cog/Frameworks/GME/gme/Nsf_Impl.cpp

329 lines
7.8 KiB
C++

// Game_Music_Emu $vers. http://www.slack.net/~ant/
#include "Nsf_Impl.h"
#include "blargg_endian.h"
/* Copyright (C) 2003-2008 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
// number of frames until play interrupts init
int const initial_play_delay = 7; // KikiKaikai needed this to work
int const bank_size = 0x1000;
int const rom_addr = 0x8000;
int Nsf_Impl::read_code( addr_t addr ) const
{
return *cpu.get_code( addr );
}
int Nsf_Impl::pcm_read( void* self, int addr )
{
return STATIC_CAST(Nsf_Impl*,self)->read_code( addr );
}
Nsf_Impl::Nsf_Impl() : rom( bank_size ), enable_w4011( true )
{
apu.dmc_reader( pcm_read, this );
assert( offsetof (header_t,unused [4]) == header_t::size );
}
void Nsf_Impl::unload()
{
rom.clear();
high_ram.clear();
Gme_Loader::unload();
}
Nsf_Impl::~Nsf_Impl() { unload(); }
bool nsf_header_t::valid_tag() const
{
return 0 == memcmp( tag, "NESM\x1A", 5 );
}
double nsf_header_t::clock_rate() const
{
return pal_only() ? 1662607.125 : 1789772.727272727;
}
int nsf_header_t::play_period() const
{
// NTSC
int clocks = 29780;
int value = 0x411A;
byte const* rate_ptr = ntsc_speed;
// PAL
if ( pal_only() )
{
clocks = 33247;
value = 0x4E20;
rate_ptr = pal_speed;
}
// Default rate
int rate = get_le16( rate_ptr );
if ( rate == 0 )
rate = value;
// Custom rate
if ( rate != value )
clocks = (int) (rate * clock_rate() * (1.0/1000000.0));
return clocks;
}
// Gets address, given pointer to it in file header. If zero, returns rom_addr.
Nsf_Impl::addr_t Nsf_Impl::get_addr( byte const in [] )
{
addr_t addr = get_le16( in );
if ( addr == 0 )
addr = rom_addr;
return addr;
}
blargg_err_t Nsf_Impl::load_( Data_Reader& in )
{
// pad ROM data with 0
RETURN_ERR( rom.load( in, header_.size, &header_, 0 ) );
if ( !header_.valid_tag() )
return blargg_err_file_type;
RETURN_ERR( high_ram.resize( (fds_enabled() ? fdsram_offset + fdsram_size : fdsram_offset) ) );
addr_t load_addr = get_addr( header_.load_addr );
if ( load_addr < (fds_enabled() ? sram_addr : rom_addr) )
set_warning( "Load address is too low" );
rom.set_addr( load_addr % bank_size );
if ( header_.vers != 1 )
set_warning( "Unknown file version" );
set_play_period( header_.play_period() );
return blargg_ok;
}
void Nsf_Impl::write_bank( int bank, int data )
{
// Find bank in ROM
int offset = rom.mask_addr( data * bank_size );
if ( offset >= rom.size() )
special_event( "invalid bank" );
void const* rom_data = rom.at_addr( offset );
#if !NSF_EMU_APU_ONLY
if ( bank < bank_count - fds_banks && fds_enabled() )
{
// TODO: FDS bank switching is kind of hacky, might need to
// treat ROM as RAM so changes won't get lost when switching.
