/***************************************************************************** * * POKEY chip emulator 4.51 * Copyright Nicola Salmoria and the MAME Team * * Based on original info found in Ron Fries' Pokey emulator, * with additions by Brad Oliver, Eric Smith and Juergen Buchmueller, * paddle (a/d conversion) details from the Atari 400/800 Hardware Manual. * Polynome algorithms according to info supplied by Perry McFarlane. * * This code is subject to the MAME license, which besides other * things means it is distributed as is, no warranties whatsoever. * For more details read mame.txt that comes with MAME. * * 4.51: * - changed to use the attotime datatype * 4.5: * - changed the 9/17 bit polynomial formulas such that the values * required for the Tempest Pokey protection will be found. * Tempest expects the upper 4 bits of the RNG to appear in the * lower 4 bits after four cycles, so there has to be a shift * of 1 per cycle (which was not the case before). Bits #6-#13 of the * new RNG give this expected result now, bits #0-7 of the 9 bit poly. * - reading the RNG returns the shift register contents ^ 0xff. * That way resetting the Pokey with SKCTL (which resets the * polynome shifters to 0) returns the expected 0xff value. * 4.4: * - reversed sample values to make OFF channels produce a zero signal. * actually de-reversed them; don't remember that I reversed them ;-/ * 4.3: * - for POT inputs returning zero, immediately assert the ALLPOT * bit after POTGO is written, otherwise start trigger timer * depending on SK_PADDLE mode, either 1-228 scanlines or 1-2 * scanlines, depending on the SK_PADDLE bit of SKCTL. * 4.2: * - half volume for channels which are inaudible (this should be * close to the real thing). * 4.1: * - default gain increased to closely match the old code. * - random numbers repeat rate depends on POLY9 flag too! * - verified sound output with many, many Atari 800 games, * including the SUPPRESS_INAUDIBLE optimizations. * 4.0: * - rewritten from scratch. * - 16bit stream interface. * - serout ready/complete delayed interrupts. * - reworked pot analog/digital conversion timing. * - optional non-indexing pokey update functions. * *****************************************************************************/ #include "mamedef.h" //#include "emu.h" #include #ifdef _DEBUG #include #endif #include "pokey.h" /* * Defining this produces much more (about twice as much) * but also more efficient code. Ideally this should be set * for processors with big code cache and for healthy compilers :) */ #ifndef BIG_SWITCH #ifndef HEAVY_MACRO_USAGE #define HEAVY_MACRO_USAGE 1 #endif #else #define HEAVY_MACRO_USAGE BIG_SWITCH #endif #define SUPPRESS_INAUDIBLE 1 /* Four channels with a range of 0..32767 and volume 0..15 */ //#define POKEY_DEFAULT_GAIN (32767/15/4) /* * But we raise the gain and risk clipping, the old Pokey did * this too. It defined POKEY_DEFAULT_GAIN 6 and this was * 6 * 15 * 4 = 360, 360/256 = 1.40625 * I use 15/11 = 1.3636, so this is a little lower. */ #define POKEY_DEFAULT_GAIN (32767/11/4) #define VERBOSE 0 #define VERBOSE_SOUND 0 #define VERBOSE_TIMER 0 #define VERBOSE_POLY 0 #define VERBOSE_RAND 0 #define LOG(x) do { if (VERBOSE) logerror x; } while (0) #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) #define LOG_TIMER(x) do { if (VERBOSE_TIMER) logerror x; } while (0) #define LOG_POLY(x) do { if (VERBOSE_POLY) logerror x; } while (0) #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) #define CHAN1 0 #define CHAN2 1 #define CHAN3 2 #define CHAN4 3 #define TIMER1 0 #define TIMER2 1 #define TIMER4 2 /* values to add to the divisors for the different modes */ #define DIVADD_LOCLK 1 #define DIVADD_HICLK 4 #define DIVADD_HICLK_JOINED 7 /* AUDCx */ #define NOTPOLY5 0x80 /* selects POLY5 or direct CLOCK */ #define POLY4 0x40 /* selects POLY4 or POLY17 */ #define PURE 0x20 /* selects POLY4/17 or PURE tone */ #define VOLUME_ONLY 0x10 /* selects VOLUME OUTPUT ONLY */ #define VOLUME_MASK 0x0f /* volume mask */ /* AUDCTL */ #define POLY9 0x80 /* selects POLY9 or POLY17 */ #define CH1_HICLK 0x40 /* selects 1.78979 MHz for Ch 1 */ #define CH3_HICLK 0x20 /* selects 1.78979 MHz for Ch 3 */ #define CH12_JOINED 0x10 /* clocks channel 1 w/channel 2 */ #define CH34_JOINED 0x08 /* clocks channel 3 w/channel 4 */ #define CH1_FILTER 0x04 /* selects channel 1 high pass filter */ #define CH2_FILTER 0x02 /* selects channel 2 high pass filter */ #define CLK_15KHZ 0x01 /* selects 15.6999 kHz or 63.9211 kHz */ /* IRQEN (D20E) */ #define IRQ_BREAK 0x80 /* BREAK key pressed interrupt */ #define IRQ_KEYBD 0x40 /* keyboard data ready interrupt */ #define IRQ_SERIN 0x20 /* serial input data ready interrupt */ #define IRQ_SEROR 0x10 /* serial output register ready interrupt */ #define IRQ_SEROC 0x08 /* serial output complete interrupt */ #define IRQ_TIMR4 0x04 /* timer channel #4 interrupt */ #define IRQ_TIMR2 0x02 /* timer channel #2 interrupt */ #define IRQ_TIMR1 0x01 /* timer channel #1 interrupt */ /* SKSTAT (R/D20F) */ #define SK_FRAME 0x80 /* serial framing error */ #define SK_OVERRUN 0x40 /* serial overrun error */ #define SK_KBERR 0x20 /* keyboard overrun error */ #define SK_SERIN 0x10 /* serial input high */ #define SK_SHIFT 0x08 /* shift key pressed */ #define SK_KEYBD 0x04 /* keyboard key pressed */ #define SK_SEROUT 0x02 /* serial output active */ /* SKCTL (W/D20F) */ #define SK_BREAK 0x80 /* serial out break signal */ #define SK_BPS 0x70 /* bits per second */ #define SK_FM 0x08 /* FM mode */ #define SK_PADDLE 0x04 /* fast paddle a/d conversion */ #define SK_RESET 0x03 /* reset serial/keyboard interface */ #define DIV_64 28 /* divisor for 1.78979 MHz clock to 63.9211 kHz */ #define DIV_15 114 /* divisor for 1.78979 MHz clock to 15.6999 kHz */ typedef struct _pokey_state pokey_state; struct _pokey_state { INT32 counter[4]; /* channel counter */ INT32 divisor[4]; /* channel divisor (modulo value) */ UINT32 volume[4]; /* channel volume - derived */ UINT8 output[4]; /* channel output signal (1 active, 0 inactive) */ UINT8 audible[4]; /* channel plays an audible tone/effect */ UINT8 Muted[4]; UINT32 samplerate_24_8; /* sample rate in 24.8 format */ UINT32 samplepos_fract; /* sample position fractional part */ UINT32 samplepos_whole; /* sample position whole part */ UINT32 polyadjust; /* polynome adjustment */ UINT32 p4; /* poly4 index */ UINT32 p5; /* poly5 index */ UINT32 p9; /* poly9 index */ UINT32 p17; /* poly17 index */ UINT32 r9; /* rand9 index */ UINT32 r17; /* rand17 index */ UINT32 clockmult; /* clock multiplier */ //device_t *device; //sound_stream * channel; /* streams channel */ //emu_timer *timer[3]; /* timers for channel 1,2 and 4 events */ //attotime timer_period[3]; /* computed periods for these timers */ //int timer_param[3]; /* computed parameters for these timers */ //emu_timer *rtimer; /* timer for calculating the random offset */ //emu_timer *ptimer[8]; /* pot timers */ //devcb_resolved_read8 pot_r[8]; //devcb_resolved_read8 allpot_r; //devcb_resolved_read8 serin_r; //devcb_resolved_write8 serout_w; //void (*interrupt_cb)(device_t *device, int mask); UINT8 AUDF[4]; /* AUDFx (D200, D202, D204, D206) */ UINT8 AUDC[4]; /* AUDCx (D201, D203, D205, D207) */ UINT8 POTx[8]; /* POTx (R/D200-D207) */ UINT8 AUDCTL; /* AUDCTL (W/D208) */ UINT8 ALLPOT; /* ALLPOT (R/D208) */ UINT8 KBCODE; /* KBCODE (R/D209) */ UINT8 RANDOM; /* RANDOM (R/D20A) */ UINT8 SERIN; /* SERIN (R/D20D) */ UINT8 SEROUT; /* SEROUT (W/D20D) */ UINT8 IRQST; /* IRQST (R/D20E) */ UINT8 IRQEN; /* IRQEN (W/D20E) */ UINT8 SKSTAT; /* SKSTAT (R/D20F) */ UINT8 SKCTL; /* SKCTL (W/D20F) */ //pokey_interface intf; //attotime clock_period; double clock_period; //attotime ad_time_fast; //attotime ad_time_slow; UINT8 poly4[0x0f]; UINT8 poly5[0x1f]; UINT8 poly9[0x1ff]; UINT8 poly17[0x1ffff]; UINT8 rand9[0x1ff]; UINT8 rand17[0x1ffff]; }; #define P4(chip) chip->poly4[chip->p4] #define P5(chip) chip->poly5[chip->p5] #define P9(chip) chip->poly9[chip->p9] #define P17(chip) chip->poly17[chip->p17] //static TIMER_CALLBACK( pokey_timer_expire ); //static TIMER_CALLBACK( pokey_pot_trigger ); #define SAMPLE -1 #define ADJUST_EVENT(chip) \ chip->counter[CHAN1] -= event; \ chip->counter[CHAN2] -= event; \ chip->counter[CHAN3] -= event; \ chip->counter[CHAN4] -= event; \ chip->samplepos_whole -= event; \ chip->polyadjust += event #if SUPPRESS_INAUDIBLE #define PROCESS_CHANNEL(chip,ch) \ int toggle = 0; \ ADJUST_EVENT(chip); \ /* reset the channel counter */ \ if( chip->audible[ch] ) \ chip->counter[ch] = chip->divisor[ch]; \ else \ chip->counter[ch] = 0x7fffffff; \ chip->p4 = (chip->p4+chip->polyadjust)%0x0000f; \ chip->p5 = (chip->p5+chip->polyadjust)%0x0001f; \ chip->p9 = (chip->p9+chip->polyadjust)%0x001ff; \ chip->p17 = (chip->p17+chip->polyadjust)%0x1ffff; \ chip->polyadjust = 0; \ if( (chip->AUDC[ch] & NOTPOLY5) || P5(chip) ) \ { \ if( chip->AUDC[ch] & PURE ) \ toggle = 1; \ else \ if( chip->AUDC[ch] & POLY4 ) \ toggle = chip->output[ch] == !P4(chip); \ else \ if( chip->AUDCTL & POLY9 ) \ toggle = chip->output[ch] == !P9(chip); \ else \ toggle = chip->output[ch] == !P17(chip); \ } \ if( toggle ) \ { \ if( chip->audible[ch] && ! chip->Muted[ch] ) \ { \ if( chip->output[ch] ) \ sum -= chip->volume[ch]; \ else \ sum += chip->volume[ch]; \ } \ chip->output[ch] ^= 1; \ } \ /* is this a filtering channel (3/4) and is the filter active? */ \ if( chip->AUDCTL & ((CH1_FILTER|CH2_FILTER) & (0x10 >> ch)) ) \ { \ if( chip->output[ch-2] ) \ { \ chip->output[ch-2] = 0; \ if( chip->audible[ch] && ! chip->Muted[ch] ) \ sum -= chip->volume[ch-2]; \ } \ } \ #else #define PROCESS_CHANNEL(chip,ch) \ int toggle = 0; \ ADJUST_EVENT(chip); \ /* reset the channel counter */ \ chip->counter[ch] = p[chip].divisor[ch]; \ chip->p4 = (chip->p4+chip->polyadjust)%0x0000f; \ chip->p5 = (chip->p5+chip->polyadjust)%0x0001f; \ chip->p9 = (chip->p9+chip->polyadjust)%0x001ff; \ chip->p17 = (chip->p17+chip->polyadjust)%0x1ffff; \ chip->polyadjust = 0; \ if( (chip->AUDC[ch] & NOTPOLY5) || P5(chip) ) \ { \ if( chip->AUDC[ch] & PURE ) \ toggle = 1; \ else \ if( chip->AUDC[ch] & POLY4 ) \ toggle = chip->output[ch] == !P4(chip); \ else \ if( chip->AUDCTL & POLY9 ) \ toggle = chip->output[ch] == !P9(chip); \ else \ toggle = chip->output[ch] == !P17(chip); \ } \ if( toggle && ! chip->Muted[ch] ) \ { \ if( chip->output[ch] ) \ sum -= chip->volume[ch]; \ else \ sum += chip->volume[ch]; \ chip->output[ch] ^= 1; \ } \ /* is this a filtering channel (3/4) and is the filter active? */ \ if( chip->AUDCTL & ((CH1_FILTER|CH2_FILTER) & (0x10 >> ch)) ) \ { \ if( chip->output[ch-2] && ! chip->Muted[ch] ) \ { \ chip->output[ch-2] = 0; \ sum -= chip->volume[ch-2]; \ } \ } \ #endif #define PROCESS_SAMPLE(chip) \ ADJUST_EVENT(chip); \ /* adjust the sample position */ \ chip->samplepos_whole++; \ /* store sum of output signals into the buffer */ \ /* *buffer++ = (sum > 0x7fff) ? 