cog/Frameworks/lazyusf/lazyusf/tlb.c

196 lines
6.9 KiB
C

/*
* Project 64 - A Nintendo 64 emulator.
*
* (c) Copyright 2001 zilmar (zilmar@emulation64.com) and
* Jabo (jabo@emulation64.com).
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
#include <string.h>
#include "main.h"
#include "cpu.h"
#include "usf_internal.h"
void SetupTLB_Entry (usf_state_t * state, int32_t Entry);
uint32_t AddressDefined ( usf_state_t * state, uintptr_t VAddr) {
uint32_t i;
if (VAddr >= 0x80000000 && VAddr <= 0xBFFFFFFF) {
return 1;
}
for (i = 0; i < 64; i++) {
if (state->FastTlb[i].ValidEntry == 0) { continue; }
if (VAddr >= state->FastTlb[i].VSTART && VAddr <= state->FastTlb[i].VEND) {
return 1;
}
}
return 0;
}
void InitilizeTLB (usf_state_t * state) {
uint32_t count;
for (count = 0; count < 32; count++) { state->tlb[count].EntryDefined = 0; }
for (count = 0; count < 64; count++) { state->FastTlb[count].ValidEntry = 0; }
SetupTLB(state);
}
void SetupTLB (usf_state_t * state) {
uint32_t count;
memset(state->TLB_Map,0,(0xFFFFF * sizeof(uintptr_t)));
for (count = 0x80000000; count < 0xC0000000; count += 0x1000) {
state->TLB_Map[count >> 12] = ((uintptr_t)state->N64MEM + (count & 0x1FFFFFFF)) - count;
}
for (count = 0; count < 32; count ++) { SetupTLB_Entry(state, count); }
}
/*
test=(BYTE *) VirtualAlloc( 0x10, 0x70000, MEM_RESERVE, PAGE_EXECUTE_READWRITE);
if(test == 0) {
//printf("FAIL!\n");
exit(0);
}
*/
void SetupTLB_Entry (usf_state_t * state, int Entry) {
int32_t FastIndx;
if (!state->tlb[Entry].EntryDefined) { return; }
FastIndx = Entry << 1;
state->FastTlb[FastIndx].VSTART=state->tlb[Entry].EntryHi.b.VPN2 << 13;
state->FastTlb[FastIndx].VEND = state->FastTlb[FastIndx].VSTART + (state->tlb[Entry].PageMask.b.Mask << 12) + 0xFFF;
state->FastTlb[FastIndx].PHYSSTART = state->tlb[Entry].EntryLo0.b.PFN << 12;
state->FastTlb[FastIndx].VALID = state->tlb[Entry].EntryLo0.b.V;
state->FastTlb[FastIndx].DIRTY = state->tlb[Entry].EntryLo0.b.D;
state->FastTlb[FastIndx].GLOBAL = state->tlb[Entry].EntryLo0.b.GLOBAL & state->tlb[Entry].EntryLo1.b.GLOBAL;
state->FastTlb[FastIndx].ValidEntry = 0;
FastIndx = (Entry << 1) + 1;
state->FastTlb[FastIndx].VSTART=(state->tlb[Entry].EntryHi.b.VPN2 << 13) + ((state->tlb[Entry].PageMask.b.Mask << 12) + 0xFFF + 1);
state->FastTlb[FastIndx].VEND = state->FastTlb[FastIndx].VSTART + (state->tlb[Entry].PageMask.b.Mask << 12) + 0xFFF;
state->FastTlb[FastIndx].PHYSSTART = state->tlb[Entry].EntryLo1.b.PFN << 12;
state->FastTlb[FastIndx].VALID = state->tlb[Entry].EntryLo1.b.V;
state->FastTlb[FastIndx].DIRTY = state->tlb[Entry].EntryLo1.b.D;
state->FastTlb[FastIndx].GLOBAL = state->tlb[Entry].EntryLo0.b.GLOBAL & state->tlb[Entry].EntryLo1.b.GLOBAL;
state->FastTlb[FastIndx].ValidEntry = 0;
for ( FastIndx = Entry << 1; FastIndx <= (Entry << 1) + 1; FastIndx++) {
uint32_t count;
if (!state->FastTlb[FastIndx].VALID) {
state->FastTlb[FastIndx].ValidEntry = 1;
continue;
}
