cog/Frameworks/OpenMPT.old/OpenMPT/contrib/libmodplug-0.8.8.5/libmodplug/sndfile.h

1018 lines
31 KiB
C++

/*
* This source code is public domain.
*
* Authors: Olivier Lapicque <olivierl@jps.net>,
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
*/
#if defined(HAVE_CONFIG_H) && !defined(CONFIG_H_INCLUDED)
#include "config.h"
#define CONFIG_H_INCLUDED 1
#endif
#ifndef MODPLUG_SNDFILE_H
#define MODPLUG_SNDFILE_H
#ifdef UNDER_CE
int _strnicmp(const char *str1,const char *str2, int n);
#endif
#ifndef LPCBYTE
typedef const BYTE * LPCBYTE;
#endif
#define MOD_AMIGAC2 0x1AB
#define MAX_SAMPLE_LENGTH 16000000
#define MAX_SAMPLE_RATE 192000
#define MAX_ORDERS 256
#define MAX_PATTERNS 240
#define MAX_SAMPLES 240
#define MAX_INSTRUMENTS MAX_SAMPLES
#ifdef MODPLUG_FASTSOUNDLIB
#define MAX_CHANNELS 80
#else
#define MAX_CHANNELS 128
#endif
#define MAX_BASECHANNELS 64
#define MAX_ENVPOINTS 32
#define MIN_PERIOD 0x0020
#define MAX_PERIOD 0xFFFF
#define MAX_PATTERNNAME 32
#define MAX_CHANNELNAME 20
#define MAX_INFONAME 80
#define MAX_EQ_BANDS 6
#define MAX_MIXPLUGINS 8
#define MOD_TYPE_NONE 0x00
#define MOD_TYPE_MOD 0x01
#define MOD_TYPE_S3M 0x02
#define MOD_TYPE_XM 0x04
#define MOD_TYPE_MED 0x08
#define MOD_TYPE_MTM 0x10
#define MOD_TYPE_IT 0x20
#define MOD_TYPE_669 0x40
#define MOD_TYPE_ULT 0x80
#define MOD_TYPE_STM 0x100
#define MOD_TYPE_FAR 0x200
#define MOD_TYPE_WAV 0x400
#define MOD_TYPE_AMF 0x800
#define MOD_TYPE_AMS 0x1000
#define MOD_TYPE_DSM 0x2000
#define MOD_TYPE_MDL 0x4000
#define MOD_TYPE_OKT 0x8000
#define MOD_TYPE_MID 0x10000
#define MOD_TYPE_DMF 0x20000
#define MOD_TYPE_PTM 0x40000
#define MOD_TYPE_DBM 0x80000
#define MOD_TYPE_MT2 0x100000
#define MOD_TYPE_AMF0 0x200000
#define MOD_TYPE_PSM 0x400000
#define MOD_TYPE_J2B 0x800000
#define MOD_TYPE_ABC 0x1000000
#define MOD_TYPE_PAT 0x2000000
#define MOD_TYPE_UMX 0x80000000 // Fake type
#define MAX_MODTYPE 24
// Channel flags:
// Bits 0-7: Sample Flags
#define CHN_16BIT 0x01
#define CHN_LOOP 0x02
#define CHN_PINGPONGLOOP 0x04
#define CHN_SUSTAINLOOP 0x08
#define CHN_PINGPONGSUSTAIN 0x10
#define CHN_PANNING 0x20
#define CHN_STEREO 0x40
#define CHN_PINGPONGFLAG 0x80
// Bits 8-31: Channel Flags
#define CHN_MUTE 0x100
#define CHN_KEYOFF 0x200
#define CHN_NOTEFADE 0x400
#define CHN_SURROUND 0x800
#define CHN_NOIDO 0x1000
#define CHN_HQSRC 0x2000
#define CHN_FILTER 0x4000
#define CHN_VOLUMERAMP 0x8000
#define CHN_VIBRATO 0x10000
#define CHN_TREMOLO 0x20000
#define CHN_PANBRELLO 0x40000
#define CHN_PORTAMENTO 0x80000
#define CHN_GLISSANDO 0x100000
#define CHN_VOLENV 0x200000
#define CHN_PANENV 0x400000
#define CHN_PITCHENV 0x800000
#define CHN_FASTVOLRAMP 0x1000000
#define CHN_EXTRALOUD 0x2000000
#define CHN_REVERB 0x4000000
#define CHN_NOREVERB 0x8000000
#define ENV_VOLUME 0x0001
#define ENV_VOLSUSTAIN 0x0002
#define ENV_VOLLOOP 0x0004
#define ENV_PANNING 0x0008
#define ENV_PANSUSTAIN 0x0010
#define ENV_PANLOOP 0x0020
#define ENV_PITCH 0x0040
#define ENV_PITCHSUSTAIN 0x0080
#define ENV_PITCHLOOP 0x0100
#define ENV_SETPANNING 0x0200
#define ENV_FILTER 0x0400
#define ENV_VOLCARRY 0x0800
#define ENV_PANCARRY 0x1000
#define ENV_PITCHCARRY 0x2000
#define CMD_NONE 0
#define CMD_ARPEGGIO 1
#define CMD_PORTAMENTOUP 2
#define CMD_PORTAMENTODOWN 3
#define CMD_TONEPORTAMENTO 4
#define CMD_VIBRATO 5
#define CMD_TONEPORTAVOL 6
#define CMD_VIBRATOVOL 7
#define CMD_TREMOLO 8
#define CMD_PANNING8 9
