cog/Frameworks/GME/gme/Kss_Scc_Apu.cpp

125 lines
3.3 KiB
C++

// Game_Music_Emu $vers. http://www.slack.net/~ant/
#include "Kss_Scc_Apu.h"
/* Copyright (C) 2006-2008 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
// Tones above this frequency are treated as disabled tone at half volume.
// Power of two is more efficient (avoids division).
int const inaudible_freq = 16384;
int const wave_size = 0x20;
void Scc_Apu::set_output( Blip_Buffer* buf )
{
for ( int i = 0; i < osc_count; ++i )
set_output( i, buf );
}
void Scc_Apu::volume( double v )
{
synth.volume( 0.43 / osc_count / amp_range * v );
}
void Scc_Apu::reset()
{
last_time = 0;
for ( int i = osc_count; --i >= 0; )
memset( &oscs [i], 0, offsetof (osc_t,output) );
memset( regs, 0, sizeof regs );
}
Scc_Apu::Scc_Apu()
{
set_output( NULL );
volume( 1.0 );
reset();
}
void Scc_Apu::run_until( blip_time_t end_time )
{
for ( int index = 0; index < osc_count; index++ )
{
osc_t& osc = oscs [index];
Blip_Buffer* const output = osc.output;
if ( !output )
continue;
blip_time_t period = (regs [0xA0 + index * 2 + 1] & 0x0F) * 0x100 +
regs [0xA0 + index * 2] + 1;
int volume = 0;
if ( regs [0xAF] & (1 << index) )
{
blip_time_t inaudible_period = (unsigned) (output->clock_rate() +
inaudible_freq * 32) / (unsigned) (inaudible_freq * 16);
if ( period > inaudible_period )
volume = (regs [0xAA + index] & 0x0F) * (amp_range / 256 / 15);
}
BOOST::int8_t const* wave = (BOOST::int8_t*) regs + index * wave_size;
/*if ( index == osc_count - 1 )
wave -= wave_size; // last two oscs share same wave RAM*/
{
int delta = wave [osc.phase] * volume - osc.last_amp;
if ( delta )
{
osc.last_amp += delta;
output->set_modified();
synth.offset( last_time, delta, output );
}
}
blip_time_t time = last_time + osc.delay;
if ( time < end_time )
{
int phase = osc.phase;
if ( !volume )
{
// maintain phase
int count = (end_time - time + period - 1) / period;
phase += count; // will be masked below
time += count * period;
}
else
{
int last_wave = wave [phase];
phase = (phase + 1) & (wave_size - 1); // pre-advance for optimal inner loop
do
{
int delta = wave [phase] - last_wave;
phase = (phase + 1) & (wave_size - 1);
if ( delta )
{
last_wave += delta;
synth.offset_inline( time, delta * volume, output );
}
time += period;
}
while ( time < end_time );
osc.last_amp = last_wave * volume;
output->set_modified();
phase--; // undo pre-advance
}
osc.phase = phase & (wave_size - 1);
}
osc.delay = time - end_time;
}
last_time = end_time;
}