76 lines
1.8 KiB
Plaintext
76 lines
1.8 KiB
Plaintext
/*
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* This file is part of libsidplayfp, a SID player engine.
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*
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* Copyright 2011-2015 Leandro Nini <drfiemost@users.sourceforge.net>
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* Copyright 2007-2010 Antti Lankila
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* Copyright 2001 Simon White
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef EVENT_H
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#define EVENT_H
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#include <stdint.h>
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namespace libsidplayfp
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{
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typedef int_fast64_t event_clock_t;
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/**
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* An Event object that can be inserted in the Event Scheduler.
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*/
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class Event
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{
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friend class EventScheduler;
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private:
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/// The next event in sequence.
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Event *next;
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/// The clock this event fires.
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event_clock_t triggerTime;
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/// Describe event for humans.
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const char * const m_name;
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public:
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/**
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* Events are used for delayed execution. Name is
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* not used by code, but is useful for debugging.
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*
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* @param name Descriptive string of the event.
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*/
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Event(const char * const name) :
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m_name(name) {}
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/**
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* Event code to be executed. Events are allowed to safely
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* reschedule themselves with the EventScheduler during
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* invocations.
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*/
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virtual void event() = 0;
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protected:
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~Event() {}
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};
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}
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#endif // EVENT_H
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