67 lines
1.3 KiB
Objective-C
67 lines
1.3 KiB
Objective-C
//
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// Node.h
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// CogNew
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//
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// Created by Vincent Spader on 1/4/06.
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// Copyright 2006 Vincent Spader. All rights reserved.
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//
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#import <Cocoa/Cocoa.h>
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#import <CoreAudio/CoreAudio.h>
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#import "VirtualRingBuffer.h"
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#import "Semaphore.h"
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#define BUFFER_SIZE 1024 * 1024
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#define CHUNK_SIZE 16 * 1024
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@interface Node : NSObject {
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VirtualRingBuffer *buffer;
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Semaphore *semaphore;
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id __weak previousNode;
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id __weak controller;
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BOOL shouldReset;
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BOOL shouldContinue;
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BOOL endOfStream; //All data is now in buffer
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BOOL initialBufferFilled;
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AudioStreamBasicDescription nodeFormat;
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}
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@property (readonly) AudioStreamBasicDescription nodeFormat;
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- (id)initWithController:(id)c previous:(id)p;
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- (int)writeData:(void *)ptr amount:(int)a;
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- (int)readData:(void *)ptr amount:(int)a;
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- (void)process; //Should be overwriten by subclass
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- (void)threadEntry:(id)arg;
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- (void)launchThread;
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- (void)setShouldReset:(BOOL)s;
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- (BOOL)shouldReset;
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- (void)setPreviousNode:(id)p;
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- (id)previousNode;
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- (BOOL)shouldContinue;
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- (void)setShouldContinue:(BOOL)s;
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- (VirtualRingBuffer *)buffer;
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- (void)resetBuffer; //WARNING! DANGER WILL ROBINSON!
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- (Semaphore *)semaphore;
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//-(void)resetBuffer;
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- (BOOL)endOfStream;
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- (void)setEndOfStream:(BOOL)e;
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- (double)secondsBuffered;
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@end
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