612 lines
12 KiB
Objective-C
612 lines
12 KiB
Objective-C
//
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// PlaylistController.m
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// Cog
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//
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// Created by Vincent Spader on 3/18/05.
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// Copyright 2005 Vincent Spader All rights reserved.
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//
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#import "PlaylistController.h"
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#import "PlaylistEntry.h"
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#import "Shuffle.h"
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@implementation PlaylistController
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#define SHUFFLE_HISTORY_SIZE 100
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- (id)initWithCoder:(NSCoder *)decoder
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{
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self = [super initWithCoder:decoder];
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if (self)
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{
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acceptableFileTypes = [[NSArray alloc] initWithObjects:@"shn",@"wv",@"ogg",@"wav",@"mpc",@"flac",@"ape",@"mp3",@"aiff",@"aif",@"aac",nil];
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acceptablePlaylistTypes = [[NSArray alloc] initWithObjects:@"playlist",nil];
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shuffleList = [[NSMutableArray alloc] init];
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// DBLog(@"DAH BUTTER CHORNAR: %@", history);
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}
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return self;
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}
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- (void)awakeFromNib
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{
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[super awakeFromNib];
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}
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- (int)insertFile:(NSString *)filename atIndex:(int)index
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{
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if ([acceptableFileTypes containsObject:[[filename pathExtension] lowercaseString]] && [[NSFileManager defaultManager] fileExistsAtPath:filename])
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{
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PlaylistEntry *pe = [[PlaylistEntry alloc] init];
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[pe setFilename:filename]; //Setfilename takes car of opening the soundfile..cheap hack, but works for now
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[pe setIndex:index];
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[pe readTags];
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[pe readInfo];
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[self insertObject:pe atArrangedObjectIndex:index];
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[pe release];
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return 1;
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}
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return 0;
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}
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- (int)insertPath:(NSString *)path atIndex:(int)index
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{
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BOOL isDir;
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NSFileManager *manager;
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manager = [NSFileManager defaultManager];
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DBLog(@"Checking if path is a directory: %@", path);
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if ([manager fileExistsAtPath:path isDirectory:&isDir] && isDir == YES)
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{
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DBLog(@"path is directory");
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int count;
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int j;
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NSArray *subpaths;
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count = 0;
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subpaths = [manager subpathsAtPath:path];
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DBLog(@"Subpaths: %@", subpaths);
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for (j = 0; j < [subpaths count]; j++)
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{
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NSString *filepath;
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filepath = [NSString pathWithComponents:[NSArray arrayWithObjects:path,[subpaths objectAtIndex:j],nil]];
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count += [self insertFile:filepath atIndex:index+count];
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}
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return count;
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}
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else
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{
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// DBLog(@"Adding fiiiiile: %@", path);
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DBLog(@"path is a file");
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return [self insertFile:path atIndex:index];
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}
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}
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- (int)insertPaths:(NSArray *)paths atIndex:(int)index sort:(BOOL)sort
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{
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NSArray *sortedFiles;
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int count;
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int i;
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if (!paths)
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return 0;
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if (index < 0)
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index = 0;
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count = 0;
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DBLog(@"Sorting paths");
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if (sort == YES)
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{
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sortedFiles = [paths sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)];
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}
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else
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{
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sortedFiles = paths;
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}
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DBLog(@"Paths sorted: %@", sortedFiles);
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for(i=0; i < [sortedFiles count]; i++)
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{
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int j;
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NSString *f;
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f = [sortedFiles objectAtIndex:i];
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DBLog(@"Inserting path");
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j = [self insertPath:f atIndex:(index+count)];
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// DBLog(@"Number added: %i", j);
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count+=j;
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}
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if (shuffle == YES)
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[self resetShuffleList];
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[self setSelectionIndex:index];
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[self updateTotalTime];
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return count;
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}
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- (int)addFile:(NSString *)filename
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{
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return [self insertFile:filename atIndex:[[self arrangedObjects] count]];
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}
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- (int)addPath:(NSString *)path
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{
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return [self insertPath:path atIndex:[[self arrangedObjects] count]];
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}
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- (int)addPaths:(NSArray *)paths sort:(BOOL)sort
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{
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return [self insertPaths:paths atIndex:[[self arrangedObjects] count] sort:sort];
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}
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- (NSArray *)acceptableFileTypes
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{
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return acceptableFileTypes;
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}
