h.extra_offset[0], sizeof(h.extra_offset) ); out.hash_( data, data_size ); } struct Vgm_File : Gme_Info_ { Vgm_Emu::header_t h; blargg_vector data; blargg_vector gd3; Vgm_File() { set_type( gme_vgm_type ); } blargg_err_t load_( Data_Reader& in ) { int file_size = in.remain(); if ( file_size <= h.size_min ) return blargg_err_file_type; RETURN_ERR( in.read( &h, h.size_min ) ); if ( !h.valid_tag() ) return blargg_err_file_type; if ( h.size() > h.size_min ) RETURN_ERR( in.read( &h.rf5c68_rate, h.size() - h.size_min ) ); h.cleanup(); int data_offset = get_le32( h.data_offset ) + offsetof( Vgm_Core::header_t, data_offset ); int data_size = file_size - offsetof( Vgm_Core::header_t, data_offset ) - data_offset; int gd3_offset = get_le32( h.gd3_offset ); if ( gd3_offset > 0 ) gd3_offset += offsetof( Vgm_Core::header_t, gd3_offset ); int amount_to_skip = gd3_offset - h.size(); if ( gd3_offset > 0 && gd3_offset > data_offset ) { data_size = gd3_offset - data_offset; amount_to_skip = 0; RETURN_ERR( data.resize( data_size ) ); RETURN_ERR( in.skip( data_offset - h.size() ) ); RETURN_ERR( in.read( data.begin(), data_size ) ); } int remain = file_size - gd3_offset; byte gd3_h [gd3_header_size]; if ( gd3_offset > 0 && remain >= gd3_header_size ) { RETURN_ERR( in.skip( amount_to_skip ) ); RETURN_ERR( in.read( gd3_h, sizeof gd3_h ) ); int gd3_size = check_gd3_header( gd3_h, remain ); if ( gd3_size ) { RETURN_ERR( gd3.resize( gd3_size ) ); RETURN_ERR( in.read( gd3.begin(), gd3.size() ) ); } if ( data_offset > gd3_offset ) { RETURN_ERR( data.resize( data_size ) ); RETURN_ERR( in.skip( data_offset - gd3_offset - sizeof gd3_h - gd3.size() ) ); RETURN_ERR( in.read( data.begin(), data.end() - data.begin() ) ); } } return blargg_ok; } blargg_err_t track_info_( track_info_t* out, int ) const { get_vgm_length( h, out ); if ( gd3.size() ) parse_gd3( gd3.begin(), gd3.end(), out ); return blargg_ok; } blargg_err_t hash_( Hash_Function& out ) const { hash_vgm_file( h, data.begin(), data.end() - data.begin(), out ); return blargg_ok; } }; static Music_Emu* new_vgm_emu () { return BLARGG_NEW Vgm_Emu ; } static Music_Emu* new_vgm_file() { return BLARGG_NEW Vgm_File; } gme_type_t_ const gme_vgm_type [1] = {{ "Sega SMS/Genesis", 1, &new_vgm_emu, &new_vgm_file, "VGM", 1 }}; gme_type_t_ const gme_vgz_type [1] = {{ "Sega SMS/Genesis", 1, &new_vgm_emu, &new_vgm_file, "VGZ", 1 }}; // Setup void Vgm_Emu::set_tempo_( double t ) { core.set_tempo( t ); } blargg_err_t Vgm_Emu::set_sample_rate_( int sample_rate ) { RETURN_ERR( core.stereo_buf[0].set_sample_rate( sample_rate, 1000 / 30 ) ); RETURN_ERR( core.stereo_buf[1].set_sample_rate( sample_rate, 1000 / 30 ) ); RETURN_ERR( core.stereo_buf[2].set_sample_rate( sample_rate, 1000 / 30 ) ); core.set_sample_rate( sample_rate ); return Classic_Emu::set_sample_rate_( sample_rate ); } void Vgm_Emu::update_eq( blip_eq_t const& eq ) { core.psg[0].treble_eq( eq ); core.psg[1].treble_eq( eq ); core.ay[0].treble_eq( eq ); core.ay[1].treble_eq( eq ); core.huc6280[0].treble_eq( eq ); core.huc6280[1].treble_eq( eq ); core.pcm.treble_eq( eq ); } void Vgm_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r ) { if ( i < core.psg[0].osc_count ) { core.psg[0].set_output( i, c, l, r ); core.psg[1].set_output( i, c, l, r ); } } void Vgm_Emu::mute_voices_( int mask ) { muted_voices = mask; Classic_Emu::mute_voices_( mask ); // TODO: what was this for? //core.pcm.output( &core.blip_buf ); // TODO: silence PCM if FM isn't used? if ( core.uses_fm() ) { core.psg[0].set_output( ( mask & 0x80 ) ? 0 : core.stereo_buf[0].center() ); core.psg[1].set_output( ( mask & 0x80 ) ? 0 : core.stereo_buf[0].center() ); core.ay[0].set_output( ( mask & 0x80 ) ? 0 : core.stereo_buf[1].center() ); core.ay[1].set_output( ( mask & 0x80 ) ? 0 : core.stereo_buf[1].center() ); for ( unsigned i = 0, j = 1; i < core.huc6280[0].osc_count; i++, j <<= 1) { Blip_Buffer * center = ( mask & j ) ? 0 : core.stereo_buf[2].center(); Blip_Buffer * left = ( mask & j ) ? 0 : core.stereo_buf[2].left(); Blip_Buffer * right = ( mask & j ) ? 