cog/Frameworks/libsidplay/sidplay-residfp-code/libsidplayfp/src/builders/resid-builder/resid-emu.h

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2.0 KiB
C++

/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2015 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2007-2010 Antti Lankila
* Copyright 2001 Simon White
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef RESID_EMU_H
#define RESID_EMU_H
#include <stdint.h>
#include "sidplayfp/SidConfig.h"
#include "sidemu.h"
#include "Event.h"
#include "resid/sid.h"
#include "sidcxx11.h"
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
namespace libsidplayfp
{
class ReSID final : public sidemu
{
private:
reSID::SID &m_sid;
uint8_t m_voiceMask;
public:
static const char* getCredits();
public:
ReSID(sidbuilder *builder);
~ReSID();
bool getStatus() const { return m_status; }
uint8_t read(uint_least8_t addr) override;
void write(uint_least8_t addr, uint8_t data) override;
// c64sid functions
void reset(uint8_t volume) override;
// Standard SID emu functions
void clock() override;
void sampling(float systemclock, float freq,
SidConfig::sampling_method_t method, bool fast) override;
void voice(unsigned int num, bool mute) override;
void model(SidConfig::sid_model_t model) override;
// Specific to resid
void bias(double dac_bias);
void filter(bool enable);
};
}
#endif // RESID_EMU_H