cog/Audio/Chain
Christopher Snowhill d7418c3b33 [Cog Audio] Rename Semaphore.h to CogSemaphore.h
This magically fixes the stupid header maps that were pulling the system
semaphore.h into Swift projects, when they shouldn't have been doing
that in the first place. This is the same reason that the FLAC library
has its assert.h renamed to FLAC_assert.h.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-08-05 22:18:30 -07:00
..
AudioChunk.h [FreeSurround] Further improvements 2022-07-14 03:35:09 -07:00
AudioChunk.m [FreeSurround] Further improvements 2022-07-14 03:35:09 -07:00
BufferChain.h Replace Core Audio output with Core Media runtime 2022-06-23 23:22:41 -07:00
BufferChain.m Replace Core Audio output with Core Media runtime 2022-06-23 23:22:41 -07:00
ChunkList.h [Cog Audio] Rename Semaphore.h to CogSemaphore.h 2022-08-05 22:18:30 -07:00
ChunkList.m [Chunk List Converter] Fix repeated initialization 2022-07-19 23:05:59 -07:00
ConverterNode.h [Audio Processing] Move float32 converter 2022-07-14 01:46:54 -07:00
ConverterNode.m [Audio Processing] Move float32 converter 2022-07-14 01:46:54 -07:00
Downmix.h Replace Core Audio output with Core Media runtime 2022-06-23 23:22:41 -07:00
Downmix.m [Downmixer] Only downmix to stereo if not stereo 2022-07-10 15:21:57 -07:00
InputNode.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
InputNode.m [Audio API] Repair the damage to the input chain 2022-07-10 16:24:08 -07:00
Node.h [Cog Audio] Rename Semaphore.h to CogSemaphore.h 2022-08-05 22:18:30 -07:00
Node.m Significantly reduce stack memory usage 2022-07-14 17:28:46 -07:00
OutputNode.h [Audio Output] Play last track and stop correctly 2022-06-25 06:42:56 -07:00
OutputNode.m [Audio Output] Greatly improve sample rate changes 2022-07-15 03:34:10 -07:00