#define CMD_OFFSET 10
#define CMD_VOLUMESLIDE 11
#define CMD_POSITIONJUMP 12
#define CMD_VOLUME 13
#define CMD_PATTERNBREAK 14
#define CMD_RETRIG 15
#define CMD_SPEED 16
#define CMD_TEMPO 17
#define CMD_TREMOR 18
#define CMD_MODCMDEX 19
#define CMD_S3MCMDEX 20
#define CMD_CHANNELVOLUME 21
#define CMD_CHANNELVOLSLIDE 22
#define CMD_GLOBALVOLUME 23
#define CMD_GLOBALVOLSLIDE 24
#define CMD_KEYOFF 25
#define CMD_FINEVIBRATO 26
#define CMD_PANBRELLO 27
#define CMD_XFINEPORTAUPDOWN 28
#define CMD_PANNINGSLIDE 29
#define CMD_SETENVPOSITION 30
#define CMD_MIDI 31
// Volume Column commands
#define VOLCMD_VOLUME 1
#define VOLCMD_PANNING 2
#define VOLCMD_VOLSLIDEUP 3
#define VOLCMD_VOLSLIDEDOWN 4
#define VOLCMD_FINEVOLUP 5
#define VOLCMD_FINEVOLDOWN 6
#define VOLCMD_VIBRATOSPEED 7
#define VOLCMD_VIBRATO 8
#define VOLCMD_PANSLIDELEFT 9
#define VOLCMD_PANSLIDERIGHT 10
#define VOLCMD_TONEPORTAMENTO 11
#define VOLCMD_PORTAUP 12
#define VOLCMD_PORTADOWN 13
#define RSF_16BIT 0x04
#define RSF_STEREO 0x08
#define RS_PCM8S 0 // 8-bit signed
#define RS_PCM8U 1 // 8-bit unsigned
#define RS_PCM8D 2 // 8-bit delta values
#define RS_ADPCM4 3 // 4-bit ADPCM-packed
#define RS_PCM16D 4 // 16-bit delta values
#define RS_PCM16S 5 // 16-bit signed
#define RS_PCM16U 6 // 16-bit unsigned
#define RS_PCM16M 7 // 16-bit motorola order
#define RS_STPCM8S (RS_PCM8S|RSF_STEREO) // stereo 8-bit signed
#define RS_STPCM8U (RS_PCM8U|RSF_STEREO) // stereo 8-bit unsigned
#define RS_STPCM8D (RS_PCM8D|RSF_STEREO) // stereo 8-bit delta values
#define RS_STPCM16S (RS_PCM16S|RSF_STEREO) // stereo 16-bit signed
#define RS_STPCM16U (RS_PCM16U|RSF_STEREO) // stereo 16-bit unsigned
#define RS_STPCM16D (RS_PCM16D|RSF_STEREO) // stereo 16-bit delta values
#define RS_STPCM16M (RS_PCM16M|RSF_STEREO) // stereo 16-bit signed big endian
// IT 2.14 compressed samples
#define RS_IT2148 0x10
#define RS_IT21416 0x14
#define RS_IT2158 0x12
#define RS_IT21516 0x16
// AMS Packed Samples
#define RS_AMS8 0x11
#define RS_AMS16 0x15
// DMF Huffman compression
#define RS_DMF8 0x13
#define RS_DMF16 0x17
// MDL Huffman compression
#define RS_MDL8 0x20
#define RS_MDL16 0x24
#define RS_PTM8DTO16 0x25
// Stereo Interleaved Samples
#define RS_STIPCM8S (RS_PCM8S|0x40|RSF_STEREO) // stereo 8-bit signed
#define RS_STIPCM8U (RS_PCM8U|0x40|RSF_STEREO) // stereo 8-bit unsigned
#define RS_STIPCM16S (RS_PCM16S|0x40|RSF_STEREO) // stereo 16-bit signed
#define RS_STIPCM16U (RS_PCM16U|0x40|RSF_STEREO) // stereo 16-bit unsigned
#define RS_STIPCM16M (RS_PCM16M|0x40|RSF_STEREO) // stereo 16-bit signed big endian
// 24-bit signed
#define RS_PCM24S (RS_PCM16S|0x80) // mono 24-bit signed
#define RS_STIPCM24S (RS_PCM16S|0x80|RSF_STEREO) // stereo 24-bit signed
#define RS_PCM32S (RS_PCM16S|0xC0) // mono 24-bit signed
#define RS_STIPCM32S (RS_PCM16S|0xC0|RSF_STEREO) // stereo 24-bit signed
// NNA types
#define NNA_NOTECUT 0
#define NNA_CONTINUE 1
#define NNA_NOTEOFF 2
#define NNA_NOTEFADE 3
// DCT types
#define DCT_NONE 0
#define DCT_NOTE 1
#define DCT_SAMPLE 2
#define DCT_INSTRUMENT 3
// DNA types
#define DNA_NOTECUT 0
#define DNA_NOTEOFF 1
#define DNA_NOTEFADE 2
// Mixer Hardware-Dependent features
#define SYSMIX_ENABLEMMX 0x01
#define SYSMIX_WINDOWSNT 0x02
#define SYSMIX_SLOWCPU 0x04
#define SYSMIX_FASTCPU 0x08
// Module flags
#define SONG_EMBEDMIDICFG 0x0001
#define SONG_FASTVOLSLIDES 0x0002