0x7fff : sum; */ \ *bufL++ = *bufR++ = sum; \ samples-- #if HEAVY_MACRO_USAGE /* * This version of PROCESS_POKEY repeats the search for the minimum * event value without using an index to the channel. That way the * PROCESS_CHANNEL macros can be called with fixed values and expand * to much more efficient code */ #define PROCESS_POKEY(chip) \ UINT32 sum = 0; \ if( chip->output[CHAN1] && ! chip->Muted[CHAN1] ) \ sum += chip->volume[CHAN1]; \ if( chip->output[CHAN2] && ! chip->Muted[CHAN2] ) \ sum += chip->volume[CHAN2]; \ if( chip->output[CHAN3] && ! chip->Muted[CHAN3] ) \ sum += chip->volume[CHAN3]; \ if( chip->output[CHAN4] && ! chip->Muted[CHAN4] ) \ sum += chip->volume[CHAN4]; \ while( samples > 0 ) \ { \ if( chip->counter[CHAN1] < chip->samplepos_whole ) \ { \ if( chip->counter[CHAN2] < chip->counter[CHAN1] ) \ { \ if( chip->counter[CHAN3] < chip->counter[CHAN2] ) \ { \ if( chip->counter[CHAN4] < chip->counter[CHAN3] ) \ { \ UINT32 event = chip->counter[CHAN4]; \ PROCESS_CHANNEL(chip,CHAN4); \ } \ else \ { \ UINT32 event = chip->counter[CHAN3]; \ PROCESS_CHANNEL(chip,CHAN3); \ } \ } \ else \ if( chip->counter[CHAN4] < chip->counter[CHAN2] ) \ { \ UINT32 event = chip->counter[CHAN4]; \ PROCESS_CHANNEL(chip,CHAN4); \ } \ else \ { \ UINT32 event = chip->counter[CHAN2]; \ PROCESS_CHANNEL(chip,CHAN2); \ } \ } \ else \ if( chip->counter[CHAN3] < chip->counter[CHAN1] ) \ { \ if( chip->counter[CHAN4] < chip->counter[CHAN3] ) \ { \ UINT32 event = chip->counter[CHAN4]; \ PROCESS_CHANNEL(chip,CHAN4); \ } \ else \ { \ UINT32 event = chip->counter[CHAN3]; \ PROCESS_CHANNEL(chip,CHAN3); \ } \ } \ else \ if( chip->counter[CHAN4] < chip->counter[CHAN1] ) \ { \ UINT32 event = chip->counter[CHAN4]; \ PROCESS_CHANNEL(chip,CHAN4); \ } \ else \ { \ UINT32 event = chip->counter[CHAN1]; \ PROCESS_CHANNEL(chip,CHAN1); \ } \ } \ else \ if( chip->counter[CHAN2] < chip->samplepos_whole ) \ { \ if( chip->counter[CHAN3] < chip->counter[CHAN2] ) \ { \ if( chip->counter[CHAN4] < chip->counter[CHAN3] ) \ { \ UINT32 event = chip->counter[CHAN4]; \ PROCESS_CHANNEL(chip,CHAN4); \ } \ else \ { \ UINT32 event = chip->counter[CHAN3]; \ PROCESS_CHANNEL(chip,CHAN3); \ } \ } \ else \ if( chip->counter[CHAN4] < chip->counter[CHAN2] ) \ { \ UINT32 event = chip->counter[CHAN4]; \ PROCESS_CHANNEL(chip,CHAN4); \ } \ else \ { \ UINT32 event = chip->counter[CHAN2]; \ PROCESS_CHANNEL(chip,CHAN2); \ } \ } \ else \ if( chip->counter[CHAN3] < chip->samplepos_whole ) \ { \ if( chip->counter[CHAN4] < chip->counter[CHAN3] ) \ { \ UINT32 event = chip->counter[CHAN4]; \ PROCESS_CHANNEL(chip,CHAN4); \ } \ else \ { \ UINT32 event = chip->counter[CHAN3]; \ PROCESS_CHANNEL(chip,CHAN3); \ } \ } \ else \ if( chip->counter[CHAN4] < chip->samplepos_whole ) \ { \ UINT32 event = chip->counter[CHAN4]; \ PROCESS_CHANNEL(chip,CHAN4); \ } \ else \ { \ UINT32 event = chip->samplepos_whole; \ PROCESS_SAMPLE(chip); \ } \ }/* \ chip->rtimer->adjust(attotime::never)*/ #else /* no HEAVY_MACRO_USAGE */ /* * And this version of PROCESS_POKEY uses event and channel variables * so that the PROCESS_CHANNEL macro needs to index memory at runtime. */ #define PROCESS_POKEY(chip) \ UINT32 sum = 0; \ if( chip->output[CHAN1] && ! chip->Muted[CHAN1] ) \ sum += chip->volume[CHAN1]; \ if( chip->output[CHAN2] && ! chip->Muted[CHAN2] ) \ sum += chip->volume[CHAN2]; \ if( chip->output[CHAN3] && ! chip->Muted[CHAN3] ) \ sum += chip->volume[CHAN3]; \ if( chip->output[CHAN4] && ! chip->Muted[CHAN4] ) \ sum += chip->volume[CHAN4]; \ while( samples > 0 ) \ { \ UINT32 event = chip->samplepos_whole; \ UINT32 channel = SAMPLE; \ if( chip->counter[CHAN1] < event ) \ { \ event = chip->counter[CHAN1]; \ channel = CHAN1; \ } \ if( chip->counter[CHAN2] < event ) \ { \ event = chip->counter[CHAN2]; \ channel = CHAN2; \ } \ if( chip->counter[CHAN3] < event ) \ { \ event = chip->counter[CHAN3]; \ channel = CHAN3; \ } \ if( chip->counter[CHAN4] < event ) \ { \ event = chip->counter[CHAN4]; \ channel = CHAN4; \ } \ if( channel == SAMPLE ) \ { \ PROCESS_SAMPLE(chip); \ } \ else \ { \ PROCESS_CHANNEL(chip,channel); \ } \ }/* \ chip->rtimer->adjust(attotime::never)*/ #endif /*INLINE pokey_state *get_safe_token(device_t *device) { assert(device != NULL); assert(device->type() == POKEY); return (pokey_state *)downcast(device)->token(); }*/ //static STREAM_UPDATE( pokey_update ) void pokey_update(void *param, stream_sample_t **outputs, int samples) { pokey_state *chip = (pokey_state *)param; //stream_sample_t *buffer = outputs[0]; stream_sample_t *bufL = outputs[0]; stream_sample_t *bufR = outputs[1]; PROCESS_POKEY(chip); } static void