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- (BOOL)tableView:(NSTableView*)tv
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acceptDrop:(id <NSDraggingInfo>)info
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row:(int)row
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dropOperation:(NSTableViewDropOperation)op
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{
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int i;
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[super tableView:tv acceptDrop:info row:row dropOperation:op];
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if ([info draggingSource] == tableView)
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{
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//DNDArrayController handles moving...still need to update the uhm...indices
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NSLog(@"Archive stuff");
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NSArray *rows = [NSKeyedUnarchiver unarchiveObjectWithData:[[info draggingPasteboard] dataForType: MovedRowsType]];
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NSLog(@"Whatever");
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NSIndexSet *indexSet = [self indexSetFromRows:rows];
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int firstIndex = [indexSet firstIndex];
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if (firstIndex > row)
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{
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i = row;
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}
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else
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{
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i = firstIndex;
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}
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[self updateIndexesFromRow:i];
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return YES;
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}
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if (row < 0)
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row = 0;
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NSArray *files = [[info draggingPasteboard] propertyListForType:NSFilenamesPboardType];
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[self insertPaths:files atIndex:row sort:YES];
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[self updateIndexesFromRow:row];
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[self updateTotalTime];
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if (shuffle == YES)
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[self resetShuffleList];
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return YES;
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}
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- (void)updateTotalTime
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{
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double tt=0;
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NSEnumerator *enumerator = [[self content] objectEnumerator];
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PlaylistEntry* pe;
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while (pe = [enumerator nextObject]) {
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NSLog(@"Updating :%i", pe);
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NSLog(@"Updating :%@", pe);
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tt += [pe length];
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NSLog(@"UpdateD");
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}
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int sec = (int)(tt/1000.0);
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[self setTotalTimeDisplay:[NSString stringWithFormat:@"%i:%02i",sec/60, sec%60]];
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}
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- (void)setTotalTimeDisplay:(NSString *)ttd
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{
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[ttd retain];
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[totalTimeDisplay release];
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totalTimeDisplay = ttd;
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NSLog(@"Displaying: %@", ttd);
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}
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- (NSString *)totalTimeDisplay;
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{
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return totalTimeDisplay;
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}
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- (void)updateIndexesFromRow:(int) row
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{
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// DBLog(@"UPDATE INDEXES: %i", row);
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int j;
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for (j = row; j < [[self content] count]; j++)
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{
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PlaylistEntry *p;
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p = [[self content] objectAtIndex:j];
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[p setIndex:j];
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}
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}
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- (void)removeObjectsAtArrangedObjectIndexes:(NSIndexSet *)indexes
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{
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unsigned int *indexBuffer;
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NSMutableArray *a = [[NSMutableArray alloc] init];
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int i;
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//10.3 fix
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indexBuffer = malloc([indexes count]*sizeof(unsigned int));
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[indexes getIndexes:indexBuffer maxCount:[indexes count] inIndexRange:nil];
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for (i = 0; i < [indexes count]; i++)
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{
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NSLog(@"REMOVING FROM INDEX: %i", indexBuffer[i]);
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[a addObject:[[self arrangedObjects] objectAtIndex:(indexBuffer[i])]];
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}
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// a = [[self arrangedObjects] objectsAtIndexes:indexes]; //10.4 only
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if ([a containsObject:currentEntry])
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{
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[currentEntry setIndex:-1];
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}
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[super removeObjectsAtArrangedObjectIndexes:indexes];
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[self updateIndexesFromRow:[indexes firstIndex]];
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[self updateTotalTime];
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if (shuffle == YES)
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[self resetShuffleList];
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[a release];
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}
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- (IBAction)takeShuffleFromObject:(id)sender
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{
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if( [sender respondsToSelector: @selector(boolValue)] )
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[self setShuffle: [sender boolValue]];
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else
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[self setShuffle: [sender state]];
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}
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- (IBAction)takeRepeatFromObject:(id)sender
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{
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if( [sender respondsToSelector: @selector(boolValue)] )
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[self setRepeat: [sender boolValue]];
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else
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[self setRepeat: [sender state]];
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}
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- (PlaylistEntry *)entryAtIndex:(int)i
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{
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if (i < 0)
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{
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if (repeat == YES)
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i += [[self arrangedObjects] count];
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else
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return nil;
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}
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else if (i >= [[self arrangedObjects] count])
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{
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if (repeat == YES)
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i -= [[self arrangedObjects] count];
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else