#define SONG_ITOLDEFFECTS 0x0004
#define SONG_ITCOMPATMODE 0x0008
#define SONG_LINEARSLIDES 0x0010
#define SONG_PATTERNLOOP 0x0020
#define SONG_STEP 0x0040
#define SONG_PAUSED 0x0080
#define SONG_FADINGSONG 0x0100
#define SONG_ENDREACHED 0x0200
#define SONG_GLOBALFADE 0x0400
#define SONG_CPUVERYHIGH 0x0800
#define SONG_FIRSTTICK 0x1000
#define SONG_MPTFILTERMODE 0x2000
#define SONG_SURROUNDPAN 0x4000
#define SONG_EXFILTERRANGE 0x8000
#define SONG_AMIGALIMITS 0x10000
// Global Options (Renderer)
#define SNDMIX_REVERSESTEREO 0x0001
#define SNDMIX_NOISEREDUCTION 0x0002
#define SNDMIX_AGC 0x0004
#define SNDMIX_NORESAMPLING 0x0008
#define SNDMIX_HQRESAMPLER 0x0010
#define SNDMIX_MEGABASS 0x0020
#define SNDMIX_SURROUND 0x0040
#define SNDMIX_REVERB 0x0080
#define SNDMIX_EQ 0x0100
#define SNDMIX_SOFTPANNING 0x0200
#define SNDMIX_ULTRAHQSRCMODE 0x0400
// Misc Flags (can safely be turned on or off)
#define SNDMIX_DIRECTTODISK 0x10000
#define SNDMIX_ENABLEMMX 0x20000
#define SNDMIX_NOBACKWARDJUMPS 0x40000
#define SNDMIX_MAXDEFAULTPAN 0x80000 // Used by the MOD loader
// Reverb Types (GM2 Presets)
enum {
REVERBTYPE_SMALLROOM,
REVERBTYPE_MEDIUMROOM,
REVERBTYPE_LARGEROOM,
REVERBTYPE_SMALLHALL,
REVERBTYPE_MEDIUMHALL,
REVERBTYPE_LARGEHALL,
NUM_REVERBTYPES
};
enum {
SRCMODE_NEAREST,
SRCMODE_LINEAR,
SRCMODE_SPLINE,
SRCMODE_POLYPHASE,
NUM_SRC_MODES
};
// Sample Struct
typedef struct _MODINSTRUMENT
{
UINT nLength,nLoopStart,nLoopEnd;
UINT nSustainStart, nSustainEnd;
signed char *pSample;
UINT nC4Speed;
WORD nPan;
WORD nVolume;
WORD nGlobalVol;
WORD uFlags;
signed char RelativeTone;
signed char nFineTune;
BYTE nVibType;
BYTE nVibSweep;
BYTE nVibDepth;
BYTE nVibRate;
CHAR name[22];
} MODINSTRUMENT;
// Instrument Struct
typedef struct _INSTRUMENTHEADER
{
UINT nFadeOut;
DWORD dwFlags;
WORD nGlobalVol;
WORD nPan;
WORD VolPoints[MAX_ENVPOINTS];
WORD PanPoints[MAX_ENVPOINTS];
WORD PitchPoints[MAX_ENVPOINTS];
BYTE VolEnv[MAX_ENVPOINTS];
BYTE PanEnv[MAX_ENVPOINTS];
BYTE PitchEnv[MAX_ENVPOINTS];
BYTE Keyboard[128];
BYTE NoteMap[128];
BYTE nVolEnv;
BYTE nPanEnv;
BYTE nPitchEnv;
BYTE nVolLoopStart;
BYTE nVolLoopEnd;
BYTE nVolSustainBegin;
BYTE nVolSustainEnd;
BYTE nPanLoopStart;
BYTE nPanLoopEnd;
BYTE nPanSustainBegin;
BYTE nPanSustainEnd;
BYTE nPitchLoopStart;
BYTE nPitchLoopEnd;
BYTE nPitchSustainBegin;
BYTE nPitchSustainEnd;
BYTE nNNA;
BYTE nDCT;
BYTE nDNA;
BYTE nPanSwing;
BYTE nVolSwing;
BYTE nIFC;
BYTE nIFR;
WORD wMidiBank;
BYTE nMidiProgram;
BYTE nMidiChannel;
BYTE nMidiDrumKey;
signed char nPPS;
unsigned char nPPC;
CHAR name[32];
CHAR filename[12];
} INSTRUMENTHEADER;
// Channel Struct
typedef struct _MODCHANNEL
{
// First 32-bytes: Most used mixing information: don't change it
signed char * pCurrentSample;
DWORD nPos;
DWORD nPosLo; // actually 16-bit
LONG nInc; // 16.16
LONG nRightVol;
LONG nLeftVol;
LONG nRightRamp;
LONG nLeftRamp;
// 2nd cache line
DWORD nLength;
DWORD dwFlags;
DWORD nLoopStart;
DWORD nLoopEnd;
LONG nRampRightVol;
LONG nRampLeftVol;
LONG nFilter_Y1, nFilter_Y2, nFilter_Y3, nFilter_Y4;
LONG nFilter_A0, nFilter_B0, nFilter_B1;
LONG nROfs, nLOfs;
LONG nRampLength;
// Information not used in the mixer
signed char * pSample;
LONG nNewRightVol, nNewLeftVol;
LONG nRealVolume, nRealPan;
LONG nVolume, nPan, nFadeOutVol;
LONG nPeriod, nC4Speed, nPortamentoDest;
INSTRUMENTHEADER *pHeader;
MODINSTRUMENT *pInstrument;
DWORD nVolEnvPosition, nPanEnvPosition, nPitchEnvPosition;