if (state->FastTlb[FastIndx].VEND <= state->FastTlb[FastIndx].VSTART) {
continue;
}
if (state->FastTlb[FastIndx].VSTART >= 0x80000000 && state->FastTlb[FastIndx].VEND <= 0xBFFFFFFF) {
continue;
}
if (state->FastTlb[FastIndx].PHYSSTART > 0x1FFFFFFF) {
continue;
}
//test if overlap
state->FastTlb[FastIndx].ValidEntry = 1;
for (count = state->FastTlb[FastIndx].VSTART; count < state->FastTlb[FastIndx].VEND; count += 0x1000) {
state->TLB_Map[count >> 12] = ((uintptr_t)state->N64MEM + (count - state->FastTlb[FastIndx].VSTART + state->FastTlb[FastIndx].PHYSSTART)) - count;
}
}
}
void TLB_Probe (usf_state_t * state) {
uint32_t Counter;
INDEX_REGISTER |= 0x80000000;
for (Counter = 0; Counter < 32; Counter ++) {
uint32_t TlbValue = state->tlb[Counter].EntryHi.Value & (~state->tlb[Counter].PageMask.b.Mask << 13);
uint32_t EntryHi = ENTRYHI_REGISTER & (~state->tlb[Counter].PageMask.b.Mask << 13);
if (TlbValue == EntryHi) {
uint32_t Global = (state->tlb[Counter].EntryHi.Value & 0x100) != 0;
uint32_t SameAsid = ((state->tlb[Counter].EntryHi.Value & 0xFF) == (ENTRYHI_REGISTER & 0xFF));
if (Global || SameAsid) {
INDEX_REGISTER = Counter;
return;
}
}
}
}
void TLB_Read (usf_state_t * state) {
uint32_t index = INDEX_REGISTER & 0x1F;
PAGE_MASK_REGISTER = state->tlb[index].PageMask.Value ;
ENTRYHI_REGISTER = (state->tlb[index].EntryHi.Value & ~state->tlb[index].PageMask.Value) ;
ENTRYLO0_REGISTER = state->tlb[index].EntryLo0.Value;
ENTRYLO1_REGISTER = state->tlb[index].EntryLo1.Value;
}
uint32_t TranslateVaddr ( usf_state_t * state, uintptr_t * Addr) {
if (state->TLB_Map[((*Addr) & 0xffffffff) >> 12] == 0) { return 0; }
*Addr = (uintptr_t)((uint8_t *)(state->TLB_Map[((*Addr) & 0xffffffff) >> 12] + ((*Addr) & 0xffffffff)) - (uintptr_t)state->N64MEM);
return 1;
}
void WriteTLBEntry (usf_state_t * state, int32_t index) {
int32_t FastIndx;
FastIndx = index << 1;
if ((state->PROGRAM_COUNTER >= state->FastTlb[FastIndx].VSTART &&
state->PROGRAM_COUNTER < state->FastTlb[FastIndx].VEND &&
state->FastTlb[FastIndx].ValidEntry && state->FastTlb[FastIndx].VALID)
||
(state->PROGRAM_COUNTER >= state->FastTlb[FastIndx + 1].VSTART &&
state->PROGRAM_COUNTER < state->FastTlb[FastIndx + 1].VEND &&
state->FastTlb[FastIndx + 1].ValidEntry && state->FastTlb[FastIndx + 1].VALID))
{
return;
}
if (state->tlb[index].EntryDefined) {
uint32_t count;
for ( FastIndx = index << 1; FastIndx <= (index << 1) + 1; FastIndx++) {
if (!state->FastTlb[FastIndx].ValidEntry) { continue; }
if (!state->FastTlb[FastIndx].VALID) { continue; }
for (count = state->FastTlb[FastIndx].VSTART; count < state->FastTlb[FastIndx].VEND; count += 0x1000) {
state->TLB_Map[count >> 12] = 0;
}
}
}
state->tlb[index].PageMask.Value = PAGE_MASK_REGISTER;
state->tlb[index].EntryHi.Value = ENTRYHI_REGISTER;
state->tlb[index].EntryLo0.Value = ENTRYLO0_REGISTER;
state->tlb[index].EntryLo1.Value = ENTRYLO1_REGISTER;
state->tlb[index].EntryDefined = 1;
SetupTLB_Entry(state, index);
}