cog/Frameworks/libsidplay/sidplay-residfp-code/.svn/pristine/f8/f88dca8e20de5085b1026eddc33...

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/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2013-2014 Leandro Nini <drfiemost@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef C64SID_H
#define C64SID_H
#include "component.h"
#include "Banks/Bank.h"
#include "sidcxx11.h"
#include <stdint.h>
namespace libsidplayfp
{
/**
* SID interface.
*/
class c64sid : public Bank, public component
{
protected:
virtual ~c64sid() {}
public:
virtual void reset(uint8_t volume) = 0;
void reset() override { reset(0); }
// Bank functions
void poke(uint_least16_t address, uint8_t value) override { write(address & 0x1f, value); }
uint8_t peek(uint_least16_t address) override { return read(address & 0x1f); }
};
}
#endif // C64SID_H