// // OutputCoreAudio.h // Cog // // Created by Vincent Spader on 8/2/05. // Copyright 2005 Vincent Spader. All rights reserved. // #import #import #import #import #import #import #import #import #import "Downmix.h" #import "Semaphore.h" //#define OUTPUT_LOG #ifdef OUTPUT_LOG #import #endif @class OutputNode; @interface OutputCoreAudio : NSObject { OutputNode *outputController; Semaphore *writeSemaphore; Semaphore *readSemaphore; BOOL stopInvoked; BOOL running; BOOL stopping; BOOL stopped; BOOL started; BOOL paused; BOOL stopNext; BOOL restarted; BOOL eqEnabled; BOOL streamFormatStarted; atomic_long bytesRendered; atomic_long bytesHdcdSustained; BOOL listenerapplied; BOOL observersapplied; float volume; AVAudioFormat *_deviceFormat; AudioDeviceID outputDeviceID; AudioStreamBasicDescription deviceFormat; // info about the default device AudioStreamBasicDescription streamFormat; // stream format last seen in render callback uint32_t deviceChannelConfig; uint32_t streamChannelConfig; AUAudioUnit *_au; size_t _bufferSize; AudioUnit _eq; DownmixProcessor *downmixer; #ifdef OUTPUT_LOG FILE *_logFile; #endif } - (id)initWithController:(OutputNode *)c; - (BOOL)setup; - (OSStatus)setOutputDeviceByID:(AudioDeviceID)deviceID; - (BOOL)setOutputDeviceWithDeviceDict:(NSDictionary *)deviceDict; - (void)start; - (void)pause; - (void)resume; - (void)stop; - (void)setVolume:(double)v; - (void)setEqualizerEnabled:(BOOL)enabled; - (void)sustainHDCD; @end