// // HeadphoneFilter.m // CogAudio Framework // // Created by Christopher Snowhill on 1/24/22. // #import "HeadphoneFilter.h" #import "AudioChunk.h" #import "AudioDecoder.h" #import "AudioSource.h" #import #import "r8bstate.h" #import "lpc.h" #import "util.h" @interface impulseCacheObject : NSObject { } @property NSURL *URL; @property int sampleCount; @property int channelCount; @property double sampleRate; @property double targetSampleRate; @property NSData *data; @end @implementation impulseCacheObject @synthesize URL; @synthesize sampleCount; @synthesize channelCount; @synthesize sampleRate; @synthesize targetSampleRate; @synthesize data; @end @interface impulseCache : NSObject { } @property NSMutableArray *cacheObjects; + (impulseCache *)sharedController; - (const float *)getImpulse:(NSURL *)url sampleCount:(int *)sampleCount channelCount:(int *)channelCount sampleRate:(double)sampleRate; @end // Apparently _mm_malloc is Intel-only on newer macOS targets, so use supported posix_memalign static void *_memalign_malloc(size_t size, size_t align) { void *ret = NULL; if(posix_memalign(&ret, align, size) != 0) { return NULL; } return ret; } @implementation impulseCache static impulseCache *_sharedController = nil; + (impulseCache *)sharedController { @synchronized(self) { if(!_sharedController) { _sharedController = [[impulseCache alloc] init]; } } return _sharedController; } - (id)init { self = [super init]; if(self) { self.cacheObjects = [[NSMutableArray alloc] init]; } return self; } - (impulseCacheObject *)addImpulse:(NSURL *)url sampleCount:(int)sampleCount channelCount:(int)channelCount originalSampleRate:(double)originalSampleRate targetSampleRate:(double)targetSampleRate impulseBuffer:(const float *)impulseBuffer { impulseCacheObject *obj = [[impulseCacheObject alloc] init]; obj.URL = url; obj.sampleCount = sampleCount; obj.channelCount = channelCount; obj.sampleRate = originalSampleRate; obj.targetSampleRate = targetSampleRate; obj.data = [NSData dataWithBytes:impulseBuffer length:(sampleCount * channelCount * sizeof(float))]; @synchronized(self.cacheObjects) { [self.cacheObjects addObject:obj]; } return obj; } - (const float *)getImpulse:(NSURL *)url sampleCount:(int *)retSampleCount channelCount:(int *)retImpulseChannels sampleRate:(double)sampleRate { BOOL impulseFound = NO; const float *impulseData = NULL; double sampleRateOfSource = 0; int sampleCount = 0; int impulseChannels = 0; impulseCacheObject *cacheObject = nil; @synchronized(self.cacheObjects) { for(impulseCacheObject *obj in self.cacheObjects) { if([obj.URL isEqualTo:url] && obj.targetSampleRate == sampleRate) { *retSampleCount = obj.sampleCount; *retImpulseChannels = obj.channelCount; return (const float *)[obj.data bytes]; } } for(impulseCacheObject *obj in self.cacheObjects) { if([obj.URL isEqualTo:url] && obj.sampleRate == obj.targetSampleRate) { impulseData = (const float *)[obj.data bytes]; sampleCount = obj.sampleCount; impulseChannels = obj.channelCount; sampleRateOfSource = obj.sampleRate; impulseFound = YES; break; } } } if(!impulseFound) { id source = [AudioSource audioSourceForURL:url]; if(!source) return NULL; if(![source open:url]) return NULL; id decoder = [AudioDecoder audioDecoderForSource:source]; if(decoder == nil) { [source close]; source = nil; return NULL; } if(![decoder open:source]) { decoder = nil; [source close]; source = nil; return NULL; } NSDictionary *properties = [decoder properties]; sampleRateOfSource = [[properties objectForKey:@"sampleRate"] floatValue]; sampleCount = [[properties objectForKey:@"totalFrames"] intValue]; impulseChannels = [[properties objectForKey:@"channels"] intValue]; if([[properties objectForKey:@"floatingPoint"] boolValue] != YES || [[properties objectForKey:@"bitsPerSample"] intValue] != 32 || !