byte* out = sram();
if ( bank >= fds_banks )
{
out = fdsram();
bank -= fds_banks;
}
memcpy( &out [bank * bank_size], rom_data, bank_size );
return;
}
#endif
if ( bank >= fds_banks )
cpu.map_code( (bank + 6) * bank_size, bank_size, rom_data );
}
void Nsf_Impl::map_memory()
{
// Map standard things
cpu.reset( unmapped_code() );
cpu.map_code( 0, 0x2000, low_ram, low_ram_size ); // mirrored four times
cpu.map_code( sram_addr, sram_size, sram() );
// Determine initial banks
byte banks [bank_count];
static byte const zero_banks [sizeof header_.banks] = { 0 };
if ( memcmp( header_.banks, zero_banks, sizeof zero_banks ) )
{
banks [0] = header_.banks [6];
banks [1] = header_.banks [7];
memcpy( banks + fds_banks, header_.banks, sizeof header_.banks );
}
else
{
// No initial banks, so assign them based on load_addr
int first_bank = (get_addr( header_.load_addr ) - sram_addr) / bank_size;
unsigned total_banks = rom.size() / bank_size;
for ( int i = bank_count; --i >= 0; )
{
int bank = i - first_bank;
if ( (unsigned) bank >= total_banks )
bank = 0;
banks [i] = bank;
}
}
// Map banks
for ( int i = (fds_enabled() ? 0 : fds_banks); i < bank_count; ++i )
write_bank( i, banks [i] );
// Map FDS RAM
if ( fds_enabled() )
cpu.map_code( rom_addr, fdsram_size, fdsram() );
}
inline void Nsf_Impl::push_byte( int b )
{
low_ram [0x100 + cpu.r.sp--] = b;
}
// Jumps to routine, given pointer to address in file header. Pushes idle_addr
// as return address, NOT old PC.
void Nsf_Impl::jsr_then_stop( byte const addr [] )
{
cpu.r.pc = get_addr( addr );
push_byte( (idle_addr - 1) >> 8 );
push_byte( (idle_addr - 1) );
}
blargg_err_t Nsf_Impl::start_track( int track )
{
int speed_flags = 0;
#if NSF_EMU_EXTRA_FLAGS
speed_flags = header().speed_flags;
#endif
apu.reset( header().pal_only(), (speed_flags & 0x20) ? 0x3F : 0 );
apu.enable_w4011_( enable_w4011 );
apu.write_register( 0, 0x4015, 0x0F );
apu.write_register( 0, 0x4017, (speed_flags & 0x10) ? 0x80 : 0 );
// Clear memory
memset( unmapped_code(), Nes_Cpu::halt_opcode, unmapped_size );
memset( low_ram, 0, low_ram_size );
memset( sram(), 0, sram_size );
map_memory();
// Arrange time of first call to play routine
play_extra = 0;
next_play = play_period;
play_delay = initial_play_delay;
saved_state.pc = idle_addr;
// Setup for call to init routine
cpu.r.a = track;
cpu.r.x = header_.pal_only();
cpu.r.sp = 0xFF;
jsr_then_stop( header_.init_addr );
if ( cpu.r.pc < get_addr( header_.load_addr ) )
set_warning( "Init address < load address" );
return blargg_ok;
}
void Nsf_Impl::unmapped_write( addr_t addr, int data )
{
dprintf( "Unmapped write $%04X <- %02X\n", (int) addr, data );
}
int Nsf_Impl::unmapped_read( addr_t addr )
{
dprintf( "Unmapped read $%04X\n", (int) addr );
return addr >> 8;
}
void Nsf_Impl::special_event( const char str [] )
{
dprintf( "%s\n", str );
}
void Nsf_Impl::run_once( time_t end )
{
// Emulate until next play call if possible
if ( run_cpu_until( min( next_play, end ) ) )
{
// Halt instruction encountered
if ( cpu.r.pc != idle_addr )
{
special_event( "illegal instruction" );
cpu.count_error();
cpu.set_time( cpu.end_time() );
return;
}
// Init/play routine returned
play_delay = 1; // play can now be called regularly
if ( saved_state.pc == idle_addr )
{
// nothing to run
time_t t = cpu.end_time();
if ( cpu.time() < t )
cpu.set_time( t );
}
else
{
// continue init routine that was interrupted by play routine
cpu.r = saved_state;
saved_state.pc = idle_addr;
}
}
if ( time() >= next_play )
{
// Calculate time of next call to play routine
play_extra ^= 1; // extra clock every other call
next_play += play_period + play_extra;
// Call routine if ready
if ( play_delay && !--play_delay )
{
// Save state if init routine is still running
if ( cpu.r.pc != idle_addr )
{
check( saved_state.pc == idle_addr );
saved_state = cpu.r;
special_event( "play called during init" );
}
jsr_then_stop( header_.play_addr );
}
}
}
void Nsf_Impl::run_until( time_t end )
{
while ( time() < end )
run_once( end );
}
void Nsf_Impl::end_frame( time_t end )
{
if ( time() < end )
run_until( end );
cpu.adjust_time( -end );
// Localize to new time frame
next_play -= end;
check( next_play >= 0 );
if ( next_play < 0 )
next_play = 0;
apu.end_frame( end );
}