cog/Frameworks/GME/gme/Nes_Cpu.h

132 lines
3.4 KiB
C++

// NES CPU emulator
// $package
#ifndef NES_CPU_H
#define NES_CPU_H
#include "blargg_common.h"
class Nes_Cpu {
public:
typedef BOOST::uint8_t byte;
typedef int time_t;
typedef int addr_t;
enum { future_time = INT_MAX/2 + 1 };
// Clears registers and maps all pages to unmapped_page
void reset( void const* unmapped_page = NULL );
// Maps code memory (memory accessed via the program counter). Start and size
// must be multiple of page_size. If mirror_size is non-zero, the first
// mirror_size bytes are repeated over the range. mirror_size must be a
// multiple of page_size.
enum { page_bits = 11 };
enum { page_size = 1 << page_bits };
void map_code( addr_t start, int size, void const* code, int mirror_size = 0 );
// Accesses emulated memory as CPU does
byte const* get_code( addr_t ) const;
// NES 6502 registers. NOT kept updated during emulation.
struct registers_t {
BOOST::uint16_t pc;
byte a;
byte x;
byte y;
byte flags;
byte sp;
};
registers_t r;
// Time of beginning of next instruction to be executed
time_t time() const { return cpu_state->time + cpu_state->base; }
void set_time( time_t t ) { cpu_state->time = t - cpu_state->base; }
void adjust_time( int delta ) { cpu_state->time += delta; }
// Clocks past end (negative if before)
int time_past_end() const { return cpu_state->time; }
// Time of next IRQ
time_t irq_time() const { return irq_time_; }
void set_irq_time( time_t );
// Emulation stops once time >= end_time
time_t end_time() const { return end_time_; }
void set_end_time( time_t );
// Number of unimplemented instructions encountered and skipped
void clear_error_count() { error_count_ = 0; }
unsigned error_count() const { return error_count_; }
void count_error() { error_count_++; }
// Unmapped page should be filled with this
enum { halt_opcode = 0x22 };
enum { irq_inhibit_mask = 0x04 };
// Can read this many bytes past end of a page
enum { cpu_padding = 8 };
private:
// noncopyable
Nes_Cpu( const Nes_Cpu& );
Nes_Cpu& operator = ( const Nes_Cpu& );
// Implementation
public:
Nes_Cpu() { cpu_state = &cpu_state_; }
enum { page_count = 0x10000 >> page_bits };
struct cpu_state_t {
byte const* code_map [page_count + 1];
time_t base;
int time;
};
cpu_state_t* cpu_state; // points to cpu_state_ or a local copy
cpu_state_t cpu_state_;
time_t irq_time_;
time_t end_time_;
unsigned error_count_;
private:
void set_code_page( int, void const* );
inline void update_end_time( time_t end, time_t irq );
};
#define NES_CPU_PAGE( addr ) ((unsigned) (addr) >> Nes_Cpu::page_bits)
#if BLARGG_NONPORTABLE
#define NES_CPU_OFFSET( addr ) (addr)
#else
#define NES_CPU_OFFSET( addr ) ((addr) & (Nes_Cpu::page_size - 1))
#endif
inline BOOST::uint8_t const* Nes_Cpu::get_code( addr_t addr ) const
{
return cpu_state_.code_map [NES_CPU_PAGE( addr )] + NES_CPU_OFFSET( addr );
}
inline void Nes_Cpu::update_end_time( time_t end, time_t irq )
{
if ( end > irq && !(r.flags & irq_inhibit_mask) )
end = irq;
cpu_state->time += cpu_state->base - end;
cpu_state->base = end;
}
inline void Nes_Cpu::set_irq_time( time_t t )
{
irq_time_ = t;
update_end_time( end_time_, t );
}
inline void Nes_Cpu::set_end_time( time_t t )
{
end_time_ = t;
update_end_time( t, irq_time_ );
}
#endif