([[properties objectForKey:@"endian"] isEqualToString:@"host"] || [[properties objectForKey:@"endian"] isEqualToString:@"little"]) || (impulseChannels != 14 && impulseChannels != 7)) { [decoder close]; decoder = nil; [source close]; source = nil; return NULL; } float *impulseBuffer = (float *)_memalign_malloc(sampleCount * sizeof(float) * impulseChannels, 16); if(!impulseBuffer) { [decoder close]; decoder = nil; [source close]; source = nil; return NULL; } if([decoder readAudio:impulseBuffer frames:sampleCount] != sampleCount) { free(impulseBuffer); [decoder close]; decoder = nil; [source close]; source = nil; return NULL; } [decoder close]; decoder = nil; [source close]; source = nil; cacheObject = [self addImpulse:url sampleCount:sampleCount channelCount:impulseChannels originalSampleRate:sampleRateOfSource targetSampleRate:sampleRateOfSource impulseBuffer:impulseBuffer]; free(impulseBuffer); impulseData = (const float *)[cacheObject.data bytes]; } if(sampleRateOfSource != sampleRate) { double sampleRatio = sampleRate / sampleRateOfSource; int resampledCount = (int)ceil((double)sampleCount * sampleRatio); r8bstate *_r8bstate = new r8bstate(impulseChannels, 1024, sampleRateOfSource, sampleRate); unsigned long PRIME_LEN_ = MAX(sampleRateOfSource / 20, 1024u); PRIME_LEN_ = MIN(PRIME_LEN_, 16384u); PRIME_LEN_ = MAX(PRIME_LEN_, 2 * LPC_ORDER + 1); unsigned int N_samples_to_add_ = sampleRateOfSource; unsigned int N_samples_to_drop_ = sampleRate; samples_len(&N_samples_to_add_, &N_samples_to_drop_, 20, 8192u); int resamplerLatencyIn = (int)N_samples_to_add_; int resamplerLatencyOut = (int)N_samples_to_drop_; float *tempImpulse = (float *)_memalign_malloc((sampleCount + resamplerLatencyIn * 2 + 1024) * sizeof(float) * impulseChannels, 16); if(!tempImpulse) { return nil; } resampledCount += resamplerLatencyOut * 2 + 1024; float *resampledImpulse = (float *)_memalign_malloc(resampledCount * sizeof(float) * impulseChannels, 16); if(!resampledImpulse) { free(tempImpulse); return nil; } size_t prime = MIN(sampleCount, PRIME_LEN_); void *extrapolate_buffer = NULL; size_t extrapolate_buffer_size = 0; memcpy(tempImpulse + resamplerLatencyIn * impulseChannels, impulseData, sampleCount * sizeof(float) * impulseChannels); lpc_extrapolate_bkwd(tempImpulse + N_samples_to_add_ * impulseChannels, sampleCount, prime, impulseChannels, LPC_ORDER, N_samples_to_add_, &extrapolate_buffer, &extrapolate_buffer_size); lpc_extrapolate_fwd(tempImpulse + N_samples_to_add_ * impulseChannels, sampleCount, prime, impulseChannels, LPC_ORDER, N_samples_to_add_, &extrapolate_buffer, &extrapolate_buffer_size); free(extrapolate_buffer); size_t inputDone = 0; size_t outputDone = 0; outputDone = _r8bstate->resample(tempImpulse, sampleCount + N_samples_to_add_ * 2, &inputDone, resampledImpulse, resampledCount); free(tempImpulse); if(outputDone < resampledCount) { outputDone += _r8bstate->flush(resampledImpulse + outputDone * impulseChannels, resampledCount - outputDone); } delete _r8bstate; outputDone -= N_samples_to_drop_ * 2; // Do this instead of the memmove float *resampledImpulseData = resampledImpulse + N_samples_to_drop_ * impulseChannels; /*memmove(resampledImpulse, resampledImpulse + N_samples_to_drop_ * impulseChannels, outputDone * sizeof(float) * impulseChannels);*/ sampleCount = (int)outputDone; // Normalize resampled impulse by sample ratio float fSampleRatio = (float)sampleRatio; vDSP_vsdiv(resampledImpulseData, 1, &fSampleRatio, resampledImpulseData, 1, sampleCount * impulseChannels); cacheObject = [self addImpulse:url sampleCount:sampleCount channelCount:impulseChannels originalSampleRate:sampleRateOfSource targetSampleRate:sampleRate impulseBuffer:resampledImpulseData]; free(resampledImpulse); impulseData = (const float *)[cacheObject.data bytes]; } *retSampleCount = sampleCount; *retImpulseChannels = impulseChannels; return impulseData; } @end @implementation HeadphoneFilter enum { speaker_is_back_center = -1, speaker_not_present = -2, }; static const uint32_t max_speaker_index = 10; static const int8_t speakers_to_hesuvi_7[11][2] = { // front left { 0, 1 }, // front right { 1, 0 }, // front center { 6, 6 }, // lfe { 6, 6 }, // back left { 4, 5 }, // back right { 5, 4 }, // front center left { speaker_not_present, speaker_not_present }, // front center right { speaker_not_present, speaker_not_present }, // back center { speaker_is_back_center, speaker_is_back_center }, // side left { 2, 3 }, // side right { 3, 2 } }; static const int8_t speakers_to_hesuvi_14[11][2] = { // front left { 0, 1 }, // front right { 8, 7 }, // front center { 6, 13 }, // lfe { 6, 13 }, // back left { 4, 5 }, // back right { 12, 11 }, // front center left { speaker_not_present, speaker_not_present }, // front center right { speaker_not_present, speaker_not_present }, // back center { speaker_is_back_center, speaker_is_back_center }, // side left { 2, 3 }, // side right { 10, 9 } }; + (BOOL)validateImpulseFile:(NSURL *)url { id source = [AudioSource audioSourceForURL:url]; if(!source) return NO; if(![source open:url]) return NO; id decoder = [AudioDecoder audioDecoderForSource:source]; if(decoder == nil) { [source close]; source = nil; return NO; } if(![decoder open:source]) { decoder = nil; [source close]; source = nil; return NO; } NSDictionary *properties = [decoder properties]; [decoder close]; decoder = nil; [source close]; source = nil; int impulseChannels = [[properties objectForKey:@"channels"] intValue]; if([[properties objectForKey:@"floatingPoint"] boolValue] != YES || [[properties objectForKey:@"bitsPerSample"] intValue] != 32 || !([[properties objectForKey:@"endian"] isEqualToString:@"host"] || [[properties objectForKey:@"endian"] isEqualToString:@"little"]) || (impulseChannels != 14 && impulseChannels != 7)) return NO; return YES; } - (id)initWithImpulseFile:(NSURL *)url forSampleRate:(double)sampleRate withInputChannels:(size_t)channels withConfig:(uint32_t)config { self = [super init]; if(self) { int sampleCount = 0; int impulseChannels = 0; const float *impulseBuffer = [[impulseCache sharedController] getImpulse:url sampleCount:&sampleCount channelCount:&impulseChannels sampleRate:sampleRate]; if(!impulseBuffer) { return nil; } channelCount = channels; bufferSize = 512; fftSize = sampleCount + bufferSize; int pow = 1; while(fftSize > 2) { pow++; fftSize /= 2; } fftSize = 2 << pow; float *deinterleavedImpulseBuffer = (float *)_memalign_malloc(fftSize * sizeof(float) * impulseChannels, 16); if(!deinterleavedImpulseBuffer) { return nil; } for(size_t i = 0; i < impulseChannels; ++i) { cblas_scopy(sampleCount, impulseBuffer + i, impulseChannels, deinterleavedImpulseBuffer + i * fftSize, 1); vDSP_vclr(deinterleavedImpulseBuffer + i * fftSize + sampleCount, 1, fftSize - sampleCount); } paddedBufferSize = fftSize; fftSizeOver2 = (fftSize + 1) / 2; const size_t fftSizeOver2Plus1 = fftSizeOver2 + 1; // DFT float overwrites plus one, double doesn't dftSetupF = vDSP_DFT_zrop_CreateSetup(nil, fftSize, vDSP_DFT_FORWARD); dftSetupB = vDSP_DFT_zrop_CreateSetup(nil, fftSize, vDSP_DFT_INVERSE); if(!dftSetupF || !dftSetupB) { free(deinterleavedImpulseBuffer); return nil; } paddedSignal = (float *)_memalign_malloc(sizeof(float) * paddedBufferSize, 16); if(!paddedSignal) { free(deinterleavedImpulseBuffer); return nil; } signal_fft.realp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); signal_fft.imagp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); if(!signal_fft.realp || !signal_fft.imagp) { free(deinterleavedImpulseBuffer); return nil; } input_filtered_signal_per_channel[0].realp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); input_filtered_signal_per_channel[0].imagp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); if(!input_filtered_signal_per_channel[0].realp || !input_filtered_signal_per_channel[0].imagp) { free(deinterleavedImpulseBuffer); return nil; } input_filtered_signal_per_channel[1].realp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); input_filtered_signal_per_channel[1].imagp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); if(!input_filtered_signal_per_channel[1].realp || !input_filtered_signal_per_channel[1].imagp) { free(deinterleavedImpulseBuffer); return nil; } input_filtered_signal_totals[0].realp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); input_filtered_signal_totals[0].imagp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); if(!input_filtered_signal_totals[0].realp || !input_filtered_signal_totals[0].imagp) { free(deinterleavedImpulseBuffer); return nil; } input_filtered_signal_totals[1].realp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); input_filtered_signal_totals[1].imagp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); if(!input_filtered_signal_totals[1].realp || !input_filtered_signal_totals[1].imagp) { free(deinterleavedImpulseBuffer); return nil; } impulse_responses = (DSPSplitComplex *)calloc(sizeof(DSPSplitComplex), channels * 2); if(!impulse_responses) { free(deinterleavedImpulseBuffer); return nil; } for(size_t i = 0; i < channels; ++i) { impulse_responses[i * 2 + 0].realp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); impulse_responses[i * 2 + 0].imagp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); impulse_responses[i * 2 + 1].realp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); impulse_responses[i * 2 + 1].imagp = (float *)_memalign_malloc(sizeof(float) * fftSizeOver2Plus1, 16); if(!impulse_responses[i * 2 + 0].realp || !impulse_responses[i * 2 + 0].imagp || !impulse_responses[i * 2 + 1].realp || !impulse_responses[i * 2 + 1].imagp) { free(deinterleavedImpulseBuffer); return nil; } uint32_t channelFlag = [AudioChunk extractChannelFlag:(uint32_t)i fromConfig:config]; uint32_t channelIndex = [AudioChunk findChannelIndex:channelFlag]; int leftInChannel = speaker_not_present; int rightInChannel = speaker_not_present; if(impulseChannels == 7) { if(channelIndex <= max_speaker_index) { leftInChannel = speakers_to_hesuvi_7[channelIndex][0]; rightInChannel = speakers_to_hesuvi_7[channelIndex][1]; } } else { if(channelIndex <= max_speaker_index) { leftInChannel = speakers_to_hesuvi_14[channelIndex][0]; rightInChannel = speakers_to_hesuvi_14[channelIndex][1]; } } if(leftInChannel == speaker_is_back_center || rightInChannel == speaker_is_back_center) { float *temp; if(impulseChannels == 7) { temp = (float *)malloc(sizeof(float) * fftSize); if(!temp) { free(deinterleavedImpulseBuffer); return nil; } cblas_scopy((int)fftSize, deinterleavedImpulseBuffer + 4 * fftSize, 1, temp, 1); vDSP_vadd(temp, 1, deinterleavedImpulseBuffer + 5 * fftSize, 1, temp, 1, fftSize); vDSP_ctoz((DSPComplex *)temp, 2, &impulse_responses[i * 2 + 0], 1, fftSizeOver2); vDSP_ctoz((DSPComplex *)temp, 2, &impulse_responses[i * 2 + 1], 1, fftSizeOver2); } else { temp = (float *)malloc(sizeof(float) * fftSize * 2); if(!temp) { free(deinterleavedImpulseBuffer); return nil; } cblas_scopy((int)fftSize, deinterleavedImpulseBuffer + 4 * fftSize, 1, temp, 1); vDSP_vadd(temp, 1, deinterleavedImpulseBuffer + 12 * fftSize, 1, temp, 1, fftSize); cblas_scopy((int)fftSize, deinterleavedImpulseBuffer + 5 * fftSize, 1, temp + fftSize, 1); vDSP_vadd(temp + fftSize, 1, deinterleavedImpulseBuffer + 11 * fftSize, 1, temp + fftSize, 1, fftSize); vDSP_ctoz((DSPComplex *)temp, 2, &impulse_responses[i * 2 + 0], 1, fftSizeOver2); vDSP_ctoz((DSPComplex *)(temp + fftSize), 2, &impulse_responses[i * 2 + 1], 1, fftSizeOver2); } free(temp); } else if(leftInChannel == speaker_not_present || rightInChannel == speaker_not_present) { vDSP_ctoz((DSPComplex *)(deinterleavedImpulseBuffer + impulseChannels * fftSize), 2, &impulse_responses[i * 2 + 0], 1, fftSizeOver2); vDSP_ctoz((DSPComplex *)(deinterleavedImpulseBuffer + impulseChannels * fftSize), 2, &impulse_responses[i * 2 + 1], 1, fftSizeOver2); } else { vDSP_ctoz((DSPComplex *)(deinterleavedImpulseBuffer + leftInChannel * fftSize), 2, &impulse_responses[i * 2 + 0], 1, fftSizeOver2); vDSP_ctoz((DSPComplex *)(deinterleavedImpulseBuffer + rightInChannel * fftSize), 2, &impulse_responses[i * 2 + 1], 1, fftSizeOver2); } vDSP_DFT_Execute(dftSetupF, impulse_responses[i * 2 + 0].realp, impulse_responses[i * 2 + 0].imagp, impulse_responses[i * 2 + 0].realp, impulse_responses[i * 2 + 0].imagp); vDSP_DFT_Execute(dftSetupF, impulse_responses[i * 2 + 1].realp, impulse_responses[i * 2 + 1].imagp, impulse_responses[i * 2 + 1].realp, impulse_responses[i * 2 + 1].imagp); } free(deinterleavedImpulseBuffer); left_result = (float *)_memalign_malloc(sizeof(float) * fftSize, 16); right_result = (float *)_memalign_malloc(sizeof(float) * fftSize, 16); if(!left_result || !right_result) return nil; prevInputs = (float **)calloc(channels, sizeof(float *)); if(!prevInputs) return nil; for(size_t i = 0; i < channels; ++i) { prevInputs[i] = (float *)_memalign_malloc(sizeof(float) * fftSize, 16); if(!prevInputs[i]) return nil; vDSP_vclr(prevInputs[i], 1, fftSize); } } return self; } - (void)dealloc { if(dftSetupF) vDSP_DFT_DestroySetup(dftSetupF); if(dftSetupB) vDSP_DFT_DestroySetup(dftSetupB); free(paddedSignal); free(signal_fft.realp); free(signal_fft.imagp); free(input_filtered_signal_per_channel[0].realp); free(input_filtered_signal_per_channel[0].imagp); free(input_filtered_signal_per_channel[1].realp); free(input_filtered_signal_per_channel[1].imagp); free(input_filtered_signal_totals[0].realp); free(input_filtered_signal_totals[0].imagp); free(input_filtered_signal_totals[1].realp); free(input_filtered_signal_totals[1].imagp); if(impulse_responses) { for(size_t