..
AudioChunk.h
[FreeSurround] Further improvements
2022-07-14 03:35:09 -07:00
AudioChunk.m
[FreeSurround] Further improvements
2022-07-14 03:35:09 -07:00
BufferChain.h
Replace Core Audio output with Core Media runtime
2022-06-23 23:22:41 -07:00
BufferChain.m
Replace Core Audio output with Core Media runtime
2022-06-23 23:22:41 -07:00
ChunkList.h
[Cog Audio] Rename Semaphore.h to CogSemaphore.h
2022-08-05 22:18:30 -07:00
ChunkList.m
[Chunk List Converter] Fix repeated initialization
2022-07-19 23:05:59 -07:00
ConverterNode.h
[Audio Processing] Move float32 converter
2022-07-14 01:46:54 -07:00
ConverterNode.m
[Audio Processing] Move float32 converter
2022-07-14 01:46:54 -07:00
Downmix.h
Replace Core Audio output with Core Media runtime
2022-06-23 23:22:41 -07:00
Downmix.m
[Downmixer] Only downmix to stereo if not stereo
2022-07-10 15:21:57 -07:00
InputNode.h
Reformat my own source code with clang-format
2022-02-06 21:49:27 -08:00
InputNode.m
[Audio API] Repair the damage to the input chain
2022-07-10 16:24:08 -07:00
Node.h
[Cog Audio] Rename Semaphore.h to CogSemaphore.h
2022-08-05 22:18:30 -07:00
Node.m
Significantly reduce stack memory usage
2022-07-14 17:28:46 -07:00
OutputNode.h
[Audio Output] Play last track and stop correctly
2022-06-25 06:42:56 -07:00
OutputNode.m
[Audio Output] Greatly improve sample rate changes
2022-07-15 03:34:10 -07:00