// Capcom QSound sound chip emulator interface // Game_Music_Emu $vers #ifndef QSOUND_APU_H #define QSOUND_APU_H class Qsound_Apu { void* chip; void* rom; int rom_size; int sample_rate; public: Qsound_Apu(); ~Qsound_Apu(); // Sets output sample rate and chip clock rates, in Hz. Returns non-zero // if error. int set_rate( int clock_rate ); void set_sample_rate( int sample_rate ); // Resets to power-up state void reset(); // Writes data to addr void write( int addr, int data ); // Scales ROM size, then writes length bytes from data at start offset void write_rom( int size, int start, int length, void const* data ); // Runs and writes pair_count*2 samples to output typedef short sample_t; enum { out_chan_count = 2 }; // stereo void run( int pair_count, sample_t* out ); }; #endif