cog/Audio/Output
Christopher Snowhill 11413ef3db [FreeSurround] The rest of the implementation
This is the code that actually needs to be added to make it process
audio. This insertion makes the whole app crash when processing audio at
all. Weirdly, simply reverting these two files makes the audio code work
again. I can't explain it.

Also, commenting out CMAudioFormatDescriptionCreate makes it work, too.
There's something weird going on with that function.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-14 01:47:02 -07:00
..
FSurroundFilter.h [FreeSurround] Experimental implementation code 2022-07-14 01:47:01 -07:00
FSurroundFilter.mm [FreeSurround] Experimental implementation code 2022-07-14 01:47:01 -07:00
HeadphoneFilter.h [Headphone Filter] Minor changes 2022-07-11 14:38:52 -07:00
HeadphoneFilter.mm [Headphone Filter] Minor changes 2022-07-11 14:38:52 -07:00
OutputAVFoundation.h [FreeSurround] The rest of the implementation 2022-07-14 01:47:02 -07:00
OutputAVFoundation.m [FreeSurround] The rest of the implementation 2022-07-14 01:47:02 -07:00