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return nil;
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}
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return [[self arrangedObjects] objectAtIndex:i];
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}
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- (PlaylistEntry *)shuffledEntryAtIndex:(int)i
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{
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// NSLog(@"SHUFFLE: %i %i %i %i", i, shuffleIndex, offset, [shuffleList count]);
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while (i < 0)
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{
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if (repeat == YES)
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{
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[self addShuffledListToFront];
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//change i appropriately
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i += [[self arrangedObjects] count];
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}
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else
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{
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return nil;
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}
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}
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while (i >= [shuffleList count])
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{
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if (repeat == YES)
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{
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NSLog(@"Adding shuffled list to back!");
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[self addShuffledListToBack];
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}
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else
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{
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return nil;
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}
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}
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return [shuffleList objectAtIndex:i];
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}
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/*- (PlaylistEntry *)entryAtOffset:(int)offset
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{
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if (shuffle == YES)
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{
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int i = shuffleIndex;
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i += offset;
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// NSLog(@"SHUFFLE: %i %i %i %i", i, shuffleIndex, offset, [shuffleList count]);
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while (i < 0)
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{
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if (repeat == YES)
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{
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[self addShuffledListToFront];
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//change i appropriately
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i += [[self arrangedObjects] count];
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}
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else
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{
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return nil;
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}
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}
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while (i >= [shuffleList count])
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{
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if (repeat == YES)
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{
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NSLog(@"Adding shuffled list to back!");
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[self addShuffledListToBack];
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}
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else
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{
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return nil;
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}
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}
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return [shuffleList objectAtIndex:i];
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}
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else
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{
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int i;
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i = [currentEntry index];
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i += (offset-1);
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if (i < 0)
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{
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if (repeat == YES)
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i += [[self arrangedObjects] count];
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else
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return nil;
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}
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else if (i >= [[self arrangedObjects] count])
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{
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if (repeat == YES)
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i -= [[self arrangedObjects] count];
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else
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return nil;
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}
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return [[self arrangedObjects] objectAtIndex:i];
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}
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}
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*/
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- (PlaylistEntry *)getNextEntry:(PlaylistEntry *)pe
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{
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if (shuffle == YES)
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{
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return [self shuffledEntryAtIndex:[pe shuffleIndex] + 1];
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}
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else
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{
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return [self entryAtIndex:[pe index] + 1];
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}
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}
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- (PlaylistEntry *)getPrevEntry:(PlaylistEntry *)pe
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{
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if (shuffle == YES)
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{
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return [self shuffledEntryAtIndex:[pe shuffleIndex] - 1];
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}
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else
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{
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//Fix for removing a track, then pressing prev with repeat turned on
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if ([pe index] == -1)
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{
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return [self entryAtIndex:[pe index]];
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}
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else
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{
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return [self entryAtIndex:[pe index] - 1];
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}
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}
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}
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- (BOOL)next
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{
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PlaylistEntry *pe;
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pe = [self getNextEntry:[self currentEntry]];
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if (pe == nil)
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return NO;
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[self setCurrentEntry:pe];
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return YES;
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}
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- (BOOL)prev
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{
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PlaylistEntry *pe;
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pe = [self getPrevEntry:[self currentEntry]];
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if (pe == nil)
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return NO;
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[self setCurrentEntry:pe];
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return YES;
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}
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//Need to do...when first generated, need to have current entry at the beginning of the list.
