331 lines
7.0 KiB
Objective-C
331 lines
7.0 KiB
Objective-C
//
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// WavPackFile.m
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// Cog
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//
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// Created by Vincent Spader on 6/6/05.
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// Copyright 2005 Vincent Spader All rights reserved.
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//
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#import "WavPackDecoder.h"
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#import "Logging.h"
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@implementation WavPackReader
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- (id)initWithSource:(id<CogSource>)s {
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self = [super init];
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if(self) {
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source = s;
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}
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return self;
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}
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- (void)setSource:(id<CogSource>)s {
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source = s;
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}
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- (id<CogSource>)source {
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return source;
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}
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@end
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@implementation WavPackDecoder
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int32_t ReadBytesProc(void *ds, void *data, int32_t bcount) {
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WavPackReader *wv = (__bridge WavPackReader *)ds;
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return (int32_t)[[wv source] read:data amount:bcount];
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}
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uint32_t GetPosProc(void *ds) {
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WavPackReader *wv = (__bridge WavPackReader *)ds;
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return (uint32_t)[[wv source] tell];
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}
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int SetPosAbsProc(void *ds, uint32_t pos) {
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WavPackReader *wv = (__bridge WavPackReader *)ds;
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return ([[wv source] seek:pos whence:SEEK_SET] ? 0 : -1);
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}
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int SetPosRelProc(void *ds, int32_t delta, int mode) {
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WavPackReader *wv = (__bridge WavPackReader *)ds;
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return ([[wv source] seek:delta whence:mode] ? 0 : -1);
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}
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int PushBackByteProc(void *ds, int c) {
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WavPackReader *wv = (__bridge WavPackReader *)ds;
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if([[wv source] seekable]) {
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[[wv source] seek:-1 whence:SEEK_CUR];
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return c;
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} else {
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return -1;
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}
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}
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uint32_t GetLengthProc(void *ds) {
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WavPackReader *wv = (__bridge WavPackReader *)ds;
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if([[wv source] seekable]) {
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long currentPos = [[wv source] tell];
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[[wv source] seek:0 whence:SEEK_END];
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long size = [[wv source] tell];
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[[wv source] seek:currentPos whence:SEEK_SET];
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return (uint32_t)size;
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} else {
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return 0;
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}
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}
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int CanSeekProc(void *ds) {
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WavPackReader *wv = (__bridge WavPackReader *)ds;
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return [[wv source] seekable];
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}
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int32_t WriteBytesProc(void *ds, void *data, int32_t bcount) {
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return -1;
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}
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- (id)init {
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self = [super init];
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if(self) {
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wpc = NULL;
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inputBuffer = NULL;
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inputBufferSize = 0;
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}
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return self;
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}
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- (BOOL)open:(id<CogSource>)s {
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int open_flags = 0;
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char error[80];
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wv = [[WavPackReader alloc] initWithSource:s];
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if([s seekable]) {
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id audioSourceClass = NSClassFromString(@"AudioSource");
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NSURL *wvcurl = [[s url] URLByDeletingPathExtension];
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wvcurl = [wvcurl URLByAppendingPathExtension:@"wvc"];
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id<CogSource> wvcsrc = [audioSourceClass audioSourceForURL:wvcurl];
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if([wvcsrc open:wvcurl]) {
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wvc = [[WavPackReader alloc] initWithSource:wvcsrc];
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} else {
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wvc = nil;
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}
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} else {
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wvc = nil;
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}
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reader.read_bytes = ReadBytesProc;
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reader.get_pos = GetPosProc;
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reader.set_pos_abs = SetPosAbsProc;
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reader.set_pos_rel = SetPosRelProc;
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reader.push_back_byte = PushBackByteProc;
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reader.get_length = GetLengthProc;
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reader.can_seek = CanSeekProc;
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reader.write_bytes = WriteBytesProc;
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open_flags |= OPEN_DSD_NATIVE | OPEN_ALT_TYPES;
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if(![s seekable])
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open_flags |= OPEN_STREAMING;
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wpc = WavpackOpenFileInputEx(&reader, (__bridge void *)(wv), (__bridge void *)(wvc), error, open_flags, 0);
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if(!wpc) {
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DLog(@"Unable to open file..");
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return NO;
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}
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channels = WavpackGetNumChannels(wpc);
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channelConfig = WavpackGetChannelMask(wpc);
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bitsPerSample = WavpackGetBitsPerSample(wpc);
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frequency = WavpackGetSampleRate(wpc);
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totalFrames = WavpackGetNumSamples(wpc);
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isDSD = NO;
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float nativeFrequency = WavpackGetNativeSampleRate(wpc);
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if(nativeFrequency != frequency && bitsPerSample == 8) {
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isDSD = YES;
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frequency = nativeFrequency;
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bitsPerSample = 1;
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totalFrames *= 8;
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}
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bitrate = (int)(WavpackGetAverageBitrate(wpc, TRUE) / 1000.0);
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floatingPoint = MODE_FLOAT & WavpackGetMode(wpc) && 127 == WavpackGetFloatNormExp(wpc);
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isLossy = !(WavpackGetMode(wpc) & MODE_LOSSLESS);
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[self willChangeValueForKey:@"properties"];
