// // PlaylistController.m // Cog // // Created by Vincent Spader on 3/18/05. // Copyright 2005 Vincent Spader All rights reserved. // #import "PlaylistController.h" #import "PlaylistEntry.h" #import "Shuffle.h" @implementation PlaylistController #define SHUFFLE_HISTORY_SIZE 100 - (id)initWithCoder:(NSCoder *)decoder { self = [super initWithCoder:decoder]; if (self) { acceptableFileTypes = [[NSArray alloc] initWithObjects:@"shn",@"wv",@"ogg",@"wav",@"mpc",@"flac",@"ape",@"mp3",@"aiff",@"aif",@"aac",nil]; acceptablePlaylistTypes = [[NSArray alloc] initWithObjects:@"playlist",nil]; shuffleList = [[NSMutableArray alloc] init]; // DBLog(@"DAH BUTTER CHORNAR: %@", history); } return self; } - (void)awakeFromNib { [super awakeFromNib]; } - (int)insertFile:(NSString *)filename atIndex:(int)index { if ([acceptableFileTypes containsObject:[[filename pathExtension] lowercaseString]] && [[NSFileManager defaultManager] fileExistsAtPath:filename]) { PlaylistEntry *pe = [[PlaylistEntry alloc] init]; [pe setFilename:filename]; //Setfilename takes car of opening the soundfile..cheap hack, but works for now [pe setIndex:index]; [pe readTags]; [pe readInfo]; [self insertObject:pe atArrangedObjectIndex:index]; [pe release]; return 1; } return 0; } - (int)insertPath:(NSString *)path atIndex:(int)index { BOOL isDir; NSFileManager *manager; manager = [NSFileManager defaultManager]; DBLog(@"Checking if path is a directory: %@", path); if ([manager fileExistsAtPath:path isDirectory:&isDir] && isDir == YES) { DBLog(@"path is directory"); int count; int j; NSArray *subpaths; count = 0; subpaths = [manager subpathsAtPath:path]; DBLog(@"Subpaths: %@", subpaths); for (j = 0; j < [subpaths count]; j++) { NSString *filepath; filepath = [NSString pathWithComponents:[NSArray arrayWithObjects:path,[subpaths objectAtIndex:j],nil]]; count += [self insertFile:filepath atIndex:index+count]; } return count; } else { // DBLog(@"Adding fiiiiile: %@", path); DBLog(@"path is a file"); return [self insertFile:path atIndex:index]; } } - (int)insertPaths:(NSArray *)paths atIndex:(int)index sort:(BOOL)sort { NSArray *sortedFiles; int count; int i; if (!paths) return 0; if (index < 0) index = 0; count = 0; DBLog(@"Sorting paths"); if (sort == YES) { sortedFiles = [paths sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)]; } else { sortedFiles = paths; } DBLog(@"Paths sorted: %@", sortedFiles); for(i=0; i < [sortedFiles count]; i++) { int j; NSString *f; f = [sortedFiles objectAtIndex:i]; DBLog(@"Inserting path"); j = [self insertPath:f atIndex:(index+count)]; // DBLog(@"Number added: %i", j); count+=j; } if (shuffle == YES) [self resetShuffleList]; [self setSelectionIndex:index]; [self updateTotalTime]; return count; } - (int)addFile:(NSString *)filename { return [self insertFile:filename atIndex:[[self arrangedObjects] count]]; } - (int)addPath:(NSString *)path { return [self insertPath:path atIndex:[[self arrangedObjects] count]]; } - (int)addPaths:(NSArray *)paths sort:(BOOL)sort { return [self insertPaths:paths atIndex:[[self arrangedObjects] count] sort:sort]; } - (NSArray *)acceptableFileTypes { return acceptableFileTypes; } - (BOOL)tableView:(NSTableView*)tv acceptDrop:(id )info row:(int)row dropOperation:(NSTableViewDropOperation)op { int i; [super tableView:tv acceptDrop:info row:row dropOperation:op]; if ([info draggingSource] == tableView) { //DNDArrayController handles moving...still need to update the uhm...indices NSLog(@"Archive stuff"); NSArray *rows = [NSKeyedUnarchiver unarchiveObjectWithData:[[info draggingPasteboard] dataForType: MovedRowsType]]; NSLog(@"Whatever"); NSIndexSet *indexSet = [self indexSetFromRows:rows]; int firstIndex = [indexSet firstIndex]; if (firstIndex > row) { i = row; } else { i = firstIndex; } [self updateIndexesFromRow:i]; return