DWORD nMasterChn, nVUMeter;
LONG nGlobalVol, nInsVol;
LONG nFineTune, nTranspose;
LONG nPortamentoSlide, nAutoVibDepth;
UINT nAutoVibPos, nVibratoPos, nTremoloPos, nPanbrelloPos;
// 16-bit members
signed short nVolSwing, nPanSwing;
// 8-bit members
BYTE nNote, nNNA;
BYTE nNewNote, nNewIns, nCommand, nArpeggio;
BYTE nOldVolumeSlide, nOldFineVolUpDown;
BYTE nOldPortaUpDown, nOldFinePortaUpDown;
BYTE nOldPanSlide, nOldChnVolSlide;
BYTE nVibratoType, nVibratoSpeed, nVibratoDepth;
BYTE nTremoloType, nTremoloSpeed, nTremoloDepth;
BYTE nPanbrelloType, nPanbrelloSpeed, nPanbrelloDepth;
BYTE nOldCmdEx, nOldVolParam, nOldTempo;
BYTE nOldOffset, nOldHiOffset;
BYTE nCutOff, nResonance;
BYTE nRetrigCount, nRetrigParam;
BYTE nTremorCount, nTremorParam;
BYTE nPatternLoop, nPatternLoopCount;
BYTE nRowNote, nRowInstr;
BYTE nRowVolCmd, nRowVolume;
BYTE nRowCommand, nRowParam;
BYTE nLeftVU, nRightVU;
BYTE nActiveMacro, nPadding;
} MODCHANNEL;
typedef struct _MODCHANNELSETTINGS
{
UINT nPan;
UINT nVolume;
DWORD dwFlags;
UINT nMixPlugin;
char szName[MAX_CHANNELNAME]; // changed from CHAR
} MODCHANNELSETTINGS;
typedef struct _MODCOMMAND
{
BYTE note;
BYTE instr;
BYTE volcmd;
BYTE command;
BYTE vol;
BYTE param;
} MODCOMMAND, *LPMODCOMMAND;
////////////////////////////////////////////////////////////////////
// Mix Plugins
#define MIXPLUG_MIXREADY 0x01 // Set when cleared
class MODPLUG_EXPORT IMixPlugin
{
public:
virtual ~IMixPlugin();
virtual int AddRef() = 0;
virtual int Release() = 0;
virtual void SaveAllParameters() = 0;
virtual void RestoreAllParameters() = 0;
virtual void Process(float *pOutL, float *pOutR, unsigned long nSamples) = 0;
virtual void Init(unsigned long nFreq, int bReset) = 0;
virtual void MidiSend(DWORD dwMidiCode) = 0;
virtual void MidiCommand(UINT nMidiCh, UINT nMidiProg, UINT note, UINT vol) = 0;
};
#define MIXPLUG_INPUTF_MASTEREFFECT 0x01 // Apply to master mix
#define MIXPLUG_INPUTF_BYPASS 0x02 // Bypass effect
#define MIXPLUG_INPUTF_WETMIX 0x04 // Wet Mix (dry added)
typedef struct _SNDMIXPLUGINSTATE
{
DWORD dwFlags; // MIXPLUG_XXXX
LONG nVolDecayL, nVolDecayR; // Buffer click removal
int *pMixBuffer; // Stereo effect send buffer
float *pOutBufferL; // Temp storage for int -> float conversion
float *pOutBufferR;
} SNDMIXPLUGINSTATE, *PSNDMIXPLUGINSTATE;
typedef struct _SNDMIXPLUGININFO
{
DWORD dwPluginId1;
DWORD dwPluginId2;
DWORD dwInputRouting; // MIXPLUG_INPUTF_XXXX
DWORD dwOutputRouting; // 0=mix 0x80+=fx
DWORD dwReserved[4]; // Reserved for routing info
CHAR szName[32];
CHAR szLibraryName[64]; // original DLL name
} SNDMIXPLUGININFO, *PSNDMIXPLUGININFO; // Size should be 128
typedef struct _SNDMIXPLUGIN
{
IMixPlugin *pMixPlugin;
PSNDMIXPLUGINSTATE pMixState;
ULONG nPluginDataSize;
PVOID pPluginData;
SNDMIXPLUGININFO Info;
} SNDMIXPLUGIN, *PSNDMIXPLUGIN;
typedef BOOL (*PMIXPLUGINCREATEPROC)(PSNDMIXPLUGIN);
////////////////////////////////////////////////////////////////////
enum {
MIDIOUT_START=0,
MIDIOUT_STOP,
MIDIOUT_TICK,
MIDIOUT_NOTEON,
MIDIOUT_NOTEOFF,
MIDIOUT_VOLUME,
MIDIOUT_PAN,
MIDIOUT_BANKSEL,
MIDIOUT_PROGRAM,
};
typedef struct MODMIDICFG
{
char szMidiGlb[9*32]; // changed from CHAR
char szMidiSFXExt[16*32]; // changed from CHAR
char szMidiZXXExt[128*32]; // changed from CHAR
} MODMIDICFG, *LPMODMIDICFG;
#define NOTE_MAX 120 //Defines maximum notevalue as well as maximum number of notes.
