cog/Playlist/DNDArrayController.m

166 lines
4.7 KiB
Objective-C

#import "DNDArrayController.h"
#import "Logging.h"
NSString *CogDNDIndexType = @"org.cogx.cog.dnd-index";
NSString *CogUrlsPboardType = @"org.cogx.cog.url";
NSString *iTunesDropType = @"com.apple.tv.metadata";
@implementation DNDArrayController
- (void)awakeFromNib {
[super awakeFromNib];
// register for drag and drop
[self.tableView registerForDraggedTypes:@[CogDNDIndexType,
CogUrlsPboardType,
NSPasteboardTypeFileURL,
iTunesDropType]];
}
- (id<NSPasteboardWriting>)tableView:(NSTableView *)tableView
pasteboardWriterForRow:(NSInteger)row {
NSPasteboardItem *item = [[NSPasteboardItem alloc] init];
[item setString:[@(row) stringValue] forType:CogDNDIndexType];
return item;
}
- (void)tableView:(NSTableView *)tableView
draggingSession:(NSDraggingSession *)session
willBeginAtPoint:(NSPoint)screenPoint
forRowIndexes:(NSIndexSet *)rowIndexes {
DLog(@"Drag session started with indexes: %@", rowIndexes);
}
- (NSDragOperation)tableView:(NSTableView *)tableView
validateDrop:(id<NSDraggingInfo>)info
proposedRow:(NSInteger)row
proposedDropOperation:(NSTableViewDropOperation)dropOperation {
NSDragOperation dragOp = NSDragOperationCopy;
if([info draggingSource] == tableView)
dragOp = NSDragOperationMove;
DLog(@"VALIDATING DROP!");
// we want to put the object at, not over,
// the current row (contrast NSTableViewDropOn)
[tableView setDropRow:row dropOperation:NSTableViewDropAbove];
return dragOp;
}
- (BOOL)tableView:(NSTableView *)tableView
acceptDrop:(id<NSDraggingInfo>)info
row:(NSInteger)row
dropOperation:(NSTableViewDropOperation)dropOperation {
if(row < 0) {
row = 0;
}
NSArray<NSPasteboardItem *> *items = info.draggingPasteboard.pasteboardItems;
// if drag source is self, it's a move
if([info draggingSource] == tableView || items == nil) {
NSMutableIndexSet *indexSet = [NSMutableIndexSet indexSet];
for(NSPasteboardItem *item in items) {
[indexSet addIndex:(NSUInteger)[[item stringForType:CogDNDIndexType] intValue]];
}
if([indexSet count] > 0) {
DLog(@"INDEX SET ON DROP: %@", indexSet);
NSArray *selected = [[self arrangedObjects] objectsAtIndexes:indexSet];
[self moveObjectsInArrangedObjectsFromIndexes:indexSet toIndex:(unsigned int)row];
[self setSelectedObjects:selected];
DLog(@"ACCEPTING DROP!");
return YES;
}
}
DLog(@"REJECTING DROP!");
return NO;
}
- (void)moveObjectsInArrangedObjectsFromIndexes:(NSIndexSet *)indexSet
toIndex:(NSUInteger)insertIndex {
__block NSUInteger rangeCount = 0;
__block NSUInteger firstIndex = 0;
[indexSet enumerateRangesUsingBlock:^(NSRange range, BOOL *_Nonnull stop) {
if(++rangeCount == 1)
firstIndex = range.location;
}];
if(rangeCount == 1 &&
(insertIndex >= firstIndex &&
insertIndex < firstIndex + [indexSet count])) // Null operation
return;
NSArray *objects = [self arrangedObjects];
NSUInteger index = [indexSet lastIndex];
NSUInteger aboveInsertIndexCount = 0;
id object;
NSUInteger removeIndex;
while(NSNotFound != index) {
if(index >= insertIndex) {
removeIndex = index + aboveInsertIndexCount;
aboveInsertIndexCount += 1;
} else {
removeIndex = index;
insertIndex -= 1;
}
object = objects[removeIndex];
[self removeObjectAtArrangedObjectIndex:removeIndex];
[self insertObject:object atArrangedObjectIndex:insertIndex];
index = [indexSet indexLessThanIndex:index];
}
}
- (void)moveObjectsFromIndex:(NSUInteger)fromIndex
toArrangedObjectIndexes:(NSIndexSet *)indexSet {
__block NSUInteger rangeCount = 0;
__block NSUInteger firstIndex = 0;
__block NSUInteger _fromIndex = fromIndex;
[indexSet enumerateRangesUsingBlock:^(NSRange range, BOOL *_Nonnull stop) {
if(++rangeCount == 1)
firstIndex = range.location;
if(_fromIndex >= range.location) {
if(_fromIndex < range.location + range.length)
_fromIndex = range.location;
else
_fromIndex -= range.length;
}
}];
if(rangeCount == 1 &&
(fromIndex >= firstIndex &&
fromIndex < firstIndex + [indexSet count])) // Null operation
return;
fromIndex = _fromIndex;
NSArray *objects = [[self arrangedObjects] subarrayWithRange:NSMakeRange(fromIndex, [indexSet count])];
NSUInteger index = [indexSet firstIndex];
NSUInteger itemIndex = 0;
id object;
fromIndex += [objects count];
for(NSUInteger i = 0; i < [objects count]; i++) {
[self removeObjectAtArrangedObjectIndex:--fromIndex];
}
while(NSNotFound != index) {
object = objects[itemIndex++];
[self insertObject:object atArrangedObjectIndex:index];
index = [indexSet indexGreaterThanIndex:index];
}
}
@end