// // SpectrumWindowController.m // Cog // // Created by Christopher Snowhill on 5/22/22. // #import "SpectrumWindowController.h" #import "SpectrumView.h" @interface SpectrumWindowController () @property SpectrumView *spectrumView; @end @implementation SpectrumWindowController - (id)init { return [super initWithWindowNibName:@"SpectrumWindow"]; } - (void)windowDidLoad { [super windowDidLoad]; self.spectrumView = [[SpectrumView alloc] initWithFrame:[[self window] frame]]; [[self window] setContentView:self.spectrumView]; [self.spectrumView enableCameraControl]; if(playbackController.playbackStatus == CogStatusPlaying) [self.spectrumView startPlayback]; } - (IBAction)toggleWindow:(id)sender { if([[self window] isVisible]) [[self window] orderOut:self]; else [self showWindow:self]; } - (IBAction)showWindow:(id)sender { if(self.spectrumView && playbackController.playbackStatus == CogStatusPlaying) [self.spectrumView startPlayback]; return [super showWindow:sender]; } @end