cog/Frameworks/MAD/Files/msvc++/libmad.dsp

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# Microsoft Developer Studio Project File - Name="libmad" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libmad - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libmad.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libmad.mak" CFG="libmad - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libmad - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libmad - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "libmad - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "." /D "NDEBUG" /D "FPM_INTEL" /D "WIN32" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /D "ASO_ZEROCHECK" /FD /c
# SUBTRACT CPP /YX
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# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "libmad - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
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# PROP Use_MFC 0
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# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /Gm /GX /ZI /Od /I "." /D "FPM_DEFAULT" /D "_LIB" /D "HAVE_CONFIG_H" /D "ASO_ZEROCHECK" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "libmad - Win32 Release"
# Name "libmad - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "c"
# Begin Source File
SOURCE=..\bit.c
# End Source File
# Begin Source File
SOURCE=..\decoder.c
# End Source File
# Begin Source File
SOURCE=..\fixed.c
# End Source File
# Begin Source File
SOURCE=..\frame.c
# End Source File
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SOURCE=..\huffman.c
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# Begin Source File
SOURCE=..\layer12.c
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SOURCE=..\layer3.c
# End Source File
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SOURCE=..\stream.c
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SOURCE=..\synth.c
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SOURCE=..\timer.c
# End Source File
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SOURCE=..\version.c
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SOURCE=..\bit.h
# End Source File
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SOURCE=.\config.h
# End Source File
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SOURCE=..\decoder.h
# End Source File
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SOURCE=..\fixed.h
# End Source File
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SOURCE=..\frame.h
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SOURCE=..\global.h
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SOURCE=..\layer12.h
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SOURCE=..\layer3.h
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SOURCE=..\stream.h
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SOURCE=..\rq_table.dat
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SOURCE=..\sf_table.dat
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# End Target
# End Project