YES; } if (row < 0) row = 0; NSArray *files = [[info draggingPasteboard] propertyListForType:NSFilenamesPboardType]; [self insertPaths:files atIndex:row sort:YES]; [self updateIndexesFromRow:row]; [self updateTotalTime]; if (shuffle == YES) [self resetShuffleList]; return YES; } - (void)updateTotalTime { double tt=0; NSEnumerator *enumerator = [[self content] objectEnumerator]; PlaylistEntry* pe; while (pe = [enumerator nextObject]) { NSLog(@"Updating :%i", pe); NSLog(@"Updating :%@", pe); tt += [pe length]; NSLog(@"UpdateD"); } int sec = (int)(tt/1000.0); [self setTotalTimeDisplay:[NSString stringWithFormat:@"%i:%02i",sec/60, sec%60]]; } - (void)setTotalTimeDisplay:(NSString *)ttd { [ttd retain]; [totalTimeDisplay release]; totalTimeDisplay = ttd; NSLog(@"Displaying: %@", ttd); } - (NSString *)totalTimeDisplay; { return totalTimeDisplay; } - (void)updateIndexesFromRow:(int) row { // DBLog(@"UPDATE INDEXES: %i", row); int j; for (j = row; j < [[self content] count]; j++) { PlaylistEntry *p; p = [[self content] objectAtIndex:j]; [p setIndex:j]; } } - (void)removeObjectsAtArrangedObjectIndexes:(NSIndexSet *)indexes { unsigned int *indexBuffer; NSMutableArray *a = [[NSMutableArray alloc] init]; int i; //10.3 fix indexBuffer = malloc([indexes count]*sizeof(unsigned int)); [indexes getIndexes:indexBuffer maxCount:[indexes count] inIndexRange:nil]; for (i = 0; i < [indexes count]; i++) { NSLog(@"REMOVING FROM INDEX: %i", indexBuffer[i]); [a addObject:[[self arrangedObjects] objectAtIndex:(indexBuffer[i])]]; } // a = [[self arrangedObjects] objectsAtIndexes:indexes]; //10.4 only if ([a containsObject:currentEntry]) { [currentEntry setIndex:-1]; } [super removeObjectsAtArrangedObjectIndexes:indexes]; [self updateIndexesFromRow:[indexes firstIndex]]; [self updateTotalTime]; if (shuffle == YES) [self resetShuffleList]; [a release]; } - (IBAction)takeShuffleFromObject:(id)sender { if( [sender respondsToSelector: @selector(boolValue)] ) [self setShuffle: [sender boolValue]]; else [self setShuffle: [sender state]]; } - (IBAction)takeRepeatFromObject:(id)sender { if( [sender respondsToSelector: @selector(boolValue)] ) [self setRepeat: [sender boolValue]]; else [self setRepeat: [sender state]]; } - (PlaylistEntry *)entryAtIndex:(int)i { if (i < 0) { if (repeat == YES) i += [[self arrangedObjects] count]; else return nil; } else if (i >= [[self arrangedObjects] count]) { if (repeat == YES) i -= [[self arrangedObjects] count]; else return nil; } return [[self arrangedObjects] objectAtIndex:i]; } - (PlaylistEntry *)shuffledEntryAtIndex:(int)i { // NSLog(@"SHUFFLE: %i %i %i %i", i, shuffleIndex, offset, [shuffleList count]); while (i < 0) { if (repeat == YES) { [self addShuffledListToFront]; //change i appropriately i += [[self arrangedObjects] count]; } else { return nil; } } while (i >= [shuffleList count]) { if (repeat == YES) { NSLog(@"Adding shuffled list to back!"); [self addShuffledListToBack]; } else { return nil; } } return [shuffleList objectAtIndex:i]; } /*- (PlaylistEntry *)entryAtOffset:(int)offset { if (shuffle == YES) { int i = shuffleIndex; i += offset; // NSLog(@"SHUFFLE: %i %i %i %i", i, shuffleIndex, offset, [shuffleList count]); while (i < 0) { if (repeat == YES) { [self addShuffledListToFront]; //change i appropriately i += [[self arrangedObjects] count]; } else { return nil; } } while (i >= [shuffleList count]) { if (repeat == YES) { NSLog(@"Adding shuffled list to back!"); [self addShuffledListToBack]; } else { return nil; } } return [shuffleList objectAtIndex:i]; } else { int i; i = [currentEntry index]; i += (offset-1); if (i < 0) { if (repeat == YES) i += [[self arrangedObjects] count]; else return nil; } else if (i >= [[self arrangedObjects] count]) { if (repeat == YES) i -= [[self arrangedObjects] count]; else return