typedef VOID (* LPSNDMIXHOOKPROC)(int *, unsigned long, unsigned long); // buffer, samples, channels
//==============
class MODPLUG_EXPORT CSoundFile
//==============
{
public: // Static Members
static UINT m_nXBassDepth, m_nXBassRange;
static UINT m_nReverbDepth, m_nReverbDelay, gnReverbType;
static UINT m_nProLogicDepth, m_nProLogicDelay;
static UINT m_nStereoSeparation;
static UINT m_nMaxMixChannels;
static LONG m_nStreamVolume;
static DWORD gdwSysInfo, gdwSoundSetup, gdwMixingFreq, gnBitsPerSample, gnChannels;
static UINT gnAGC, gnVolumeRampSamples, gnVUMeter, gnCPUUsage;
static LPSNDMIXHOOKPROC gpSndMixHook;
static PMIXPLUGINCREATEPROC gpMixPluginCreateProc;
public: // for Editing
MODCHANNEL Chn[MAX_CHANNELS]; // Channels
UINT ChnMix[MAX_CHANNELS]; // Channels to be mixed
MODINSTRUMENT Ins[MAX_SAMPLES]; // Instruments
INSTRUMENTHEADER *Headers[MAX_INSTRUMENTS]; // Instrument Headers
MODCHANNELSETTINGS ChnSettings[MAX_BASECHANNELS]; // Channels settings
MODCOMMAND *Patterns[MAX_PATTERNS]; // Patterns
WORD PatternSize[MAX_PATTERNS]; // Patterns Lengths
BYTE Order[MAX_ORDERS]; // Pattern Orders
MODMIDICFG m_MidiCfg; // Midi macro config table
SNDMIXPLUGIN m_MixPlugins[MAX_MIXPLUGINS]; // Mix plugins
UINT m_nDefaultSpeed, m_nDefaultTempo, m_nDefaultGlobalVolume;
DWORD m_dwSongFlags; // Song flags SONG_XXXX
UINT m_nChannels, m_nMixChannels, m_nMixStat, m_nBufferCount;
UINT m_nType, m_nSamples, m_nInstruments;
UINT m_nTickCount, m_nTotalCount, m_nPatternDelay, m_nFrameDelay;
UINT m_nMusicSpeed, m_nMusicTempo;
UINT m_nNextRow, m_nRow;
UINT m_nPattern,m_nCurrentPattern,m_nNextPattern,m_nRestartPos;
UINT m_nMasterVolume, m_nGlobalVolume, m_nSongPreAmp;
UINT m_nFreqFactor, m_nTempoFactor, m_nOldGlbVolSlide;
LONG m_nMinPeriod, m_nMaxPeriod, m_nRepeatCount, m_nInitialRepeatCount;
DWORD m_nGlobalFadeSamples, m_nGlobalFadeMaxSamples;
UINT m_nMaxOrderPosition;
UINT m_nPatternNames;
LPSTR m_lpszSongComments, m_lpszPatternNames;
char m_szNames[MAX_INSTRUMENTS][32]; // changed from CHAR
CHAR CompressionTable[16];
public:
CSoundFile();
~CSoundFile();
public:
BOOL Create(LPCBYTE lpStream, DWORD dwMemLength=0);
BOOL Destroy();
UINT GetType() const { return m_nType; }
UINT GetNumChannels() const;
UINT GetLogicalChannels() const { return m_nChannels; }
BOOL SetMasterVolume(UINT vol, BOOL bAdjustAGC=FALSE);
UINT GetMasterVolume() const { return m_nMasterVolume; }
UINT GetNumPatterns() const;
UINT GetNumInstruments() const;
UINT GetNumSamples() const { return m_nSamples; }
UINT GetCurrentPos() const;
UINT GetCurrentPattern() const { return m_nPattern; }
UINT GetCurrentOrder() const { return m_nCurrentPattern; }
UINT GetSongComments(LPSTR s, UINT cbsize, UINT linesize=32);
UINT GetRawSongComments(LPSTR s, UINT cbsize, UINT linesize=32);
UINT GetMaxPosition() const;
void SetCurrentPos(UINT nPos);
void SetCurrentOrder(UINT nOrder);
void GetTitle(LPSTR s) const { lstrcpyn(s,m_szNames[0],32); }
LPCSTR GetTitle() const { return m_szNames[0]; }
UINT GetSampleName(UINT nSample,LPSTR s=NULL) const;
UINT GetInstrumentName(UINT nInstr,LPSTR s=NULL) const;
UINT GetMusicSpeed() const { return m_nMusicSpeed; }
UINT GetMusicTempo() const { return m_nMusicTempo; }
DWORD GetLength(BOOL bAdjust, BOOL bTotal=FALSE);
DWORD GetSongTime() { return GetLength(FALSE, TRUE); }
void SetRepeatCount(int n) { m_nRepeatCount = n; m_nInitialRepeatCount = n; }
int GetRepeatCount() const { return m_nRepeatCount; }
BOOL IsPaused() const { return (m_dwSongFlags & SONG_PAUSED) ? TRUE : FALSE; }
void LoopPattern(int nPat, int nRow=0);
void CheckCPUUsage(UINT nCPU);
BOOL SetPatternName(UINT nPat, LPCSTR lpszName);
BOOL GetPatternName(UINT nPat, LPSTR lpszName, UINT cbSize=MAX_PATTERNNAME) const;
// Module Loaders
BOOL ReadXM(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadS3M(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadMod(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadMed(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadMTM(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadSTM(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadIT(LPCBYTE lpStream, DWORD dwMemLength);
