31 lines
621 B
C++
31 lines
621 B
C++
/*
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* SSEQ Player - SDAT SWAR (Wave Archive) structures
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* By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com]
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* Last modification on 2014-09-08
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*
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* Nintendo DS Nitro Composer (SDAT) Specification document found at
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* http://www.feshrine.net/hacking/doc/nds-sdat.html
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*/
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#pragma once
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#include <map>
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#include "SWAV.h"
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#include "INFOEntry.h"
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#include "common.h"
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/*
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* The size has been left out of this structure as it is unused by this player.
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*/
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struct SWAR
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{
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std::string filename;
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std::map<uint32_t, SWAV> swavs;
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INFOEntryWAVEARC info;
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SWAR(const std::string &fn = "");
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void Read(PseudoFile &file);
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};
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