poly_init(UINT8 *poly, int size, int left, int right, int add) { int mask = (1 << size) - 1; int i, x = 0; #ifdef _DEBUG LOG_POLY(("poly %d\n", size)); #endif for( i = 0; i < mask; i++ ) { *poly++ = x & 1; #ifdef _DEBUG LOG_POLY(("%05x: %d\n", x, x&1)); #endif /* calculate next bit */ x = ((x << left) + (x >> right) + add) & mask; } } static void rand_init(UINT8 *rng, int size, int left, int right, int add) { int mask = (1 << size) - 1; int i, x = 0; #ifdef _DEBUG LOG_RAND(("rand %d\n", size)); #endif for( i = 0; i < mask; i++ ) { if (size == 17) *rng = x >> 6; /* use bits 6..13 */ else *rng = x; /* use bits 0..7 */ #ifdef _DEBUG LOG_RAND(("%05x: %02x\n", x, *rng)); #endif rng++; /* calculate next bit */ x = ((x << left) + (x >> right) + add) & mask; } } /*static void register_for_save(pokey_state *chip, device_t *device) { device->save_item(NAME(chip->counter)); device->save_item(NAME(chip->divisor)); device->save_item(NAME(chip->volume)); device->save_item(NAME(chip->output)); device->save_item(NAME(chip->audible)); device->save_item(NAME(chip->samplepos_fract)); device->save_item(NAME(chip->samplepos_whole)); device->save_item(NAME(chip->polyadjust)); device->save_item(NAME(chip->p4)); device->save_item(NAME(chip->p5)); device->save_item(NAME(chip->p9)); device->save_item(NAME(chip->p17)); device->save_item(NAME(chip->r9)); device->save_item(NAME(chip->r17)); device->save_item(NAME(chip->clockmult)); device->save_item(NAME(chip->timer_period[0])); device->save_item(NAME(chip->timer_period[1])); device->save_item(NAME(chip->timer_period[2])); device->save_item(NAME(chip->timer_param)); device->save_item(NAME(chip->AUDF)); device->save_item(NAME(chip->AUDC)); device->save_item(NAME(chip->POTx)); device->save_item(NAME(chip->AUDCTL)); device->save_item(NAME(chip->ALLPOT)); device->save_item(NAME(chip->KBCODE)); device->save_item(NAME(chip->RANDOM)); device->save_item(NAME(chip->SERIN)); device->save_item(NAME(chip->SEROUT)); device->save_item(NAME(chip->IRQST)); device->save_item(NAME(chip->IRQEN)); device->save_item(NAME(chip->SKSTAT)); device->save_item(NAME(chip->SKCTL)); }*/ //static DEVICE_START( pokey ) int device_start_pokey(void **_info, int clock) { //pokey_state *chip = get_safe_token(device); pokey_state *chip; //int sample_rate = device->clock(); int sample_rate = clock; //int i; chip = (pokey_state *) calloc(1, sizeof(pokey_state)); *_info = (void *) chip; //if (device->static_config()) // memcpy(&chip->intf, device->static_config(), sizeof(pokey_interface)); //chip->device = device; //chip->clock_period = attotime::from_hz(device->clock()); chip->clock_period = 1.0 / clock; /* calculate the A/D times * In normal, slow mode (SKCTL bit SK_PADDLE is clear) the conversion * takes N scanlines, where N is the paddle value. A single scanline * takes approximately 64us to finish (1.78979MHz clock). * In quick mode (SK_PADDLE set) the conversion is done very fast * (takes two scanlines) but the result is not as accurate. */ //chip->ad_time_fast = (attotime::from_nsec(64000*2/228) * FREQ_17_EXACT) / device->clock(); //chip->ad_time_slow = (attotime::from_nsec(64000 ) * FREQ_17_EXACT) / device->clock(); /* initialize the poly counters */ poly_init(chip->poly4, 4, 3, 1, 0x00004); poly_init(chip->poly5, 5, 3, 2, 0x00008); poly_init(chip->poly9, 9, 8, 1, 0x00180); poly_init(chip->poly17, 17,16, 1, 0x1c000); /* initialize the random arrays */ rand_init(chip->rand9, 9, 8, 1, 0x00180); rand_init(chip->rand17, 17,16, 1, 0x1c000); //chip->samplerate_24_8 = (device->clock() << 8) / sample_rate; chip->samplerate_24_8 = (clock << 8) / sample_rate; chip->divisor[CHAN1] = 4; chip->divisor[CHAN2] = 4; chip->divisor[CHAN3] = 4; chip->divisor[CHAN4] = 4; chip->clockmult = DIV_64; chip->KBCODE = 0x09; /* Atari 800 'no key' */ chip->SKCTL = SK_RESET; /* let the RNG run after reset */ //chip->rtimer = device->machine().scheduler().timer_alloc(FUNC_NULL); //chip->timer[0] = device->machine().scheduler().timer_alloc(FUNC(pokey_timer_expire), chip); //chip->timer[1] = device->machine().scheduler().timer_alloc(FUNC(pokey_timer_expire), chip); //chip->timer[2] = device->machine().scheduler().timer_alloc(FUNC(pokey_timer_expire), chip); /*for (i=0; i<8; i++) { chip->ptimer[i] = device->machine().scheduler().timer_alloc(FUNC(pokey_pot_trigger), chip); chip->pot_r[i].resolve(chip->intf.pot_r[i], *device); } chip->allpot_r.resolve(chip->intf.allpot_r, *device); chip->serin_r.resolve(chip->intf.serin_r, *device); chip->serout_w.resolve(chip->intf.serout_w, *device); chip->interrupt_cb = chip->intf.interrupt_cb;*/ //chip->channel = device->machine().sound().stream_alloc(*device, 0, 1, sample_rate, chip, pokey_update); //register_for_save(chip, device); return sample_rate; } void device_stop_pokey(void *chip) { free(chip); return; } void device_reset_pokey(void *_info) { pokey_state *chip = (pokey_state *)_info; UINT8 CurChn; for (CurChn = 0; CurChn < 4; CurChn ++) { chip->counter[CurChn] = 0; chip->divisor[CurChn] = 4; chip->volume[CurChn] = 0; chip->output[CurChn] = 0; chip->audible[CurChn] = 0; } chip->samplepos_fract = 0; chip->samplepos_whole = 0; chip->polyadjust = 0; chip->p4 = 0; chip->p5 = 0; chip->p9 = 0; chip->p17 = 0; chip->r9 = 0; chip->r17 = 0; chip->clockmult = DIV_64; return; } /*static TIMER_CALLBACK( pokey_timer_expire ) { pokey_state *p = (pokey_state *)ptr; int timers = param; LOG_TIMER(("POKEY #%p timer %d with IRQEN $%02x\n", p, timers, p->IRQEN)); // check if some of the requested timer interrupts are enabled // timers &= p->IRQEN; if( timers ) { // set the enabled timer irq status bits // p->IRQST |= timers; // call back an application supplied function to handle the interrupt // if( p->interrupt_cb ) (*p->interrupt_cb)(p->device, timers); } }*/ /*static char *audc2str(int val) { static char buff[80]; if( val & NOTPOLY5 ) { if( val & PURE ) strcpy(buff,"pure"); else if( val & POLY4 ) strcpy(buff,"poly4"); else strcpy(buff,"poly9/17"); } else { if( val & PURE ) strcpy(buff,"poly5"); else if( val & POLY4 ) strcpy(buff,"poly4+poly5"); else strcpy(buff,"poly9/17+poly5"); } return buff; } static char *audctl2str(int val) { static char buff[80]; if( val & POLY9 ) strcpy(buff,"poly9"); else strcpy(buff,"poly17"); if( val & CH1_HICLK ) strcat(buff,"+ch1hi"); if( val & CH3_HICLK ) strcat(buff,"+ch3hi"); if( val & CH12_JOINED ) strcat(buff,"+ch1/2"); if( val & CH34_JOINED ) strcat(buff,"+ch3/4"); if( val & CH1_FILTER ) strcat(buff,"+ch1filter"); if( val & CH2_FILTER ) strcat(buff,"+ch2filter"); if( val & CLK_15KHZ ) strcat(buff,"+clk15"); return buff; }*/ /*static TIMER_CALLBACK( pokey_serin_ready_cb ) { pokey_state *p = (pokey_state *)ptr; if( p->IRQEN & IRQ_SERIN ) { // set the enabled timer irq status bits // p->IRQST |= IRQ_SERIN; // call back an application supplied function to handle the interrupt // if( p->interrupt_cb ) (*p->interrupt_cb)(p->device, IRQ_SERIN); } } static TIMER_CALLBACK( pokey_serout_ready_cb ) { pokey_state *p = (pokey_state *)ptr; if( p->IRQEN & IRQ_SEROR ) { p->IRQST |= IRQ_SEROR; if( p->interrupt_cb ) (*p->interrupt_cb)(p->device, IRQ_SEROR); } } static TIMER_CALLBACK( pokey_serout_complete ) { pokey_state *p = (pokey_state *)ptr; if( p->IRQEN & IRQ_SEROC ) { p->IRQST |= IRQ_SEROC; if( p->interrupt_cb ) (*p->interrupt_cb)(p->device, IRQ_SEROC); } } static TIMER_CALLBACK( pokey_pot_trigger ) { pokey_state *p = (pokey_state *)ptr; int pot = param; LOG(("POKEY #%p POT%d triggers after %dus\n", p, pot, (int)(1000000 * p->ptimer[pot]->elapsed().as_double()))); p->ALLPOT &= ~(1 << pot); // set the enabled timer irq status bits // }*/ /*#define AD_TIME ((p->SKCTL & SK_PADDLE) ? p->ad_time_fast : p->ad_time_slow) static void pokey_potgo(pokey_state *p) { int pot; LOG(("POKEY #%p pokey_potgo\n", p)); p->ALLPOT = 0xff; for( pot = 0; pot < 8; pot++ ) { p->POTx[pot] = 0xff; if( !p->pot_r[pot].isnull() ) { int r = p->pot_r[pot](pot); LOG(("POKEY %s pot_r(%d) returned $%02x\n", p->device->tag(), pot, r)); if( r != -1 ) { if (r > 228) r = 228; // final value // p->POTx[pot] = r; p->ptimer[pot]->adjust(AD_TIME * r, pot); } } } }*/ //READ8_DEVICE_HANDLER( pokey_r ) UINT8 pokey_r(void *_info, offs_t offset) { //pokey_state *p = get_safe_token(device); pokey_state *p = (pokey_state *)_info; int data = 0, pot; UINT32 adjust = 0; switch (offset & 15) { case POT0_C: case POT1_C: case POT2_C: case POT3_C: case POT4_C: case POT5_C: case POT6_C: case POT7_C: pot = offset & 7; /*if( !p->pot_r[pot].isnull() ) { // * If the conversion is not yet finished (ptimer running), * get the current value by the linear interpolation of * the final value using the elapsed time. // if( p->ALLPOT & (1 << pot) ) { //data = p->ptimer[pot]->elapsed().attoseconds / AD_TIME.attoseconds; data = p->POTx[pot]; LOG(("POKEY '%s' read POT%d (interpolated) $%02x\n", p->device->tag(), pot, data)); } else { data = p->POTx[pot]; LOG(("POKEY '%s' read POT%d (final value) $%02x\n", p->device->tag(), pot, data)); } } else logerror("%s: warning - read '%s' POT%d\n", p->device->machine().describe_context(), p->device->tag(), pot);*/ break; case ALLPOT_C: /**************************************************************** * If the 2 least significant bits of SKCTL are 0, the ALLPOTs * are disabled (SKRESET). Thanks to MikeJ for pointing this out. ****************************************************************/ /*if( (p->SKCTL & SK_RESET) == 0) { data = 0; LOG(("POKEY '%s' ALLPOT internal $%02x (reset)\n", p->device->tag(), data)); } else if( !p->allpot_r.isnull() ) { data = p->allpot_r(offset); LOG(("POKEY '%s' ALLPOT callback $%02x\n", p->device->tag(), data)); } else { data = p->ALLPOT; LOG(("POKEY '%s' ALLPOT internal $%02x\n", p->device->tag(), data)); }*/ break; case KBCODE_C: data = p->KBCODE; break; case RANDOM_C: /**************************************************************** * If the 2 least significant bits of SKCTL are 0, the random * number generator is disabled (SKRESET). Thanks to Eric Smith * for pointing out this critical bit of info! If the random * number generator is enabled, get a new random number. Take * the time gone since the last read into account and read the * new value from an appropriate offset in the rand17 table. ****************************************************************/ if( p->SKCTL & SK_RESET ) { //adjust = p->rtimer->elapsed().as_double() / p->clock_period.as_double(); adjust = 0; p->r9 = (p->r9 + adjust) % 0x001ff; p->r17 = (p->r17 + adjust) % 0x1ffff; } else { adjust = 1; p->r9 = 0; p->r17 = 0; //LOG_RAND(("POKEY '%s' rand17 frozen (SKCTL): $%02x\n", p->device->tag(), p->RANDOM)); } if( p->AUDCTL & POLY9 ) { p->RANDOM = p->rand9[p->r9]; //LOG_RAND(("POKEY '%s' adjust %u rand9[$%05x]: $%02x\n", p->device->tag(), adjust, p->r9, p->RANDOM)); } else { p->RANDOM = p->rand17[p->r17]; //LOG_RAND(("POKEY '%s' adjust %u rand17[$%05x]: $%02x\n", p->device->tag(), adjust, p->r17, p->RANDOM)); } //if (adjust > 0) // p->rtimer->adjust(attotime::never); data = p->RANDOM ^ 0xff; break; case SERIN_C: //if( !p->serin_r.isnull() ) // p->SERIN = p->serin_r(offset); data = p->SERIN; //LOG(("POKEY '%s' SERIN $%02x\n", p->device->tag(), data)); break; case IRQST_C: /* IRQST is an active low input port; we keep it active high */ /* internally to ease the (un-)masking of bits */ data = p->IRQST ^ 0xff; //LOG(("POKEY '%s' IRQST $%02x\n", p->device->tag(), data)); break; case SKSTAT_C: /* SKSTAT is also an active low input port */ data = p->SKSTAT ^ 0xff; //LOG(("POKEY '%s' SKSTAT $%02x\n", p->device->tag(), data)); break; default: //LOG(("POKEY '%s' register $%02x\n", p->device->tag(), offset)); break; } return data; } /*READ8_HANDLER( quad_pokey_r ) { static const char *const devname[4] = { "pokey1", "pokey2", "pokey3", "pokey4" }; int pokey_num = (offset >> 3) & ~0x04; int control = (offset & 0x20) >> 2; int pokey_reg = (offset % 8) | control; return pokey_r(space->machine().device(devname[pokey_num]), pokey_reg); }*/ //WRITE8_DEVICE_HANDLER( pokey_w ) void pokey_w(void *_info, offs_t offset, UINT8 data) { //pokey_state *p = get_safe_token(device); pokey_state *p = (pokey_state *)_info; int ch_mask = 0, new_val; //p->channel->update(); /* determine which address was changed */ switch (offset & 15) { case AUDF1_C: if( data == p->AUDF[CHAN1] ) return; //LOG_SOUND(("POKEY '%s' AUDF1 $%02x\n", p->device->tag(), data)); p->AUDF[CHAN1] = data; ch_mask = 1 << CHAN1; if( p->AUDCTL & CH12_JOINED ) /* if ch 1&2 tied together */ ch_mask |= 1 << CHAN2; /* then also change on ch2 */ break; case AUDC1_C: if( data == p->AUDC[CHAN1] ) return; //LOG_SOUND(("POKEY '%s' AUDC1 $%02x (%s)\n", p->device->tag(), data, audc2str(data))); p->AUDC[CHAN1] = data; ch_mask = 1 << CHAN1; break; case AUDF2_C: if( data == p->AUDF[CHAN2] ) return; //LOG_SOUND(("POKEY '%s' AUDF2 $%02x\n", p->device->tag(), data)); p->AUDF[CHAN2] = data; ch_mask = 1 << CHAN2; break; case AUDC2_C: if( data == p->AUDC[CHAN2] ) return; //LOG_SOUND(("POKEY '%s' AUDC2 $%02x (%s)\n", p->device->tag(), data, audc2str(data))); p->AUDC[CHAN2] = data; ch_mask = 1 << CHAN2; break; case AUDF3_C: if( data == p->AUDF[CHAN3] ) return; //LOG_SOUND(("POKEY '%s' AUDF3 $%02x\n", p->device->tag(), data)); p->AUDF[CHAN3] = data; ch_mask = 1 << CHAN3; if( p->AUDCTL & CH34_JOINED ) /* if ch 3&4 tied together */ ch_mask |= 1 << CHAN4; /* then also change on ch4 */ break; case AUDC3_C: if( data == p->AUDC[CHAN3] ) return; //LOG_SOUND(("POKEY '%s' AUDC3 $%02x (%s)\n", p->device->tag(), data, audc2str(data))); p->AUDC[CHAN3] = data; ch_mask = 1 << CHAN3; break; case AUDF4_C: if( data == p->AUDF[CHAN4] ) return; //LOG_SOUND(("POKEY '%s' AUDF4 $%02x\n", p->device->tag(), data)); p->AUDF[CHAN4] = data; ch_mask = 1 << CHAN4; break; case AUDC4_C: if( data == p->AUDC[CHAN4] ) return; //LOG_SOUND(("POKEY '%s' AUDC4 $%02x (%s)\n", p->device->tag(), data, audc2str(data))); p->AUDC[CHAN4] = data; ch_mask = 1 << CHAN4; break; case AUDCTL_C: if( data == p->AUDCTL ) return; //LOG_SOUND(("POKEY '%s' AUDCTL $%02x (%s)\n", p->device->tag(), data, audctl2str(data))); p->AUDCTL = data; ch_mask = 15; /* all channels */ /* determine the base multiplier for the 'div by n' calculations */ p->clockmult = (p->AUDCTL & CLK_15KHZ) ? DIV_15 : DIV_64; break; case STIMER_C: /*// first remove any existing timers // LOG_TIMER(("POKEY '%s' STIMER $%02x\n", p->device->tag(), data)); p->timer[TIMER1]->adjust(attotime::never, p->timer_param[TIMER1]); p->timer[TIMER2]->adjust(attotime::never, p->timer_param[TIMER2]); p->timer[TIMER4]->adjust(attotime::never, p->timer_param[TIMER4]); // reset all counters to zero (side effect) // p->polyadjust = 0; p->counter[CHAN1] = 0; p->counter[CHAN2] = 0; p->counter[CHAN3] = 0; p->counter[CHAN4] = 0; // joined chan#1 and chan#2 ? // if( p->AUDCTL & CH12_JOINED ) { if( p->divisor[CHAN2] > 4 ) { LOG_TIMER(("POKEY '%s' timer1+2 after %d clocks\n", p->device->tag(), p->divisor[CHAN2])); // set timer #1 _and_ #2 event after timer_div clocks of joined CHAN1+CHAN2 // p->timer_period[TIMER2] = p->clock_period * p->divisor[CHAN2]; p->timer_param[TIMER2] = IRQ_TIMR2|IRQ_TIMR1; p->timer[TIMER2]->adjust(p->timer_period[TIMER2], p->timer_param[TIMER2], p->timer_period[TIMER2]); } } else { if( p->divisor[CHAN1] > 4 ) { LOG_TIMER(("POKEY '%s' timer1 after %d clocks\n", p->device->tag(), p->divisor[CHAN1])); // set timer #1 event after timer_div clocks of CHAN1 // p->timer_period[TIMER1] = p->clock_period * p->divisor[CHAN1]; p->timer_param[TIMER1] = IRQ_TIMR1; p->timer[TIMER1]->adjust(p->timer_period[TIMER1], p->timer_param[TIMER1], p->timer_period[TIMER1]); } if( p->divisor[CHAN2] > 