cog/Frameworks/GME/vgmplay/chips/pokey.h

100 lines
3.0 KiB
C

/*****************************************************************************
*
* POKEY chip emulator 4.3
* Copyright Nicola Salmoria and the MAME Team
*
* Based on original info found in Ron Fries' Pokey emulator,
* with additions by Brad Oliver, Eric Smith and Juergen Buchmueller.
* paddle (a/d conversion) details from the Atari 400/800 Hardware Manual.
* Polynome algorithms according to info supplied by Perry McFarlane.
*
* This code is subject to the MAME license, which besides other
* things means it is distributed as is, no warranties whatsoever.
* For more details read mame.txt that comes with MAME.
*
*****************************************************************************/
#pragma once
//#include "devlegcy.h"
/* CONSTANT DEFINITIONS */
/* POKEY WRITE LOGICALS */
#define AUDF1_C 0x00
#define AUDC1_C 0x01
#define AUDF2_C 0x02
#define AUDC2_C 0x03
#define AUDF3_C 0x04
#define AUDC3_C 0x05
#define AUDF4_C 0x06
#define AUDC4_C 0x07
#define AUDCTL_C 0x08
#define STIMER_C 0x09
#define SKREST_C 0x0A
#define POTGO_C 0x0B
#define SEROUT_C 0x0D
#define IRQEN_C 0x0E
#define SKCTL_C 0x0F
/* POKEY READ LOGICALS */
#define POT0_C 0x00
#define POT1_C 0x01
#define POT2_C 0x02
#define POT3_C 0x03
#define POT4_C 0x04
#define POT5_C 0x05
#define POT6_C 0x06
#define POT7_C 0x07
#define ALLPOT_C 0x08
#define KBCODE_C 0x09
#define RANDOM_C 0x0A
#define SERIN_C 0x0D
#define IRQST_C 0x0E
#define SKSTAT_C 0x0F
/* exact 1.79 MHz clock freq (of the Atari 800 that is) */
#define FREQ_17_EXACT 1789790
/*****************************************************************************
* pot0_r to pot7_r:
* Handlers for reading the pot values. Some Atari games use
* ALLPOT to return dipswitch settings and other things.
* serin_r, serout_w, interrupt_cb:
* New function pointers for serial input/output and a interrupt callback.
*****************************************************************************/
/*typedef struct _pokey_interface pokey_interface;
struct _pokey_interface
{
devcb_read8 pot_r[8];
devcb_read8 allpot_r;
devcb_read8 serin_r;
devcb_write8 serout_w;
void (*interrupt_cb)(device_t *device, int mask);
};*/
void pokey_update(void *chip, stream_sample_t **outputs, int samples);
int device_start_pokey(void **chip, int clock);
void device_stop_pokey(void *chip);
void device_reset_pokey(void *chip);
//READ8_DEVICE_HANDLER( pokey_r );
//WRITE8_DEVICE_HANDLER( pokey_w );
UINT8 pokey_r(void *chip, offs_t offset);
void pokey_w(void *chip, offs_t offset, UINT8 data);
/* fix me: eventually this should be a single device with pokey subdevices */
//READ8_HANDLER( quad_pokey_r );
//WRITE8_HANDLER( quad_pokey_w );
/*void pokey_serin_ready (device_t *device, int after);
void pokey_break_w (device_t *device, int shift);
void pokey_kbcode_w (device_t *device, int kbcode, int make);*/
void pokey_set_mute_mask(void *chip, UINT32 MuteMask);
//DECLARE_LEGACY_SOUND_DEVICE(POKEY, pokey);