nil; } return [[self arrangedObjects] objectAtIndex:i]; } } */ - (PlaylistEntry *)getNextEntry:(PlaylistEntry *)pe { if (shuffle == YES) { return [self shuffledEntryAtIndex:[pe shuffleIndex] + 1]; } else { return [self entryAtIndex:[pe index] + 1]; } } - (PlaylistEntry *)getPrevEntry:(PlaylistEntry *)pe { if (shuffle == YES) { return [self shuffledEntryAtIndex:[pe shuffleIndex] - 1]; } else { //Fix for removing a track, then pressing prev with repeat turned on if ([pe index] == -1) { return [self entryAtIndex:[pe index]]; } else { return [self entryAtIndex:[pe index] - 1]; } } } - (BOOL)next { PlaylistEntry *pe; pe = [self getNextEntry:[self currentEntry]]; if (pe == nil) return NO; [self setCurrentEntry:pe]; return YES; } - (BOOL)prev { PlaylistEntry *pe; pe = [self getPrevEntry:[self currentEntry]]; if (pe == nil) return NO; [self setCurrentEntry:pe]; return YES; } //Need to do...when first generated, need to have current entry at the beginning of the list. - (void)addShuffledListToFront { NSArray *newList = [Shuffle shuffleList:[self arrangedObjects]]; NSIndexSet *indexSet = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, [newList count])]; [shuffleList insertObjects:newList atIndexes:indexSet]; int i; for (i = 0; i < [shuffleList count]; i++) { [[shuffleList objectAtIndex:i] setShuffleIndex:i]; } } - (void)addShuffledListToBack { NSArray *newList = [Shuffle shuffleList:[self arrangedObjects]]; NSIndexSet *indexSet = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange([shuffleList count], [newList count])]; [shuffleList insertObjects:newList atIndexes:indexSet]; int i; for (i = ([shuffleList count] - [newList count]); i < [shuffleList count]; i++) { [[shuffleList objectAtIndex:i] setShuffleIndex:i]; } } - (void)resetShuffleList { [shuffleList removeAllObjects]; [self addShuffledListToFront]; if (currentEntry && [currentEntry index] != -1) { [shuffleList insertObject:currentEntry atIndex:0]; [currentEntry setShuffleIndex:0]; //Need to rejigger so the current entry is at the start now... int i; BOOL found = NO; for (i = 1; i < [shuffleList count]; i++) { if (found == NO && [[shuffleList objectAtIndex:i] filename] == [currentEntry filename]) { found = YES; [shuffleList removeObjectAtIndex:i]; } [[shuffleList objectAtIndex:i] setShuffleIndex:i]; } } } - (id)currentEntry { return currentEntry; } - (void)setCurrentEntry:(id)pe { [currentEntry setCurrent:NO]; [pe setCurrent:YES]; [tableView scrollRowToVisible:([(PlaylistEntry *)pe index]-1)]; [pe retain]; [currentEntry release]; currentEntry = pe; } - (void)setShuffle:(BOOL)s { shuffle = s; if (shuffle == YES) [self resetShuffleList]; } - (BOOL)shuffle { return shuffle; } - (void)setRepeat:(BOOL)r { repeat = r; } - (BOOL)repeat { return repeat; } - (void)savePlaylist:(NSString *)filename { // DBLog(@"SAVING PLAYLIST: %@", filename); NSString *fileContents; NSMutableArray *filenames = [NSMutableArray array]; NSEnumerator *enumerator; PlaylistEntry *entry; enumerator = [[self arrangedObjects] objectEnumerator]; while (entry = [enumerator nextObject]) { [filenames addObject:[entry filename]]; } fileContents = [filenames componentsJoinedByString:@"\n"]; [fileContents writeToFile:filename atomically:NO]; } - (void)loadPlaylist:(NSString *)filename { NSString *fileContents; [self removeObjects:[self arrangedObjects]]; fileContents = [NSString stringWithContentsOfFile:filename]; if (fileContents) { NSArray *filenames = [fileContents componentsSeparatedByString:@"\n"]; // DBLog(@"filenames: %@", filenames); [self addPaths:filenames sort:NO]; } } - (NSArray *)acceptablePlaylistTypes { return acceptablePlaylistTypes; } - (NSString *)playlistFilename { return playlistFilename; } - (void)setPlaylistFilename:(NSString *)pf { [pf retain]; [playlistFilename release]; playlistFilename = pf; } @end