4 ) { LOG_TIMER(("POKEY '%s' timer2 after %d clocks\n", p->device->tag(), p->divisor[CHAN2])); // set timer #2 event after timer_div clocks of CHAN2 // p->timer_period[TIMER2] = p->clock_period * p->divisor[CHAN2]; p->timer_param[TIMER2] = IRQ_TIMR2; p->timer[TIMER2]->adjust(p->timer_period[TIMER2], p->timer_param[TIMER2], p->timer_period[TIMER2]); } } // Note: p[chip] does not have a timer #3 // if( p->AUDCTL & CH34_JOINED ) { // not sure about this: if audc4 == 0000xxxx don't start timer 4 ? // if( p->AUDC[CHAN4] & 0xf0 ) { if( p->divisor[CHAN4] > 4 ) { LOG_TIMER(("POKEY '%s' timer4 after %d clocks\n", p->device->tag(), p->divisor[CHAN4])); // set timer #4 event after timer_div clocks of CHAN4 // p->timer_period[TIMER4] = p->clock_period * p->divisor[CHAN4]; p->timer_param[TIMER4] = IRQ_TIMR4; p->timer[TIMER4]->adjust(p->timer_period[TIMER4], p->timer_param[TIMER4], p->timer_period[TIMER4]); } } } else { if( p->divisor[CHAN4] > 4 ) { LOG_TIMER(("POKEY '%s' timer4 after %d clocks\n", p->device->tag(), p->divisor[CHAN4])); // set timer #4 event after timer_div clocks of CHAN4 // p->timer_period[TIMER4] = p->clock_period * p->divisor[CHAN4]; p->timer_param[TIMER4] = IRQ_TIMR4; p->timer[TIMER4]->adjust(p->timer_period[TIMER4], p->timer_param[TIMER4], p->timer_period[TIMER4]); } } p->timer[TIMER1]->enable(p->IRQEN & IRQ_TIMR1); p->timer[TIMER2]->enable(p->IRQEN & IRQ_TIMR2); p->timer[TIMER4]->enable(p->IRQEN & IRQ_TIMR4);*/ break; case SKREST_C: /* reset SKSTAT */ //LOG(("POKEY '%s' SKREST $%02x\n", p->device->tag(), data)); p->SKSTAT &= ~(SK_FRAME|SK_OVERRUN|SK_KBERR); break; case POTGO_C: //LOG(("POKEY '%s' POTGO $%02x\n", p->device->tag(), data)); //pokey_potgo(p); break; case SEROUT_C: //LOG(("POKEY '%s' SEROUT $%02x\n", p->device->tag(), data)); //p->serout_w(offset, data); //p->SKSTAT |= SK_SEROUT; /* * These are arbitrary values, tested with some custom boot * loaders from Ballblazer and Escape from Fractalus * The real times are unknown */ //device->machine().scheduler().timer_set(attotime::from_usec(200), FUNC(pokey_serout_ready_cb), 0, p); /* 10 bits (assumption 1 start, 8 data and 1 stop bit) take how long? */ //device->machine().scheduler().timer_set(attotime::from_usec(2000), FUNC(pokey_serout_complete), 0, p); break; case IRQEN_C: //LOG(("POKEY '%s' IRQEN $%02x\n", p->device->tag(), data)); /* acknowledge one or more IRQST bits ? */ if( p->IRQST & ~data ) { /* reset IRQST bits that are masked now */ p->IRQST &= data; } else { /* enable/disable timers now to avoid unneeded breaking of the CPU cores for masked timers */ /*if( p->timer[TIMER1] && ((p->IRQEN^data) & IRQ_TIMR1) ) p->timer[TIMER1]->enable(data & IRQ_TIMR1); if( p->timer[TIMER2] && ((p->IRQEN^data) & IRQ_TIMR2) ) p->timer[TIMER2]->enable(data & IRQ_TIMR2); if( p->timer[TIMER4] && ((p->IRQEN^data) & IRQ_TIMR4) ) p->timer[TIMER4]->enable(data & IRQ_TIMR4);*/ } /* store irq enable */ p->IRQEN = data; break; case SKCTL_C: if( data == p->SKCTL ) return; //LOG(("POKEY '%s' SKCTL $%02x\n", p->device->tag(), data)); p->SKCTL = data; if( !(data & SK_RESET) ) { pokey_w(p, IRQEN_C, 0); pokey_w(p, SKREST_C, 0); } break; } /************************************************************ * As defined in the manual, the exact counter values are * different depending on the frequency and resolution: * 64 kHz or 15 kHz - AUDF + 1 * 1.79 MHz, 8-bit - AUDF + 4 * 1.79 MHz, 16-bit - AUDF[CHAN1]+256*AUDF[CHAN2] + 7 ************************************************************/ /* only reset the channels that have changed */ if( ch_mask & (1 << CHAN1) ) { /* process channel 1 frequency */ if( p->AUDCTL & CH1_HICLK ) new_val = p->AUDF[CHAN1] + DIVADD_HICLK; else new_val = (p->AUDF[CHAN1] + DIVADD_LOCLK) * p->clockmult; //LOG_SOUND(("POKEY '%s' chan1 %d\n", p->device->tag(), new_val)); p->volume[CHAN1] = (p->AUDC[CHAN1] & VOLUME_MASK) * POKEY_DEFAULT_GAIN; p->divisor[CHAN1] = new_val; if( new_val < p->counter[CHAN1] ) p->counter[CHAN1] = new_val; //if( p->interrupt_cb && p->timer[TIMER1] ) // p->timer[TIMER1]->adjust(p->clock_period * new_val, p->timer_param[TIMER1], p->timer_period[TIMER1]); p->audible[CHAN1] = !( (p->AUDC[CHAN1] & VOLUME_ONLY) || (p->AUDC[CHAN1] & VOLUME_MASK) == 0 || ((p->AUDC[CHAN1] & PURE) && new_val < (p->samplerate_24_8 >> 8))); if( !p->audible[CHAN1] ) { p->output[CHAN1] = 1; p->counter[CHAN1] = 0x7fffffff; /* 50% duty cycle should result in half volume */ p->volume[CHAN1] >>= 1; } } if( ch_mask & (1 << CHAN2) ) { /* process channel 2 frequency */ if( p->AUDCTL & CH12_JOINED ) { if( p->AUDCTL & CH1_HICLK ) new_val = p->AUDF[CHAN2] * 256 + p->AUDF[CHAN1] + DIVADD_HICLK_JOINED; else new_val = (p->AUDF[CHAN2] * 256 + p->AUDF[CHAN1] + DIVADD_LOCLK) * p->clockmult; //LOG_SOUND(("POKEY '%s' chan1+2 %d\n", p->device->tag(), new_val)); } else { new_val = (p->AUDF[CHAN2] + DIVADD_LOCLK) * p->clockmult; //LOG_SOUND(("POKEY '%s' chan2 %d\n", p->device->tag(), new_val)); } p->volume[CHAN2] = (p->AUDC[CHAN2] & VOLUME_MASK) * POKEY_DEFAULT_GAIN; p->divisor[CHAN2] = new_val; if( new_val < p->counter[CHAN2] ) p->counter[CHAN2] = new_val; //if( p->interrupt_cb && p->timer[TIMER2] ) // p->timer[TIMER2]->adjust(p->clock_period * new_val, p->timer_param[TIMER2], p->timer_period[TIMER2]); p->audible[CHAN2] = !