BOOL Read669(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadUlt(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadWav(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadDSM(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadFAR(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadAMS(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadAMS2(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadMDL(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadOKT(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadDMF(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadPTM(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadDBM(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadAMF(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadMT2(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadPSM(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadJ2B(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadUMX(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadABC(LPCBYTE lpStream, DWORD dwMemLength);
BOOL TestABC(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadMID(LPCBYTE lpStream, DWORD dwMemLength);
BOOL TestMID(LPCBYTE lpStream, DWORD dwMemLength);
BOOL ReadPAT(LPCBYTE lpStream, DWORD dwMemLength);
BOOL TestPAT(LPCBYTE lpStream, DWORD dwMemLength);
// Save Functions
#ifndef MODPLUG_NO_FILESAVE
UINT WriteSample(FILE *f, MODINSTRUMENT *pins, UINT nFlags, UINT nMaxLen=0);
BOOL SaveXM(LPCSTR lpszFileName, UINT nPacking=0);
BOOL SaveS3M(LPCSTR lpszFileName, UINT nPacking=0);
BOOL SaveMod(LPCSTR lpszFileName, UINT nPacking=0);
BOOL SaveIT(LPCSTR lpszFileName, UINT nPacking=0);
#endif // MODPLUG_NO_FILESAVE
// MOD Convert function
UINT GetBestSaveFormat() const;
UINT GetSaveFormats() const;
void ConvertModCommand(MODCOMMAND *) const;
void S3MConvert(MODCOMMAND *m, BOOL bIT) const;
void S3MSaveConvert(UINT *pcmd, UINT *pprm, BOOL bIT) const;
WORD ModSaveCommand(const MODCOMMAND *m, BOOL bXM) const;
public:
// Real-time sound functions
VOID ResetChannels();
UINT Read(LPVOID lpBuffer, UINT cbBuffer);
UINT CreateStereoMix(int count);
BOOL FadeSong(UINT msec);
BOOL GlobalFadeSong(UINT msec);
UINT GetTotalTickCount() const { return m_nTotalCount; }
VOID ResetTotalTickCount() { m_nTotalCount = 0; }
public:
// Mixer Config
static BOOL InitPlayer(BOOL bReset=FALSE);
static BOOL SetMixConfig(UINT nStereoSeparation, UINT nMaxMixChannels);
static BOOL SetWaveConfig(UINT nRate,UINT nBits,UINT nChannels,BOOL bMMX=FALSE);
static BOOL SetResamplingMode(UINT nMode); // SRCMODE_XXXX
static BOOL IsStereo() { return (gnChannels > 1) ? TRUE : FALSE; }
static DWORD GetSampleRate() { return gdwMixingFreq; }
static DWORD GetBitsPerSample() { return gnBitsPerSample; }
static DWORD InitSysInfo();
static DWORD GetSysInfo() { return gdwSysInfo; }
// AGC
static BOOL GetAGC() { return (gdwSoundSetup & SNDMIX_AGC) ? TRUE : FALSE; }
static void SetAGC(BOOL b);
static void ResetAGC();
static void ProcessAGC(int count);
//GCCFIX -- added these functions back in!
static BOOL SetWaveConfigEx(BOOL bSurround,BOOL bNoOverSampling,BOOL bReverb,BOOL hqido,BOOL bMegaBass,BOOL bNR,BOOL bEQ);
// DSP Effects
static void InitializeDSP(BOOL bReset);
static void ProcessStereoDSP(int count);
static void ProcessMonoDSP(int count);
// [Reverb level 0(quiet)-100(loud)], [delay in ms, usually 40-200ms]
static BOOL SetReverbParameters(UINT nDepth, UINT nDelay);
// [XBass level 0(quiet)-100(loud)], [cutoff in Hz 10-100]
static BOOL SetXBassParameters(UINT nDepth, UINT nRange);
// [Surround level 0(quiet)-100(heavy)] [delay in ms, usually 5-40ms]
static BOOL SetSurroundParameters(UINT nDepth, UINT nDelay);
public:
BOOL ReadNote();
BOOL ProcessRow();
BOOL ProcessEffects();
UINT GetNNAChannel(UINT nChn) const;
void CheckNNA(UINT nChn, UINT instr, int note, BOOL bForceCut);
void NoteChange(UINT nChn, int note, BOOL bPorta=FALSE, BOOL bResetEnv=TRUE);
void InstrumentChange(MODCHANNEL *pChn, UINT instr, BOOL bPorta=FALSE,BOOL bUpdVol=TRUE,BOOL bResetEnv=TRUE);
// Channel Effects
void PortamentoUp(MODCHANNEL *pChn, UINT param);
void PortamentoDown(MODCHANNEL *pChn, UINT param);
void FinePortamentoUp(MODCHANNEL *pChn, UINT param);
void FinePortamentoDown(MODCHANNEL *pChn, UINT param);
void ExtraFinePortamentoUp(MODCHANNEL *pChn, UINT param);
void ExtraFinePortamentoDown(MODCHANNEL *pChn, UINT param);
void TonePortamento(MODCHANNEL *pChn, UINT param);
void Vibrato(MODCHANNEL *pChn, UINT param);
void FineVibrato(MODCHANNEL *pChn, UINT param);
void VolumeSlide(MODCHANNEL *pChn, UINT param);
void PanningSlide(MODCHANNEL *pChn, UINT param);
void ChannelVolSlide(MODCHANNEL *pChn, UINT param);
void FineVolumeUp(MODCHANNEL *pChn, UINT param);
void FineVolumeDown(MODCHANNEL *pChn, UINT param);
void Tremolo(MODCHANNEL *pChn, UINT param);
void Panbrello(MODCHANNEL *pChn, UINT param);
void RetrigNote(UINT nChn, UINT param);
void NoteCut(UINT nChn, UINT nTick);
void KeyOff(UINT nChn);
int PatternLoop(MODCHANNEL *, UINT param);
void ExtendedMODCommands(UINT nChn, UINT param);
void ExtendedS3MCommands(UINT nChn, UINT param);
void ExtendedChannelEffect(MODCHANNEL *, UINT param);
