cog/Frameworks/libsidplay/sidplay-residfp-code/libsidplayfp/src/c64/CIA/tod.cpp

224 lines
6.0 KiB
C++

/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2014 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2009-2014 VICE Project
* Copyright 2007-2010 Antti Lankila
* Copyright 2000 Simon White
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "tod.h"
#include <cstring>
#include "mos6526.h"
namespace libsidplayfp
{
void Tod::reset()
{
cycles = 0;
memset(clock, 0, sizeof(clock));
clock[HOURS] = 1; // the most common value
memcpy(latch, clock, sizeof(latch));
memset(alarm, 0, sizeof(alarm));
isLatched = false;
isStopped = true;
eventScheduler.schedule(*this, 0, EVENT_CLOCK_PHI1);
}
uint8_t Tod::read(uint_least8_t reg)
{
// TOD clock is latched by reading Hours, and released
// upon reading Tenths of Seconds. The counter itself
// keeps ticking all the time.
// Also note that this latching is different from the input one.
if (!isLatched)
memcpy(latch, clock, sizeof(latch));
if (reg == TENTHS)
isLatched = false;
else if (reg == HOURS)
isLatched = true;
return latch[reg];
}
void Tod::write(uint_least8_t reg, uint8_t data)
{
switch (reg)
{
case TENTHS: // Time Of Day clock 1/10 s
data &= 0x0f;
break;
case SECONDS: // Time Of Day clock sec
// deliberate run on
case MINUTES: // Time Of Day clock min
data &= 0x7f;
break;
case HOURS: // Time Of Day clock hour
// force bits 6-5 = 0
data &= 0x9f;
// Flip AM/PM on hour 12
// Flip AM/PM only when writing time, not when writing alarm
if ((data & 0x1f) == 0x12 && !(crb & 0x80))
data ^= 0x80;
break;
}
bool changed = false;
if (crb & 0x80)
{
// set alarm
if (alarm[reg] != data)
{
changed = true;
alarm[reg] = data;
}
}
else
{
// set time
if (reg == TENTHS)
{
// apparently the tickcounter is reset to 0 when the clock
// is not running and then restarted by writing to the 10th
// seconds register.
if (isStopped)
{
cycles = 0;
isStopped = false;
}
}
else if (reg == HOURS)
{
isStopped = true;
}
if (clock[reg] != data)
{
changed = true;
clock[reg] = data;
}
}
// check alarm
if (changed)
{
checkAlarm();
}
}
void Tod::event()
{
// Reload divider according to 50/60 Hz flag
// Only performed on expiry according to Frodo
cycles += period * (cra & 0x80 ? 5 : 6);
// Fixed precision 25.7
eventScheduler.schedule(*this, (unsigned int)(cycles >> 7));
cycles &= 0x7F; // Just keep the decimal part
if (!isStopped)
{
// advance the counters.
// - individual counters are all 4 bit
uint8_t t0 = clock[TENTHS] & 0x0f;
uint8_t t1 = clock[SECONDS] & 0x0f;
uint8_t t2 = (clock[SECONDS] >> 4) & 0x0f;
uint8_t t3 = clock[MINUTES] & 0x0f;
uint8_t t4 = (clock[MINUTES] >> 4) & 0x0f;
uint8_t t5 = clock[HOURS] & 0x0f;
uint8_t t6 = (clock[HOURS] >> 4) & 0x01;
uint8_t pm = clock[HOURS] & 0x80;
// tenth seconds (0-9)
t0 = (t0 + 1) & 0x0f;
if (t0 == 10)
{
t0 = 0;
// seconds (0-59)
t1 = (t1 + 1) & 0x0f; // x0...x9
if (t1 == 10)
{
t1 = 0;
t2 = (t2 + 1) & 0x07; // 0x...5x
if (t2 == 6)
{
t2 = 0;
// minutes (0-59)
t3 = (t3 + 1) & 0x0f; // x0...x9
if (t3 == 10)
{
t3 = 0;
t4 = (t4 + 1) & 0x07; // 0x...5x
if (t4 == 6)
{
t4 = 0;
// hours (1-12)
t5 = (t5 + 1) & 0x0f;
if (t6)
{
// toggle the am/pm flag when going from 11 to 12 (!)
if (t5 == 2)
{
pm ^= 0x80;
}
// wrap 12h -> 1h (FIXME: when hour became x3 ?)
else if (t5 == 3)
{
t5 = 1;
t6 = 0;
}
}
else
{
if (t5 == 10)
{
t5 = 0;
t6 = 1;
}
}
}
}
}
}
}
clock[TENTHS] = t0;
clock[SECONDS] = t1 | (t2 << 4);
clock[MINUTES] = t3 | (t4 << 4);
clock[HOURS] = t5 | (t6 << 4) | pm;
checkAlarm();
}
}
void Tod::checkAlarm()
{
if (!memcmp(alarm, clock, sizeof(alarm)))
{
parent.todInterrupt();
}
}
}