i = 0; i < channelCount * 2; ++i) { free(impulse_responses[i].realp); free(impulse_responses[i].imagp); } free(impulse_responses); } free(left_result); free(right_result); if(prevInputs) { for(size_t i = 0; i < channelCount; ++i) { free(prevInputs[i]); } free(prevInputs); } } - (void)process:(const float *)inBuffer sampleCount:(size_t)count toBuffer:(float *)outBuffer { const float scale = 1.0 / (4.0 * (float)fftSize); while(count > 0) { const size_t countToDo = (count > bufferSize) ? bufferSize : count; const size_t prevToDo = fftSize - countToDo; vDSP_vclr(input_filtered_signal_totals[0].realp, 1, fftSizeOver2); vDSP_vclr(input_filtered_signal_totals[0].imagp, 1, fftSizeOver2); vDSP_vclr(input_filtered_signal_totals[1].realp, 1, fftSizeOver2); vDSP_vclr(input_filtered_signal_totals[1].imagp, 1, fftSizeOver2); for(size_t i = 0; i < channelCount; ++i) { cblas_scopy((int)prevToDo, prevInputs[i] + countToDo, 1, paddedSignal, 1); cblas_scopy((int)countToDo, inBuffer + i, (int)channelCount, paddedSignal + prevToDo, 1); cblas_scopy((int)fftSize, paddedSignal, 1, prevInputs[i], 1); vDSP_ctoz((DSPComplex *)paddedSignal, 2, &signal_fft, 1, fftSizeOver2); vDSP_DFT_Execute(dftSetupF, signal_fft.realp, signal_fft.imagp, signal_fft.realp, signal_fft.imagp); // One channel forward, then multiply and back twice float preserveIRNyq = impulse_responses[i * 2 + 0].imagp[0]; float preserveSigNyq = signal_fft.imagp[0]; impulse_responses[i * 2 + 0].imagp[0] = 0; signal_fft.imagp[0] = 0; vDSP_zvmul(&signal_fft, 1, &impulse_responses[i * 2 + 0], 1, &input_filtered_signal_per_channel[0], 1, fftSizeOver2, 1); input_filtered_signal_per_channel[0].imagp[0] = preserveIRNyq * preserveSigNyq; impulse_responses[i * 2 + 0].imagp[0] = preserveIRNyq; preserveIRNyq = impulse_responses[i * 2 + 1].imagp[0]; impulse_responses[i * 2 + 1].imagp[0] = 0; vDSP_zvmul(&signal_fft, 1, &impulse_responses[i * 2 + 1], 1, &input_filtered_signal_per_channel[1], 1, fftSizeOver2, 1); input_filtered_signal_per_channel[1].imagp[0] = preserveIRNyq * preserveSigNyq; impulse_responses[i * 2 + 1].imagp[0] = preserveIRNyq; vDSP_zvadd(&input_filtered_signal_totals[0], 1, &input_filtered_signal_per_channel[0], 1, &input_filtered_signal_totals[0], 1, fftSizeOver2); vDSP_zvadd(&input_filtered_signal_totals[1], 1, &input_filtered_signal_per_channel[1], 1, &input_filtered_signal_totals[1], 1, fftSizeOver2); } vDSP_DFT_Execute(dftSetupB, input_filtered_signal_totals[0].realp, input_filtered_signal_totals[0].imagp, input_filtered_signal_totals[0].realp, input_filtered_signal_totals[0].imagp); vDSP_DFT_Execute(dftSetupB, input_filtered_signal_totals[1].realp, input_filtered_signal_totals[1].imagp, input_filtered_signal_totals[1].realp, input_filtered_signal_totals[1].imagp); vDSP_ztoc(&input_filtered_signal_totals[0], 1, (DSPComplex *)left_result, 2, fftSizeOver2); vDSP_ztoc(&input_filtered_signal_totals[1], 1, (DSPComplex *)right_result, 2, fftSizeOver2); float *left_ptr = left_result + prevToDo; float *right_ptr = right_result + prevToDo; vDSP_vsmul(left_ptr, 1, &scale, left_ptr, 1, countToDo); vDSP_vsmul(right_ptr, 1, &scale, right_ptr, 1, countToDo); cblas_scopy((int)countToDo, left_ptr, 1, outBuffer + 0, 2); cblas_scopy((int)countToDo, right_ptr, 1, outBuffer + 1, 2); inBuffer += countToDo * channelCount; outBuffer += countToDo * 2; count -= countToDo; } } - (void)reset { for(size_t i = 0; i < channelCount; ++i) { vDSP_vclr(prevInputs[i], 1, fftSize); } } @end