143 lines
3.2 KiB
Plaintext
143 lines
3.2 KiB
Plaintext
/*
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* This file is part of sidplayfp, a console SID player.
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*
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* Copyright 2012 Leandro Nini
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* Copyright 2000 Simon White
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "player.h"
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#include <stdlib.h>
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#include <signal.h>
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#include <iostream>
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using std::cerr;
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using std::endl;
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#include "keyboard.h"
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// Function prototypes
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static void sighandler (int signum);
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static ConsolePlayer *g_player;
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int main(int argc, char *argv[])
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{
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ConsolePlayer player(argv[0]);
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g_player = &player;
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{// Decode the command line args
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const int ret = player.args (argc - 1, const_cast<const char**>(argv + 1));
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if (ret < 0)
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goto main_error;
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else if (!ret)
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goto main_exit;
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}
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main_restart:
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if (!player.open ())
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goto main_error;
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// Install signal error handlers
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if ((signal (SIGINT, &sighandler) == SIG_ERR)
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|| (signal (SIGABRT, &sighandler) == SIG_ERR)
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|| (signal (SIGTERM, &sighandler) == SIG_ERR))
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{
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displayError(argv[0], ERR_SIGHANDLER);
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goto main_error;
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}
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#ifndef _WIN32
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// Configure terminal to allow direct access to key events
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keyboard_enable_raw ();
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#endif
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// Play loop
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for (;;)
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{
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if (!player.play ())
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break;
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}
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#ifndef _WIN32
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keyboard_disable_raw ();
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#endif
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// Restore default signal error handlers
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if ((signal (SIGINT, SIG_DFL) == SIG_ERR)
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|| (signal (SIGABRT, SIG_DFL) == SIG_ERR)
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|| (signal (SIGTERM, SIG_DFL) == SIG_ERR))
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{
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displayError(argv[0], ERR_SIGHANDLER);
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goto main_error;
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}
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if ((player.state() & ~playerFast) == playerRestart)
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goto main_restart;
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main_exit:
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player.close ();
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return EXIT_SUCCESS;
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main_error:
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player.close ();
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return EXIT_FAILURE;
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}
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void sighandler (int signum)
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{
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switch (signum)
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{
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case SIGINT:
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case SIGABRT:
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case SIGTERM:
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// Exit now!
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g_player->stop ();
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break;
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default: break;
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}
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}
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void displayError (const char *arg0, unsigned int num)
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{
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cerr << arg0 << ": ";
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switch (num)
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{
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case ERR_SYNTAX:
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cerr << "command line syntax error" << endl
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<< "Try `" << arg0 << " --help' for more information." << endl;
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break;
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case ERR_NOT_ENOUGH_MEMORY:
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cerr << "ERROR: Not enough memory." << endl;
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break;
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case ERR_SIGHANDLER:
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cerr << "ERROR: Could not install signal handler." << endl;
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break;
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case ERR_FILE_OPEN:
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cerr << "ERROR: Could not open file for binary input." << endl;
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break;
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default: break;
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}
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}
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