0 : core.stereo_buf[2].right(); core.huc6280[0].set_output( i, center, left, right ); core.huc6280[1].set_output( i, center, left, right ); } if ( core.ym2612[0].enabled() ) { core.pcm.volume( (mask & 0x40) ? 0.0 : 0.1115 / 256 * fm_gain * gain() ); core.ym2612[0].mute_voices( mask ); if ( core.ym2612[1].enabled() ) core.ym2612[1].mute_voices( mask ); } if ( core.ym2413[0].enabled() ) { int m = mask & 0x3F; if ( mask & 0x20 ) m |= 0x01E0; // channels 5-8 if ( mask & 0x40 ) m |= 0x3E00; core.ym2413[0].mute_voices( m ); if ( core.ym2413[1].enabled() ) core.ym2413[1].mute_voices( m ); } if ( core.ym2151[0].enabled() ) { core.ym2151[0].mute_voices( mask ); if ( core.ym2151[1].enabled() ) core.ym2151[1].mute_voices( mask ); } if ( core.c140.enabled() ) { int m = 0; int m_add = 7; for ( unsigned i = 0; i < 8; i++, m_add <<= 3 ) { if ( mask & ( 1 << i ) ) m += m_add; } core.c140.mute_voices( m ); } if ( core.rf5c68.enabled() ) { core.rf5c68.mute_voices( mask ); } if ( core.rf5c164.enabled() ) { core.rf5c164.mute_voices( mask ); } } } blargg_err_t Vgm_Emu::load_mem_( byte const data [], int size ) { RETURN_ERR( core.load_mem( data, size ) ); set_voice_count( core.psg[0].osc_count ); double fm_rate = 0.0; if ( !disable_oversampling_ ) fm_rate = sample_rate() * oversample_factor; RETURN_ERR( core.init_chips( &fm_rate ) ); double psg_gain = ( ( core.header().psg_rate[3] & 0xC0 ) == 0x40 ) ? 0.5 : 1.0; if ( core.uses_fm() ) { set_voice_count( 8 ); RETURN_ERR( resampler.setup( fm_rate / sample_rate(), rolloff, gain() ) ); RETURN_ERR( resampler.reset( core.stereo_buf[0].length() * sample_rate() / 1000 ) ); core.psg[0].volume( 0.135 * fm_gain * psg_gain * gain() ); core.psg[1].volume( 0.135 * fm_gain * psg_gain * gain() ); core.ay[0].volume( 0.135 * fm_gain * gain() ); core.ay[1].volume( 0.135 * fm_gain * gain() ); core.huc6280[0].volume( 0.135 * fm_gain * gain() ); core.huc6280[1].volume( 0.135 * fm_gain * gain() ); } else { core.psg[0].volume( psg_gain * gain() ); core.psg[1].volume( psg_gain * gain() ); } static const char* const fm_names [] = { "FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PCM", "PSG" }; static const char* const psg_names [] = { "Square 1", "Square 2", "Square 3", "Noise" }; set_voice_names( core.uses_fm() ? fm_names : psg_names ); static int const types [8] = { wave_type+1, wave_type+2, wave_type+3, noise_type+1, 0, 0, 0, 0 }; set_voice_types( types ); return Classic_Emu::setup_buffer( core.stereo_buf[0].center()->clock_rate() ); } // Emulation blargg_err_t Vgm_Emu::start_track_( int track ) { RETURN_ERR( Classic_Emu::start_track_( track ) ); core.start_track(); mute_voices_(muted_voices); if ( core.uses_fm() ) resampler.clear(); return blargg_ok; } inline void Vgm_Emu::check_end() { if ( core.track_ended() ) set_track_ended(); } inline void Vgm_Emu::check_warning() { const char* w = core.warning(); if ( w ) set_warning( w ); } blargg_err_t Vgm_Emu::run_clocks( blip_time_t& time_io, int msec ) { check_end(); time_io = core.run_psg( msec ); check_warning(); return blargg_ok; } inline int Vgm_Emu::play_frame( blip_time_t blip_time, int sample_count, sample_t buf [] ) { check_end(); int result = core.play_frame( blip_time, sample_count, buf ); check_warning(); return result; } int Vgm_Emu::play_frame_( void* p, blip_time_t a, int b, sample_t c [] ) { return STATIC_CAST(Vgm_Emu*,p)->play_frame( a, b, c ); } blargg_err_t Vgm_Emu::play_( int count, sample_t out [] ) { if ( !core.uses_fm() ) return Classic_Emu::play_( count, out ); Stereo_Buffer * secondaries[] = { &core.stereo_buf[1], &core.stereo_buf[2] }; resampler.dual_play( count, out, core.stereo_buf[0], secondaries, 2 ); return blargg_ok; } blargg_err_t Vgm_Emu::hash_( Hash_Function& out ) const { byte const* p = file_begin() + header().size(); byte const* e = file_end(); int data_offset = get_le32( header().data_offset ); if ( data_offset ) p += data_offset + offsetof( header_t, data_offset ) - header().size(); int gd3_offset = get_le32( header().gd3_offset ); if ( gd3_offset > 0 && gd3_offset + offsetof( header_t, gd3_offset ) > data_offset + offsetof( header_t, data_offset ) ) e = file_begin() + gd3_offset + offsetof( header_t, gd3_offset ); hash_vgm_file( header(), p, e - p, out ); return blargg_ok; }