// // Downmix.m // Cog // // Created by Christopher Snowhill on 2/05/22. // Copyright 2022 __LoSnoCo__. All rights reserved. // #import "Downmix.h" #import "Logging.h" #import "AudioChunk.h" #import static void downmix_to_stereo(const float *inBuffer, int channels, uint32_t config, float *outBuffer, size_t count) { float FrontRatios[2] = { 0.0F, 0.0F }; float FrontCenterRatio = 0.0F; float LFERatio = 0.0F; float BackRatios[2] = { 0.0F, 0.0F }; float BackCenterRatio = 0.0F; float SideRatios[2] = { 0.0F, 0.0F }; if(config & (AudioChannelFrontLeft | AudioChannelFrontRight)) { FrontRatios[0] = 1.0F; } if(config & AudioChannelFrontCenter) { FrontRatios[0] = 0.5858F; FrontCenterRatio = 0.4142F; } if(config & (AudioChannelBackLeft | AudioChannelBackRight)) { if(config & AudioChannelFrontCenter) { FrontRatios[0] = 0.651F; FrontCenterRatio = 0.46F; BackRatios[0] = 0.5636F; BackRatios[1] = 0.3254F; } else { FrontRatios[0] = 0.4226F; BackRatios[0] = 0.366F; BackRatios[1] = 0.2114F; } } if(config & AudioChannelLFE) { FrontRatios[0] *= 0.8F; FrontCenterRatio *= 0.8F; LFERatio = FrontCenterRatio; BackRatios[0] *= 0.8F; BackRatios[1] *= 0.8F; } if(config & AudioChannelBackCenter) { FrontRatios[0] *= 0.86F; FrontCenterRatio *= 0.86F; LFERatio *= 0.86F; BackRatios[0] *= 0.86F; BackRatios[1] *= 0.86F; BackCenterRatio = FrontCenterRatio * 0.86F; } if(config & (AudioChannelSideLeft | AudioChannelSideRight)) { float ratio = 0.73F; if(config & AudioChannelBackCenter) ratio = 0.85F; FrontRatios[0] *= ratio; FrontCenterRatio *= ratio; LFERatio *= ratio; BackRatios[0] *= ratio; BackRatios[1] *= ratio; BackCenterRatio *= ratio; SideRatios[0] = 0.463882352941176 * ratio; SideRatios[1] = 0.267882352941176 * ratio; } int32_t channelIndexes[channels]; for(int i = 0; i < channels; ++i) { channelIndexes[i] = [AudioChunk findChannelIndex:[AudioChunk extractChannelFlag:i fromConfig:config]]; } vDSP_vclr(outBuffer, 1, count * 2); float tempBuffer[count * 2]; for(uint32_t i = 0; i < channels; ++i) { float leftRatio = 0.0F; float rightRatio = 0.0F; switch(channelIndexes[i]) { case 0: leftRatio = FrontRatios[0]; rightRatio = FrontRatios[1]; break; case 1: leftRatio = FrontRatios[1]; rightRatio = FrontRatios[0]; break; case 2: leftRatio = FrontCenterRatio; rightRatio = FrontCenterRatio; break; case 3: leftRatio = LFERatio; rightRatio = LFERatio; break; case 4: leftRatio = BackRatios[0]; rightRatio = BackRatios[1]; break; case 5: leftRatio = BackRatios[1]; rightRatio = BackRatios[0]; break; case 6: case 7: break; case 8: leftRatio = BackCenterRatio; rightRatio = BackCenterRatio; break; case 9: leftRatio = SideRatios[0]; rightRatio = SideRatios[1]; break; case 10: leftRatio = SideRatios[1]; rightRatio = SideRatios[0]; break; case 11: case 12: case 13: case 14: case 15: case 16: case 17: default: break; } vDSP_vsmul(inBuffer + i, channels, &leftRatio, tempBuffer, 1, count); vDSP_vsmul(inBuffer + i, channels, &rightRatio, tempBuffer + count, 1, count); vDSP_vadd(outBuffer, 2, tempBuffer, 1, outBuffer, 2, count); vDSP_vadd(outBuffer + 1, 2, tempBuffer + count, 1, outBuffer + 1, 2, count); } } static void downmix_to_mono(const float *inBuffer, int channels, uint32_t config, float *outBuffer, size_t count) { float tempBuffer[count * 2]; downmix_to_stereo(inBuffer, channels, config, tempBuffer, count); inBuffer = tempBuffer; channels = 2; config = AudioConfigStereo; cblas_scopy((int)count, inBuffer, 2, outBuffer, 1); vDSP_vadd(outBuffer, 1, inBuffer + 1, 2, outBuffer, 1, count); } static void upmix(const float *inBuffer, int inchannels, uint32_t inconfig, float *outBuffer, int outchannels, uint32_t outconfig, size_t count) { if(inconfig == AudioConfigMono && outconfig == AudioConfigStereo) { cblas_scopy((int)count, inBuffer, 1, outBuffer, 2); cblas_scopy((int)count, inBuffer, 1, outBuffer + 1, 2); } else if(inconfig == AudioConfigMono && outconfig == AudioConfig4Point0) { cblas_scopy((int)count, inBuffer, 1, outBuffer, 4); cblas_scopy((int)count, inBuffer, 1, outBuffer + 1, 4); vDSP_vclr(outBuffer + 2, 4, count); vDSP_vclr(outBuffer + 3, 4, count); } else if(inconfig == AudioConfigMono && (outconfig & AudioChannelFrontCenter)) { uint32_t cIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontCenter]; cblas_scopy((int)count, inBuffer, 1, outBuffer + cIndex, outchannels); for(size_t i = 0; i < cIndex; ++i) { vDSP_vclr(outBuffer + i, outchannels, (int)count); } for(size_t i = cIndex + 1; i < outchannels; ++i) { vDSP_vclr(outBuffer + i, outchannels, (int)count); } } else if(inconfig == AudioConfig4Point0 && outchannels >= 5) { uint32_t flIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontLeft]; uint32_t frIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontRight]; uint32_t blIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelBackLeft]; uint32_t brIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelBackRight]; vDSP_vclr(outBuffer, 1, count * outchannels); if(flIndex != ~0) cblas_scopy((int)count, inBuffer + 0, 4, outBuffer + flIndex, outchannels); if(frIndex != ~0) cblas_scopy((int)count, inBuffer + 1, 4, outBuffer + frIndex, outchannels); if(blIndex != ~0) cblas_scopy((int)count, inBuffer + 2, 4, outBuffer + blIndex, outchannels); if(brIndex != ~0) cblas_scopy((int)count, inBuffer + 3, 4, outBuffer + brIndex, outchannels); } else if(inconfig == AudioConfig5Point0 && outchannels >= 6) { uint32_t flIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontLeft]; uint32_t frIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontRight]; uint32_t cIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontCenter]; uint32_t blIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelBackLeft]; uint32_t brIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelBackRight]; vDSP_vclr(outBuffer, 1, count * outchannels); if(flIndex != ~0) cblas_scopy((int)count, inBuffer + 0, 5, outBuffer + flIndex, outchannels); if(frIndex != ~0) cblas_scopy((int)count, inBuffer + 1, 5, outBuffer + frIndex, outchannels); if(cIndex != ~0) cblas_scopy((int)count, inBuffer + 2, 5, outBuffer + cIndex, outchannels); if(blIndex != ~0) cblas_scopy((int)count, inBuffer + 3, 5, outBuffer + blIndex, outchannels); if(brIndex != ~0) cblas_scopy((int)count, inBuffer + 4, 5, outBuffer + brIndex, outchannels); } else if(inconfig == AudioConfig6Point1 && outchannels >= 8) { uint32_t flIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontLeft]; uint32_t frIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontRight]; uint32_t cIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelFrontCenter]; uint32_t lfeIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelLFE]; uint32_t blIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelBackLeft]; uint32_t brIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelBackRight]; uint32_t bcIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelBackCenter]; uint32_t slIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelSideLeft]; uint32_t srIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:AudioChannelSideRight]; vDSP_vclr(outBuffer, 1, count * outchannels); if(flIndex != ~0) cblas_scopy((int)count, inBuffer + 0, 7, outBuffer + flIndex, outchannels); if(frIndex != ~0) cblas_scopy((int)count, inBuffer + 1, 7, outBuffer + frIndex, outchannels); if(cIndex != ~0) cblas_scopy((int)count, inBuffer + 2, 7, outBuffer + cIndex, outchannels); if(lfeIndex != ~0) cblas_scopy((int)count, inBuffer + 3, 7, outBuffer + lfeIndex, outchannels); if(slIndex != ~0) cblas_scopy((int)count, inBuffer + 4, 7, outBuffer + slIndex, outchannels); if(srIndex != ~0) cblas_scopy((int)count, inBuffer + 5, 7, outBuffer + srIndex, outchannels); if(bcIndex != ~0) cblas_scopy((int)count, inBuffer + 6, 7, outBuffer + bcIndex, outchannels); else { if(blIndex != ~0) cblas_scopy((int)count, inBuffer + 6, 7, outBuffer + blIndex, outchannels); if(brIndex != ~0) cblas_scopy((int)count, inBuffer + 6, 7, outBuffer + brIndex, outchannels); } } else { vDSP_vclr(outBuffer, 1, count * outchannels); for(int i = 0; i < inchannels; ++i) { uint32_t channelFlag = [AudioChunk extractChannelFlag:i fromConfig:inconfig]; uint32_t outIndex = [AudioChunk channelIndexFromConfig:outconfig forFlag:channelFlag]; if(outIndex != ~0) cblas_scopy((int)count, inBuffer + i, inchannels, outBuffer + outIndex, outchannels); } } } @implementation DownmixProcessor - (id)initWithInputFormat:(AudioStreamBasicDescription)inf inputConfig:(uint32_t)iConfig andOutputFormat:(AudioStreamBasicDescription)outf outputConfig:(uint32_t)oConfig { self = [super init]; if(self) { if(inf.mFormatID != kAudioFormatLinearPCM || (inf.mFormatFlags & kAudioFormatFlagsNativeFloatPacked) != kAudioFormatFlagsNativeFloatPacked || inf.mBitsPerChannel != 32 || inf.mBytesPerFrame != (4 * inf.mChannelsPerFrame) || inf.mBytesPerPacket != inf.mFramesPerPacket * inf.mBytesPerFrame) return nil; if(outf.mFormatID != kAudioFormatLinearPCM || (outf.mFormatFlags & kAudioFormatFlagsNativeFloatPacked) != kAudioFormatFlagsNativeFloatPacked || outf.mBitsPerChannel != 32 || outf.mBytesPerFrame != (4 * outf.mChannelsPerFrame) || outf.mBytesPerPacket != outf.mFramesPerPacket * outf.mBytesPerFrame) return nil; inputFormat = inf; outputFormat = outf; inConfig = iConfig; outConfig = oConfig; [self setupVirt]; [[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.headphoneVirtualization" options:0 context:nil]; [[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.hrirPath" options:0 context:nil]; } return self; } - (void)dealloc { [[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.headphoneVirtualization"]; [[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.hrirPath"]; } - (void)setupVirt { @synchronized(hFilter) { hFilter = nil; } BOOL hVirt = [[[NSUserDefaultsController sharedUserDefaultsController] defaults] boolForKey:@"headphoneVirtualization"]; if(hVirt && outputFormat.mChannelsPerFrame >= 2 && (outConfig & AudioConfigStereo) == AudioConfigStereo && inputFormat.mChannelsPerFrame >= 1 && (inConfig & (AudioConfig7Point1 | AudioChannelBackCenter)) != 0) { NSString *userPreset = [[[NSUserDefaultsController sharedUserDefaultsController] defaults] stringForKey:@"hrirPath"]; NSURL *presetUrl = nil; if(userPreset && ![userPreset isEqualToString:@""]) { presetUrl = [NSURL fileURLWithPath:userPreset]; if(![HeadphoneFilter validateImpulseFile:presetUrl]) presetUrl = nil; } if(!presetUrl) { presetUrl = [[NSBundle mainBundle] URLForResource:@"gsx" withExtension:@"wv"]; if(![HeadphoneFilter validateImpulseFile:presetUrl]) presetUrl = nil; } if(presetUrl) { @synchronized(hFilter) { hFilter = [[HeadphoneFilter alloc] initWithImpulseFile:presetUrl forSampleRate:outputFormat.mSampleRate withInputChannels:inputFormat.mChannelsPerFrame withConfig:inConfig]; } } } } - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { DLog(@"SOMETHING CHANGED!"); if([keyPath isEqualToString:@"values.headphoneVirtualization"] || [keyPath isEqualToString:@"values.hrirPath"]) { // Reset the converter, without rebuffering [self setupVirt]; } } - (void)process:(const void *)inBuffer frameCount:(size_t)frames output:(void *)outBuffer { @synchronized(hFilter) { if(hFilter) { uint32_t outChannels = outputFormat.mChannelsPerFrame; if(outChannels > 2) { float tempBuffer[frames * 2]; [hFilter process:(const float *)inBuffer sampleCount:frames toBuffer:&tempBuffer[0]]; cblas_scopy((int)frames, tempBuffer, 2, (float *)outBuffer, outChannels); cblas_scopy((int)frames, tempBuffer + 1, 2, ((float *)outBuffer) + 1, outChannels); for(size_t i = 2; i < outChannels; ++i) { vDSP_vclr(((float *)outBuffer) + i, outChannels, (int)frames); } } else { [hFilter process:(const float *)inBuffer sampleCount:frames toBuffer:(float *)outBuffer]; } return; } } if(inputFormat.mChannelsPerFrame > 2 && outConfig == AudioConfigStereo) { downmix_to_stereo((const float *)inBuffer, inputFormat.mChannelsPerFrame, inConfig, (float *)outBuffer, frames); } else if(inputFormat.mChannelsPerFrame > 1 && outConfig == AudioConfigMono) { downmix_to_mono((const float *)inBuffer, inputFormat.mChannelsPerFrame, inConfig, (float *)outBuffer, frames); } else if(inputFormat.mChannelsPerFrame < outputFormat.mChannelsPerFrame) { upmix((const float *)inBuffer, inputFormat.mChannelsPerFrame, inConfig, (float *)outBuffer, outputFormat.mChannelsPerFrame, outConfig, frames); } else if(inConfig == outConfig) { memcpy(outBuffer, inBuffer, frames * outputFormat.mBytesPerPacket); } } @end