void ProcessMidiMacro(UINT nChn, LPCSTR pszMidiMacro, UINT param=0);
void SetupChannelFilter(MODCHANNEL *pChn, BOOL bReset, int flt_modifier=256) const;
// Low-Level effect processing
void DoFreqSlide(MODCHANNEL *pChn, LONG nFreqSlide);
// Global Effects
void SetTempo(UINT param);
void SetSpeed(UINT param);
void GlobalVolSlide(UINT param);
DWORD IsSongFinished(UINT nOrder, UINT nRow) const;
BOOL IsValidBackwardJump(UINT nStartOrder, UINT nStartRow, UINT nJumpOrder, UINT nJumpRow) const;
// Read/Write sample functions
signed char GetDeltaValue(signed char prev, UINT n) const { return (signed char)(prev + CompressionTable[n & 0x0F]); }
UINT PackSample(int &sample, int next);
BOOL CanPackSample(LPSTR pSample, UINT nLen, UINT nPacking, BYTE *result=NULL);
UINT ReadSample(MODINSTRUMENT *pIns, UINT nFlags, LPCSTR pMemFile, DWORD dwMemLength);
BOOL DestroySample(UINT nSample);
BOOL DestroyInstrument(UINT nInstr);
BOOL IsSampleUsed(UINT nSample);
BOOL IsInstrumentUsed(UINT nInstr);
BOOL RemoveInstrumentSamples(UINT nInstr);
UINT DetectUnusedSamples(BOOL *);
BOOL RemoveSelectedSamples(BOOL *);
void AdjustSampleLoop(MODINSTRUMENT *pIns);
// I/O from another sound file
BOOL ReadInstrumentFromSong(UINT nInstr, CSoundFile *, UINT nSrcInstrument);
BOOL ReadSampleFromSong(UINT nSample, CSoundFile *, UINT nSrcSample);
// Period/Note functions
UINT GetNoteFromPeriod(UINT period) const;
UINT GetPeriodFromNote(UINT note, int nFineTune, UINT nC4Speed) const;
UINT GetFreqFromPeriod(UINT period, UINT nC4Speed, int nPeriodFrac=0) const;
// Misc functions
MODINSTRUMENT *GetSample(UINT n) { return Ins+n; }
void ResetMidiCfg();
UINT MapMidiInstrument(DWORD dwProgram, UINT nChannel, UINT nNote);
BOOL ITInstrToMPT(const void *p, INSTRUMENTHEADER *penv, UINT trkvers);
UINT SaveMixPlugins(FILE *f=NULL, BOOL bUpdate=TRUE);
UINT LoadMixPlugins(const void *pData, UINT nLen);
#ifndef NO_FILTER
DWORD CutOffToFrequency(UINT nCutOff, int flt_modifier=256) const; // [0-255] => [1-10KHz]
#endif
// Static helper functions
public:
static DWORD TransposeToFrequency(int transp, int ftune=0);
static int FrequencyToTranspose(DWORD freq);
static void FrequencyToTranspose(MODINSTRUMENT *psmp);
// System-Dependant functions
public:
static MODCOMMAND *AllocatePattern(UINT rows, UINT nchns);
static signed char* AllocateSample(UINT nbytes);
static void FreePattern(LPVOID pat);
static void FreeSample(LPVOID p);
static UINT Normalize24BitBuffer(LPBYTE pbuffer, UINT cbsizebytes, DWORD lmax24, DWORD dwByteInc);
};
// inline DWORD BigEndian(DWORD x) { return ((x & 0xFF) << 24) | ((x & 0xFF00) << 8) | ((x & 0xFF0000) >> 8) | ((x & 0xFF000000) >> 24); }
// inline WORD BigEndianW(WORD x) { return (WORD)(((x >> 8) & 0xFF) | ((x << 8) & 0xFF00)); }
//////////////////////////////////////////////////////////
// WAVE format information
#pragma pack(1)
// Standard IFF chunks IDs
#define IFFID_FORM 0x4d524f46
#define IFFID_RIFF 0x46464952
#define IFFID_WAVE 0x45564157
#define IFFID_LIST 0x5453494C
#define IFFID_INFO 0x4F464E49
// IFF Info fields
#define IFFID_ICOP 0x504F4349
#define IFFID_IART 0x54524149
#define IFFID_IPRD 0x44525049
#define IFFID_INAM 0x4D414E49
#define IFFID_ICMT 0x544D4349
#define IFFID_IENG 0x474E4549
#define IFFID_ISFT 0x54465349
#define IFFID_ISBJ 0x4A425349
#define IFFID_IGNR 0x524E4749
#define IFFID_ICRD 0x44524349
// Wave IFF chunks IDs
#define IFFID_wave 0x65766177
#define IFFID_fmt 0x20746D66
#define IFFID_wsmp 0x706D7377
#define IFFID_pcm 0x206d6370
#define IFFID_data 0x61746164
#define IFFID_smpl 0x6C706D73
#define IFFID_xtra 0x61727478
typedef struct WAVEFILEHEADER
{
DWORD id_RIFF; // "RIFF"
DWORD filesize; // file length-8
DWORD id_WAVE;
} WAVEFILEHEADER;
typedef struct WAVEFORMATHEADER
{
DWORD id_fmt; // "fmt "
DWORD hdrlen; // 16
WORD format; // 1
WORD channels; // 1:mono, 2:stereo
DWORD freqHz; // sampling freq
DWORD bytessec; // bytes/sec=freqHz*samplesize
WORD samplesize; // sizeof(sample)
WORD bitspersample; // bits per sample (8/16)
} WAVEFORMATHEADER;
typedef struct WAVEDATAHEADER
{
DWORD id_data; // "data"
DWORD length; // length of data
} WAVEDATAHEADER;
typedef struct WAVESMPLHEADER
{
// SMPL
DWORD smpl_id; // "smpl" -> 0x6C706D73
DWORD smpl_len; // length of smpl: 3Ch (54h with sustain loop)
DWORD dwManufacturer;
DWORD dwProduct;
DWORD dwSamplePeriod; // 1000000000/freqHz
DWORD dwBaseNote; // 3Ch = C-4 -> 60 + RelativeTone
DWORD dwPitchFraction;
DWORD dwSMPTEFormat;
DWORD dwSMPTEOffset;
DWORD dwSampleLoops; // number of loops
DWORD cbSamplerData;
} WAVESMPLHEADER;
typedef struct SAMPLELOOPSTRUCT
{
DWORD dwIdentifier;
DWORD dwLoopType; // 0=normal, 1=bidi
DWORD dwLoopStart;
DWORD dwLoopEnd; // Byte offset ?