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[self didChangeValueForKey:@"properties"];
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return YES;
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}
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/*
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- (int)fillBuffer:(void *)buf ofSize:(UInt32)size
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{
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int numsamples;
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int n;
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void *sampleBuf = malloc(size*2);
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numsamples = size/(bitsPerSample/8)/channels;
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n = WavpackUnpackSamples(wpc, sampleBuf, numsamples);
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int i;
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for (i = 0; i < n*channels; i++)
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{
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((UInt16 *)buf)[i] = ((UInt32 *)sampleBuf)[i];
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}
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n *= (bitsPerSample/8)*channels;
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free(sampleBuf);
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return n;
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}
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*/
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- (AudioChunk *)readAudio {
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int32_t frames = 1024;
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id audioChunkClass = NSClassFromString(@"AudioChunk");
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AudioChunk *chunk = [[audioChunkClass alloc] initWithProperties:[self properties]];
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uint32_t sample;
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int32_t audioSample;
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uint32_t samplesRead;
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int8_t *alias8;
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int16_t *alias16;
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int32_t *alias32;
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const size_t bufferSize = frames * [chunk format].mBytesPerFrame;
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uint8_t buffer[bufferSize];
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void *buf = (void *)buffer;
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size_t newSize = frames * sizeof(int32_t) * channels;
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if(!inputBuffer || newSize > inputBufferSize) {
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inputBuffer = realloc(inputBuffer, inputBufferSize = newSize);
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}
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samplesRead = WavpackUnpackSamples(wpc, inputBuffer, frames);
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switch(bitsPerSample) {
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case 1:
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case 8:
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// No need for byte swapping
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alias8 = buf;
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for(sample = 0; sample < samplesRead * channels; ++sample) {
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*alias8++ = (int8_t)inputBuffer[sample];
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}
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break;
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case 16:
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// Convert to little endian byte order
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alias16 = buf;
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for(sample = 0; sample < samplesRead * channels; ++sample) {
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*alias16++ = OSSwapHostToLittleInt16((int16_t)inputBuffer[sample]);
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}
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break;
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case 24:
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// Convert to little endian byte order
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alias8 = buf;
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for(sample = 0; sample < samplesRead * channels; ++sample) {
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audioSample = inputBuffer[sample];
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*alias8++ = (int8_t)audioSample;
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*alias8++ = (int8_t)(audioSample >> 8);
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*alias8++ = (int8_t)(audioSample >> 16);
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}
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break;
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case 32:
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// Convert to little endian byte order
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alias32 = buf;
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for(sample = 0; sample < samplesRead * channels; ++sample) {
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*alias32++ = OSSwapHostToLittleInt32(inputBuffer[sample]);
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}
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break;
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default:
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ALog(@"Unsupported sample size: %d", bitsPerSample);
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}
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[chunk assignSamples:buffer frameCount:samplesRead];
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return chunk;
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}
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- (long)seek:(long)frame {
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uint32_t trueFrame = (uint32_t)frame;
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if(isDSD) {
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trueFrame /= 8;
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frame = trueFrame * 8;
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}
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WavpackSeekSample(wpc, trueFrame);
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return frame;
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}
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- (void)close {
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if(wpc) {
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WavpackCloseFile(wpc);
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wpc = NULL;
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}
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if(inputBuffer) {
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free(inputBuffer);
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inputBuffer = NULL;
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inputBufferSize = 0;
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}
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wvc = nil;
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wv = nil;
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}
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- (void)dealloc {
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[self close];
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}
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- (NSDictionary *)properties {
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return @{ @"channels": @(channels),
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@"channelConfig": @(channelConfig),
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@"bitsPerSample": @(bitsPerSample),
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@"bitrate": @(bitrate),
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@"sampleRate": @(frequency),
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@"floatingPoint": @(floatingPoint),
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@"totalFrames": @(totalFrames),
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@"seekable": @([[wv source] seekable]),
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@"codec": @"WavPack",
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@"endian": @"little",
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@"encoding": isLossy ? @"lossy" : @"lossless" };
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}
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- (NSDictionary *)metadata {
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return @{};
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}
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+ (NSArray *)fileTypes {
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return @[@"wv", @"wvp"];
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}
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+ (NSArray *)mimeTypes {
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return @[@"audio/x-wavpack"];
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}
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+ (float)priority {
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return 1.0;
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}
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+ (NSArray *)fileTypeAssociations {
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return @[
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@[@"Wavpack File", @"wv.icns", @"wv", @"wvp"]
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];
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}
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@end
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