// // Socket.m // Cog // // Created by Vincent Spader on 2/28/07. // Copyright 2007 __MyCompanyName__. All rights reserved. // #import "Socket.h" #import @implementation Socket + (id)socketWithHost:(NSString *)host port:(unsigned int)port { return [[[Socket alloc] initWithHost:host port:port] autorelease]; } - (id)initWithHost:(NSString *)host port:(unsigned int) port { self = [super init]; if (self) { _fd = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); struct sockaddr_in sin; struct hostent *he; if (_fd < 0) { return nil; } sin.sin_family = AF_INET; sin.sin_port = htons(port); he = gethostbyname([host UTF8String]); if (!he) { NSLog(@"Socket error."); close(_fd); return nil; } memcpy(&sin.sin_addr, he->h_addr, 4); if (connect(_fd, (struct sockaddr *)&sin, sizeof(sin)) < 0) { NSLog(@"Error: %s\n", strerror(errno)); close(_fd); return nil; } } return self; } - (int)send:(const void *)data amount:(unsigned int)amount { return send(_fd, data, amount, 0); } - (int)receive:(void *)data amount:(unsigned int)amount { return recv(_fd, data, amount, 0); } - (void)close { close(_fd); } - (void)dealloc { [self close]; [super dealloc]; } @end