DWORD dwFraction;
DWORD dwPlayCount; // Loop Count, 0=infinite
} SAMPLELOOPSTRUCT;
typedef struct WAVESAMPLERINFO
{
WAVESMPLHEADER wsiHdr;
SAMPLELOOPSTRUCT wsiLoops[2];
} WAVESAMPLERINFO;
typedef struct WAVELISTHEADER
{
DWORD list_id; // "LIST" -> 0x5453494C
DWORD list_len;
DWORD info; // "INFO"
} WAVELISTHEADER;
typedef struct WAVEEXTRAHEADER
{
DWORD xtra_id; // "xtra" -> 0x61727478
DWORD xtra_len;
DWORD dwFlags;
WORD wPan;
WORD wVolume;
WORD wGlobalVol;
WORD wReserved;
BYTE nVibType;
BYTE nVibSweep;
BYTE nVibDepth;
BYTE nVibRate;
} WAVEEXTRAHEADER;
#pragma pack()
///////////////////////////////////////////////////////////
// Low-level Mixing functions
#define MIXBUFFERSIZE 512
#define MIXING_ATTENUATION 4
#define MIXING_CLIPMIN (-0x08000000)
#define MIXING_CLIPMAX (0x07FFFFFF)
#define VOLUMERAMPPRECISION 12
#define FADESONGDELAY 100
#define EQ_BUFFERSIZE (MIXBUFFERSIZE)
#define AGC_PRECISION 9
#define AGC_UNITY (1 << AGC_PRECISION)
// Calling conventions
#ifdef MSC_VER
#define MPPASMCALL __cdecl
#define MPPFASTCALL __fastcall
#else
#define MPPASMCALL
#define MPPFASTCALL
#endif
#define MOD2XMFineTune(k) ((int)( (signed char)((k)<<4) ))
#define XM2MODFineTune(k) ((int)( (k>>4)&0x0f ))
int _muldiv(long a, long b, long c);
int _muldivr(long a, long b, long c);
// Byte swapping functions from the GNU C Library and libsdl
/* Swap bytes in 16 bit value. */
#ifdef __GNUC__
# define bswap_16(x) \
(__extension__ \
({ unsigned short int __bsx = (x); \
((((__bsx) >> 8) & 0xff) | (((__bsx) & 0xff) << 8)); }))
#else
static __inline unsigned short int
bswap_16 (unsigned short int __bsx)
{
return ((((__bsx) >> 8) & 0xff) | (((__bsx) & 0xff) << 8));
}
#endif
/* Swap bytes in 32 bit value. */
#ifdef __GNUC__
# define bswap_32(x) \
(__extension__ \
({ unsigned int __bsx = (x); \
((((__bsx) & 0xff000000) >> 24) | (((__bsx) & 0x00ff0000) >> 8) | \
(((__bsx) & 0x0000ff00) << 8) | (((__bsx) & 0x000000ff) << 24)); }))
#else
static __inline unsigned int
bswap_32 (unsigned int __bsx)
{
return ((((__bsx) & 0xff000000) >> 24) | (((__bsx) & 0x00ff0000) >> 8) |
(((__bsx) & 0x0000ff00) << 8) | (((__bsx) & 0x000000ff) << 24));
}
#endif
#if (defined ARM) && (defined _WIN32_WCE)
static __inline unsigned short int
ARM_get16(const void *data)
{
unsigned short int s;
memcpy(&s,data,sizeof(s));
return s;
}
static __inline unsigned int
ARM_get32(const void *data)
{
unsigned int s;
memcpy(&s,data,sizeof(s));
return s;
}
#define bswapLE16(X) ARM_get16(&X)
#define bswapLE32(X) ARM_get32(&X)
#define bswapBE16(X) bswap_16(ARM_get16(&X))
#define bswapBE32(X) bswap_32(ARM_get32(&X))
// From libsdl
#elif defined(WORDS_BIGENDIAN) && WORDS_BIGENDIAN
#define bswapLE16(X) bswap_16(X)
#define bswapLE32(X) bswap_32(X)
#define bswapBE16(X) (X)
#define bswapBE32(X) (X)
#else
#define bswapLE16(X) (X)
#define bswapLE32(X) (X)
#define bswapBE16(X) bswap_16(X)
#define bswapBE32(X) bswap_32(X)
#endif
#endif