..
AudioChunk.h
[FreeSurround] Further improvements
2022-07-14 01:47:02 -07:00
AudioChunk.m
[FreeSurround] Further improvements
2022-07-14 01:47:02 -07:00
BufferChain.h
Replace Core Audio output with Core Media runtime
2022-06-23 23:23:13 -07:00
BufferChain.m
Replace Core Audio output with Core Media runtime
2022-06-23 23:23:13 -07:00
ChunkList.h
[Cog Audio] Rename Semaphore.h to CogSemaphore.h
2022-08-05 22:18:40 -07:00
ChunkList.m
[Chunk List Converter] Fix repeated initialization
2022-07-19 23:05:40 -07:00
ConverterNode.h
[Audio Processing] Move float32 converter
2022-07-14 01:45:49 -07:00
ConverterNode.m
[Audio Processing] Move float32 converter
2022-07-14 01:45:49 -07:00
Downmix.h
Replace Core Audio output with Core Media runtime
2022-06-23 23:23:13 -07:00
Downmix.m
[Downmixer] Only downmix to stereo if not stereo
2022-07-10 15:08:56 -07:00
InputNode.h
Reformat my own source code with clang-format
2022-02-06 21:49:27 -08:00
InputNode.m
[Audio API] Repair the damage to the input chain
2022-07-10 16:24:21 -07:00
Node.h
[Cog Audio] Rename Semaphore.h to CogSemaphore.h
2022-08-05 22:18:40 -07:00
Node.m
Significantly reduce stack memory usage
2022-07-14 17:28:24 -07:00
OutputNode.h
Audio Player: Add new method of signaling stop
2022-12-09 21:14:45 -08:00
OutputNode.m
Audio Player: Add new method of signaling stop
2022-12-09 21:14:45 -08:00