57 lines
1.4 KiB
Plaintext
57 lines
1.4 KiB
Plaintext
/*
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* This file is part of libsidplayfp, a SID player engine.
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*
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* Copyright 2012-2014 Leandro Nini <drfiemost@users.sourceforge.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef P00_H
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#define P00_H
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#include "SidTuneBase.h"
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namespace libsidplayfp
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{
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struct X00Header;
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class p00 : public SidTuneBase
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{
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protected:
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p00() {}
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private:
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void load(const char* format, const X00Header* pHeader);
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public:
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/**
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* @return pointer to a SidTune or 0 if not a PC64 file
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* @throw loadError if PC64 file is corrupt
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*/
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static SidTuneBase* load(const char *fileName, buffer_t& dataBuf);
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virtual ~p00() {}
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private:
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// prevent copying
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p00(const p00&);
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p00& operator=(p00&);
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};
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}
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#endif
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