cog/Plugins/GME
Chris Moeller 0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
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English.lproj Added GME for game music emulation. 2007-10-11 23:11:58 +00:00
GME.xcodeproj Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
es.lproj Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
GME_Prefix.pch Added GME for game music emulation. 2007-10-11 23:11:58 +00:00
GameContainer.h Added GME for game music emulation. 2007-10-11 23:11:58 +00:00
GameContainer.m Added class priority levels to metadata readers, properties readers, and containers, all so sidplay can be downvoted for mishandling id MUS format when trying to read its own MUS format 2015-04-13 00:39:24 -07:00
GameDecoder.h Made necessary changes to facilitate metadata reading from arbitrary file sources, like archives 2013-10-04 08:14:47 -07:00
GameDecoder.m Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
GameMetadataReader.h Added metadata reader for game music files. 2007-10-13 01:36:55 +00:00
GameMetadataReader.m Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Info.plist Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00