( (p->AUDC[CHAN2] & VOLUME_ONLY) || (p->AUDC[CHAN2] & VOLUME_MASK) == 0 || ((p->AUDC[CHAN2] & PURE) && new_val < (p->samplerate_24_8 >> 8))); if( !p->audible[CHAN2] ) { p->output[CHAN2] = 1; p->counter[CHAN2] = 0x7fffffff; /* 50% duty cycle should result in half volume */ p->volume[CHAN2] >>= 1; } } if( ch_mask & (1 << CHAN3) ) { /* process channel 3 frequency */ if( p->AUDCTL & CH3_HICLK ) new_val = p->AUDF[CHAN3] + DIVADD_HICLK; else new_val = (p->AUDF[CHAN3] + DIVADD_LOCLK) * p->clockmult; //LOG_SOUND(("POKEY '%s' chan3 %d\n", p->device->tag(), new_val)); p->volume[CHAN3] = (p->AUDC[CHAN3] & VOLUME_MASK) * POKEY_DEFAULT_GAIN; p->divisor[CHAN3] = new_val; if( new_val < p->counter[CHAN3] ) p->counter[CHAN3] = new_val; /* channel 3 does not have a timer associated */ p->audible[CHAN3] = !( (p->AUDC[CHAN3] & VOLUME_ONLY) || (p->AUDC[CHAN3] & VOLUME_MASK) == 0 || ((p->AUDC[CHAN3] & PURE) && new_val < (p->samplerate_24_8 >> 8))) || (p->AUDCTL & CH1_FILTER); if( !p->audible[CHAN3] ) { p->output[CHAN3] = 1; p->counter[CHAN3] = 0x7fffffff; /* 50% duty cycle should result in half volume */ p->volume[CHAN3] >>= 1; } } if( ch_mask & (1 << CHAN4) ) { /* process channel 4 frequency */ if( p->AUDCTL & CH34_JOINED ) { if( p->AUDCTL & CH3_HICLK ) new_val = p->AUDF[CHAN4] * 256 + p->AUDF[CHAN3] + DIVADD_HICLK_JOINED; else new_val = (p->AUDF[CHAN4] * 256 + p->AUDF[CHAN3] + DIVADD_LOCLK) * p->clockmult; //LOG_SOUND(("POKEY '%s' chan3+4 %d\n", p->device->tag(), new_val)); } else { new_val = (p->AUDF[CHAN4] + DIVADD_LOCLK) * p->clockmult; //LOG_SOUND(("POKEY '%s' chan4 %d\n", p->device->tag(), new_val)); } p->volume[CHAN4] = (p->AUDC[CHAN4] & VOLUME_MASK) * POKEY_DEFAULT_GAIN; p->divisor[CHAN4] = new_val; if( new_val < p->counter[CHAN4] ) p->counter[CHAN4] = new_val; //if( p->interrupt_cb && p->timer[TIMER4] ) // p->timer[TIMER4]->adjust(p->clock_period * new_val, p->timer_param[TIMER4], p->timer_period[TIMER4]); p->audible[CHAN4] = !( (p->AUDC[CHAN4] & VOLUME_ONLY) || (p->AUDC[CHAN4] & VOLUME_MASK) == 0 || ((p->AUDC[CHAN4] & PURE) && new_val < (p->samplerate_24_8 >> 8))) || (p->AUDCTL & CH2_FILTER); if( !p->audible[CHAN4] ) { p->output[CHAN4] = 1; p->counter[CHAN4] = 0x7fffffff; /* 50% duty cycle should result in half volume */ p->volume[CHAN4] >>= 1; } } } /*WRITE8_HANDLER( quad_pokey_w ) { static const char *const devname[4] = { "pokey1", "pokey2", "pokey3", "pokey4" }; int pokey_num = (offset >> 3) & ~0x04; int control = (offset & 0x20) >> 2; int pokey_reg = (offset % 8) | control; pokey_w(space->machine().device(devname[pokey_num]), pokey_reg, data); } void pokey_serin_ready(device_t *device, int after) { pokey_state *p = get_safe_token(device); device->machine().scheduler().timer_set(p->clock_period * after, FUNC(pokey_serin_ready_cb), 0, p); } void pokey_break_w(device_t *device, int shift) { //pokey_state *p = get_safe_token(device); if( shift ) // shift code ? // p->SKSTAT |= SK_SHIFT; else p->SKSTAT &= ~SK_SHIFT; // check if the break IRQ is enabled // if( p->IRQEN & IRQ_BREAK ) { // set break IRQ status and call back the interrupt handler // p->IRQST |= IRQ_BREAK; if( p->interrupt_cb ) (*p->interrupt_cb)(device, IRQ_BREAK); } } void pokey_kbcode_w(device_t *device, int kbcode, int make) { pokey_state *p = get_safe_token(device); // make code ? // if( make ) { p->KBCODE = kbcode; p->SKSTAT |= SK_KEYBD; if( kbcode & 0x40 ) // shift code ? // p->SKSTAT |= SK_SHIFT; else p->SKSTAT &= ~SK_SHIFT; if( p->IRQEN & IRQ_KEYBD ) { // last interrupt not acknowledged ? // if( p->IRQST & IRQ_KEYBD ) p->SKSTAT |= SK_KBERR; p->IRQST |= IRQ_KEYBD; if( p->interrupt_cb ) (*p->interrupt_cb)(device, IRQ_KEYBD); } } else { p->KBCODE = kbcode; p->SKSTAT &= ~SK_KEYBD; } }*/ void pokey_set_mute_mask(void *_info, UINT32 MuteMask) { pokey_state *chip = (pokey_state *)_info; UINT8 CurChn; for (CurChn = 0; CurChn < 4; CurChn ++) chip->Muted[CurChn] = (MuteMask >> CurChn) & 0x01; return; } /************************************************************************** * Generic get_info **************************************************************************/ /*DEVICE_GET_INFO( pokey ) { switch (state) { // --- the following bits of info are returned as 64-bit signed integers --- // case DEVINFO_INT_TOKEN_BYTES: info->i = sizeof(pokey_state); break; // --- the following bits of info are returned as pointers to data or functions --- // case DEVINFO_FCT_START: info->start = DEVICE_START_NAME( pokey ); break; case DEVINFO_FCT_STOP: // Nothing // break; case DEVINFO_FCT_RESET: // Nothing // break; // --- the following bits of info are returned as NULL-terminated strings --- // case DEVINFO_STR_NAME: strcpy(info->s, "POKEY"); break; case DEVINFO_STR_FAMILY: strcpy(info->s, "Atari custom"); break; case DEVINFO_STR_VERSION: strcpy(info->s, "4.51"); break; case DEVINFO_STR_SOURCE_FILE: strcpy(info->s, __FILE__); break; case DEVINFO_STR_CREDITS: strcpy(info->s, "Copyright Nicola Salmoria and the MAME Team"); break; } } DEFINE_LEGACY_SOUND_DEVICE(POKEY, pokey);*/