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- (void)addShuffledListToFront
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{
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NSArray *newList = [Shuffle shuffleList:[self arrangedObjects]];
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NSIndexSet *indexSet = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, [newList count])];
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[shuffleList insertObjects:newList atIndexes:indexSet];
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int i;
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for (i = 0; i < [shuffleList count]; i++)
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{
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[[shuffleList objectAtIndex:i] setShuffleIndex:i];
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}
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}
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- (void)addShuffledListToBack
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{
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NSArray *newList = [Shuffle shuffleList:[self arrangedObjects]];
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NSIndexSet *indexSet = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange([shuffleList count], [newList count])];
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[shuffleList insertObjects:newList atIndexes:indexSet];
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int i;
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for (i = ([shuffleList count] - [newList count]); i < [shuffleList count]; i++)
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{
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[[shuffleList objectAtIndex:i] setShuffleIndex:i];
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}
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}
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- (void)resetShuffleList
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{
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[shuffleList removeAllObjects];
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[self addShuffledListToFront];
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if (currentEntry && [currentEntry index] != -1)
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{
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[shuffleList insertObject:currentEntry atIndex:0];
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[currentEntry setShuffleIndex:0];
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//Need to rejigger so the current entry is at the start now...
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int i;
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BOOL found = NO;
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for (i = 1; i < [shuffleList count]; i++)
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{
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if (found == NO && [[shuffleList objectAtIndex:i] filename] == [currentEntry filename])
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{
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found = YES;
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[shuffleList removeObjectAtIndex:i];
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}
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[[shuffleList objectAtIndex:i] setShuffleIndex:i];
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}
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}
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}
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- (id)currentEntry
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{
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return currentEntry;
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}
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- (void)setCurrentEntry:(id)pe
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{
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[currentEntry setCurrent:NO];
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[pe setCurrent:YES];
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[tableView scrollRowToVisible:([(PlaylistEntry *)pe index]-1)];
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[pe retain];
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[currentEntry release];
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currentEntry = pe;
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}
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- (void)setShuffle:(BOOL)s
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{
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shuffle = s;
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if (shuffle == YES)
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[self resetShuffleList];
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}
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- (BOOL)shuffle
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{
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return shuffle;
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}
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- (void)setRepeat:(BOOL)r
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{
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repeat = r;
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}
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- (BOOL)repeat
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{
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return repeat;
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}
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- (void)savePlaylist:(NSString *)filename
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{
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// DBLog(@"SAVING PLAYLIST: %@", filename);
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NSString *fileContents;
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NSMutableArray *filenames = [NSMutableArray array];
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NSEnumerator *enumerator;
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PlaylistEntry *entry;
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enumerator = [[self arrangedObjects] objectEnumerator];
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while (entry = [enumerator nextObject])
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{
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[filenames addObject:[entry filename]];
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}
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fileContents = [filenames componentsJoinedByString:@"\n"];
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[fileContents writeToFile:filename atomically:NO];
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}
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- (void)loadPlaylist:(NSString *)filename
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{
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NSString *fileContents;
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[self removeObjects:[self arrangedObjects]];
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fileContents = [NSString stringWithContentsOfFile:filename];
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if (fileContents)
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{
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NSArray *filenames = [fileContents componentsSeparatedByString:@"\n"];
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// DBLog(@"filenames: %@", filenames);
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[self addPaths:filenames sort:NO];
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}
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}
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- (NSArray *)acceptablePlaylistTypes
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{
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return acceptablePlaylistTypes;
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}
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- (NSString *)playlistFilename
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{
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return playlistFilename;
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}
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- (void)setPlaylistFilename:(NSString *)pf
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{
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[pf retain];
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[playlistFilename release];
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playlistFilename = pf;
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}
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@end
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