// // WavPackFile.m // Cog // // Created by Vincent Spader on 6/6/05. // Copyright 2005 Vincent Spader All rights reserved. // #import "WavPackDecoder.h" @implementation WavPackDecoder int32_t ReadBytesProc(void *ds, void *data, int32_t bcount) { WavPackDecoder *decoder = (WavPackDecoder *)ds; return [[decoder source] read:data amount:bcount]; } uint32_t GetPosProc(void *ds) { WavPackDecoder *decoder = (WavPackDecoder *)ds; return [[decoder source] tell]; } int SetPosAbsProc(void *ds, uint32_t pos) { WavPackDecoder *decoder = (WavPackDecoder *)ds; return ([[decoder source] seek:pos whence:SEEK_SET] ? 0: -1); } int SetPosRelProc(void *ds, int32_t delta, int mode) { WavPackDecoder *decoder = (WavPackDecoder *)ds; return ([[decoder source] seek:delta whence:mode] ? 0: -1); } int PushBackByteProc(void *ds, int c) { WavPackDecoder *decoder = (WavPackDecoder *)ds; if ([[decoder source] seekable]) { [[decoder source] seek:-1 whence:SEEK_CUR]; return c; } else { return -1; } } uint32_t GetLengthProc(void *ds) { WavPackDecoder *decoder = (WavPackDecoder *)ds; if ([[decoder source] seekable]) { long currentPos = [[decoder source] tell]; [[decoder source] seek:0 whence:SEEK_END]; long size = [[decoder source] tell]; [[decoder source] seek:currentPos whence:SEEK_SET]; return size; } else { return 0; } } int CanSeekProc(void *ds) { WavPackDecoder *decoder = (WavPackDecoder *)ds; return [[decoder source] seekable]; } int32_t WriteBytesProc(void *ds, void *data, int32_t bcount) { return -1; } - (BOOL)open:(id)s { int open_flags = 0; char error[80]; [self setSource:s]; reader.read_bytes = ReadBytesProc; reader.get_pos = GetPosProc; reader.set_pos_abs = SetPosAbsProc; reader.set_pos_rel = SetPosRelProc; reader.push_back_byte = PushBackByteProc; reader.get_length = GetLengthProc; reader.can_seek = CanSeekProc; reader.write_bytes = WriteBytesProc; //No corrections file (WVC) support at the moment. wpc = WavpackOpenFileInputEx(&reader, self, NULL, error, open_flags, 0); if (!wpc) { NSLog(@"Unable to open file.."); return NO; } channels = WavpackGetNumChannels(wpc); bitsPerSample = WavpackGetBitsPerSample(wpc); frequency = WavpackGetSampleRate(wpc); length = ((double)WavpackGetNumSamples(wpc) * 1000.0)/frequency; bitrate = (int)(WavpackGetAverageBitrate(wpc, TRUE)/1000.0); [self willChangeValueForKey:@"properties"]; [self didChangeValueForKey:@"properties"]; return YES; } /* - (int)fillBuffer:(void *)buf ofSize:(UInt32)size { int numsamples; int n; void *sampleBuf = malloc(size*2); numsamples = size/(bitsPerSample/8)/channels; n = WavpackUnpackSamples(wpc, sampleBuf, numsamples); int i; for (i = 0; i < n*channels; i++) { ((UInt16 *)buf)[i] = ((UInt32 *)sampleBuf)[i]; } n *= (bitsPerSample/8)*channels; free(sampleBuf); return n; } */ - (int)fillBuffer:(void *)buf ofSize:(UInt32)size { uint32_t sample; int32_t audioSample; uint32_t samplesRead; int8_t *alias8; int16_t *alias16; int32_t *alias32; int inputBufferLength = size / (bitsPerSample/8); int32_t *inputBuffer = malloc(inputBufferLength*sizeof(int32_t)); // Wavpack uses "complete" samples (one sample across all channels), i.e. a Core Audio frame samplesRead = WavpackUnpackSamples(wpc, inputBuffer, inputBufferLength/channels); // Handle floating point files // Perform hard clipping and convert to integers if(MODE_FLOAT & WavpackGetMode(wpc) && 127 == WavpackGetFloatNormExp(wpc)) { float f; alias32 = inputBuffer; for(sample = 0; sample < samplesRead * channels; ++sample) { f = * ((float *) alias32); if(f > 1.0) { f = 1.0; } if(f < -1.0) { f = -1.0; } // *alias32++ = (int32_t) (f * 2147483647.0); *alias32++ = (int32_t) (f * 32767.0); } } switch(bitsPerSample) { case 8: // No need for byte swapping alias8 = buf; for(sample = 0; sample < samplesRead * channels; ++sample) { *alias8++ = (int8_t)inputBuffer[sample]; } break; case 16: // Convert to big endian byte order alias16 = buf; for(sample = 0; sample < samplesRead*channels; ++sample) { *alias16++ = (int16_t)inputBuffer[sample]; } break; case 24: // Convert to big endian byte order alias8 = buf; for(sample = 0; sample < samplesRead * channels; ++sample) { audioSample = inputBuffer[sample]; *alias8++ = (int8_t)(audioSample >> 16); *alias8++ = (int8_t)(audioSample >> 8); *alias8++ = (int8_t)audioSample; } break; case 32: // Convert to big endian byte order alias32 = buf; for(sample = 0; sample < samplesRead * channels; ++sample) { *alias32++ = inputBuffer[sample]; } break; default: NSLog(@"Unsupported sample size.."); } free(inputBuffer); return samplesRead * channels * (bitsPerSample/8); } - (double)seekToTime:(double)milliseconds { int sample; sample = frequency*(milliseconds/1000.0); WavpackSeekSample(wpc, sample); return milliseconds; } - (void)close { WavpackCloseFile(wpc); } - (void)setSource:(id)s { [s retain]; [source release]; source = s; } - (id)source { return source; } - (NSDictionary *)properties { return [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithInt:channels],@"channels", [NSNumber numberWithInt:bitsPerSample],@"bitsPerSample", [NSNumber numberWithInt:bitrate],@"bitrate", [NSNumber numberWithFloat:frequency],@"sampleRate", [NSNumber numberWithDouble:length],@"length", [NSNumber numberWithBool:[source seekable]], @"seekable", @"host",@"endian", nil]; } + (NSArray *)fileTypes { return [NSArray arrayWithObject:@"wv"]; } @end