cog/Audio
Chris Moeller 7af4e94b03 Removed signature application from individual projects and added --deep option to the main app project 2013-10-22 18:41:57 -07:00
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Chain Through a bit of ugliness and interface exposure, the InputNode will now pause the OutputNode while it is making the decoder seek, which prevents cases of the output continuing to run for seconds at a time during a slow seek operation by decoders such as HighlyComplete 2013-10-20 22:04:09 -07:00
CogAudio.xcodeproj Removed signature application from individual projects and added --deep option to the main app project 2013-10-22 18:41:57 -07:00
Output mamburu: Fixed crashes when seeking near the end of stream 2013-10-12 13:52:58 -07:00
ThirdParty Now handling a race condition where the buffer is emptied between where it is read and where it is told how much has been read from it 2013-10-13 05:59:19 -07:00
Utils mamburu: Fixed crashes when seeking near the end of stream 2013-10-12 13:52:58 -07:00
AudioContainer.h Added AudioContainer plugin and made pls and m3u loaders that use it. 2007-10-09 01:20:46 +00:00
AudioContainer.m Added AudioContainer plugin and made pls and m3u loaders that use it. 2007-10-09 01:20:46 +00:00
AudioDecoder.h Added mime type support. 2007-10-14 18:12:15 +00:00
AudioDecoder.m Added mime type support. 2007-10-14 18:12:15 +00:00
AudioMetadataReader.h Merged with cog-audio-framework branch. Cog now uses plugins. 2007-02-24 20:36:27 +00:00
AudioMetadataReader.m Added AudioContainer plugin and made pls and m3u loaders that use it. 2007-10-09 01:20:46 +00:00
AudioMetadataWriter.h 2008-12-15 10:34:45 +00:00
AudioMetadataWriter.m 2008-12-15 10:34:45 +00:00
AudioPlayer.h Implemented pause on startup 2013-10-12 19:16:47 -07:00
AudioPlayer.m Implemented pause on startup 2013-10-12 19:16:47 -07:00
AudioPropertiesReader.h Merged with cog-audio-framework branch. Cog now uses plugins. 2007-02-24 20:36:27 +00:00
AudioPropertiesReader.m Added AudioContainer plugin and made pls and m3u loaders that use it. 2007-10-09 01:20:46 +00:00
AudioSource.h Added AudioContainer plugin and made pls and m3u loaders that use it. 2007-10-09 01:20:46 +00:00
AudioSource.m Added AudioContainer plugin and made pls and m3u loaders that use it. 2007-10-09 01:20:46 +00:00
CogAudio_Prefix.pch Merged with cog-audio-framework branch. Cog now uses plugins. 2007-02-24 20:36:27 +00:00
CogDecoderMulti.h Implemented support for multiple decoders per file name extension, with a floating point priority control per interface. In the event that more than one input is registered to a given extension, and we match that extension, it will be passed off to an instance of the multi-decoder wrapper, which will try opening the file with all of the decoders in order of priority, until either one of them accepts it, or all of them have failed. This paves the way for adding a VGMSTREAM input, so I can give it a very low priority, since it has several formats that are verified by file name extension only. All current inputs have been given a priority of 1.0, except for CoreAudio, which was given a priority of 0.5, because it contains an MP3 and AC3 decoders that I'd rather not use if I don't have to. 2013-10-21 10:54:11 -07:00
CogDecoderMulti.m Whoops, fixed observer handling 2013-10-21 11:24:48 -07:00
Helper.h Added better tooltip feedback. 2009-02-09 05:53:38 +00:00
Helper.m Added better tooltip feedback. 2009-02-09 05:53:38 +00:00
Info.plist Corrected bundle identifiers 2013-10-10 04:28:04 -07:00
Plugin.h Implemented support for multiple decoders per file name extension, with a floating point priority control per interface. In the event that more than one input is registered to a given extension, and we match that extension, it will be passed off to an instance of the multi-decoder wrapper, which will try opening the file with all of the decoders in order of priority, until either one of them accepts it, or all of them have failed. This paves the way for adding a VGMSTREAM input, so I can give it a very low priority, since it has several formats that are verified by file name extension only. All current inputs have been given a priority of 1.0, except for CoreAudio, which was given a priority of 0.5, because it contains an MP3 and AC3 decoders that I'd rather not use if I don't have to. 2013-10-21 10:54:11 -07:00
PluginController.h Removed singleton nonsense. 2008-03-03 02:18:27 +00:00
PluginController.m Implemented support for multiple decoders per file name extension, with a floating point priority control per interface. In the event that more than one input is registered to a given extension, and we match that extension, it will be passed off to an instance of the multi-decoder wrapper, which will try opening the file with all of the decoders in order of priority, until either one of them accepts it, or all of them have failed. This paves the way for adding a VGMSTREAM input, so I can give it a very low priority, since it has several formats that are verified by file name extension only. All current inputs have been given a priority of 1.0, except for CoreAudio, which was given a priority of 0.5, because it contains an MP3 and AC3 decoders that I'd rather not use if I don't have to. 2013-10-21 10:54:11 -07:00
Status.h Fixed up fading logic. 2009-02-28 13:19:26 -08:00