cog/ThirdParty/FluidSynth/include/fluidsynth/midi.h

295 lines
12 KiB
C

/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MIDI_H
#define _FLUIDSYNTH_MIDI_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @defgroup midi_input MIDI Input
*
* MIDI Input Subsystem
*
* There are multiple ways to send MIDI events to the synthesizer. They can come
* from MIDI files, from external MIDI sequencers or raw MIDI event sources,
* can be modified via MIDI routers and also generated manually.
*
* The interface connecting all sources and sinks of MIDI events in libfluidsynth
* is \ref handle_midi_event_func_t.
*
* @{
*/
/**
* Generic callback function for MIDI event handler.
*
* @param data User defined data pointer
* @param event The MIDI event
* @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* This callback is used to pass MIDI events
* - from \ref midi_player, \ref midi_router or \ref midi_driver
* - to \ref midi_router via fluid_midi_router_handle_midi_event()
* - or to \ref synth via fluid_synth_handle_midi_event().
*
* Additionally, there is a translation layer to pass MIDI events to
* a \ref sequencer via fluid_sequencer_add_midi_event_to_buffer().
*/
typedef int (*handle_midi_event_func_t)(void *data, fluid_midi_event_t *event);
/**
* Generic callback function fired once by MIDI tick change.
*
* @param data User defined data pointer
* @param tick The current (zero-based) tick, which triggered the callback
* @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* This callback is fired at a constant rate depending on the current BPM and PPQ.
* e.g. for PPQ = 192 and BPM = 140 the callback is fired 192 * 140 times per minute (448/sec).
*
* It can be used to sync external elements with the beat,
* or stop / loop the song on a given tick.
* Ticks being BPM-dependent, you can manipulate values such as bars or beats,
* without having to care about BPM.
*
* For example, this callback loops the song whenever it reaches the 5th bar :
*
* @code{.cpp}
int handle_tick(void *data, int tick)
{
fluid_player_t *player = (fluid_player_t *)data;
int ppq = 192; // From MIDI header
int beatsPerBar = 4; // From the song's time signature
int loopBar = 5;
int loopTick = (loopBar - 1) * ppq * beatsPerBar;
if (tick == loopTick)
{
return fluid_player_seek(player, 0);
}
return FLUID_OK;
}
* @endcode
*/
typedef int (*handle_midi_tick_func_t)(void *data, int tick);
/* @} */
/**
* @defgroup midi_events MIDI Events
* @ingroup midi_input
*
* Functions to create, modify, query and delete MIDI events.
*
* These functions are intended to be used in MIDI routers and other filtering
* and processing functions in the MIDI event path. If you want to simply
* send MIDI messages to the synthesizer, you can use the more convenient
* \ref midi_messages interface.
*
* @{
*/
/** @startlifecycle{MIDI Event} */
FLUIDSYNTH_API fluid_midi_event_t *new_fluid_midi_event(void);
FLUIDSYNTH_API void delete_fluid_midi_event(fluid_midi_event_t *event);
/** @endlifecycle */
FLUIDSYNTH_API int fluid_midi_event_set_type(fluid_midi_event_t *evt, int type);
FLUIDSYNTH_API int fluid_midi_event_get_type(fluid_midi_event_t *evt);
FLUIDSYNTH_API int fluid_midi_event_set_channel(fluid_midi_event_t *evt, int chan);
FLUIDSYNTH_API int fluid_midi_event_get_channel(fluid_midi_event_t *evt);
FLUIDSYNTH_API int fluid_midi_event_get_key(fluid_midi_event_t *evt);
FLUIDSYNTH_API int fluid_midi_event_set_key(fluid_midi_event_t *evt, int key);
FLUIDSYNTH_API int fluid_midi_event_get_velocity(fluid_midi_event_t *evt);
FLUIDSYNTH_API int fluid_midi_event_set_velocity(fluid_midi_event_t *evt, int vel);
FLUIDSYNTH_API int fluid_midi_event_get_control(fluid_midi_event_t *evt);
FLUIDSYNTH_API int fluid_midi_event_set_control(fluid_midi_event_t *evt, int ctrl);
FLUIDSYNTH_API int fluid_midi_event_get_value(fluid_midi_event_t *evt);
FLUIDSYNTH_API int fluid_midi_event_set_value(fluid_midi_event_t *evt, int val);
FLUIDSYNTH_API int fluid_midi_event_get_program(fluid_midi_event_t *evt);
FLUIDSYNTH_API int fluid_midi_event_set_program(fluid_midi_event_t *evt, int val);
FLUIDSYNTH_API int fluid_midi_event_get_pitch(fluid_midi_event_t *evt);
FLUIDSYNTH_API int fluid_midi_event_set_pitch(fluid_midi_event_t *evt, int val);
FLUIDSYNTH_API int fluid_midi_event_set_sysex(fluid_midi_event_t *evt, void *data,
int size, int dynamic);
FLUIDSYNTH_API int fluid_midi_event_set_text(fluid_midi_event_t *evt,
void *data, int size, int dynamic);
FLUIDSYNTH_API int fluid_midi_event_get_text(fluid_midi_event_t *evt,
void **data, int *size);
FLUIDSYNTH_API int fluid_midi_event_set_lyrics(fluid_midi_event_t *evt,
void *data, int size, int dynamic);
FLUIDSYNTH_API int fluid_midi_event_get_lyrics(fluid_midi_event_t *evt,
void **data, int *size);
/* @} */
/**
* @defgroup midi_router MIDI Router
* @ingroup midi_input
*
* Rule based tranformation and filtering of MIDI events.
*
* @{
*/
/**
* MIDI router rule type.
*
* @since 1.1.0
*/
typedef enum
{
FLUID_MIDI_ROUTER_RULE_NOTE, /**< MIDI note rule */
FLUID_MIDI_ROUTER_RULE_CC, /**< MIDI controller rule */
FLUID_MIDI_ROUTER_RULE_PROG_CHANGE, /**< MIDI program change rule */
FLUID_MIDI_ROUTER_RULE_PITCH_BEND, /**< MIDI pitch bend rule */
FLUID_MIDI_ROUTER_RULE_CHANNEL_PRESSURE, /**< MIDI channel pressure rule */
FLUID_MIDI_ROUTER_RULE_KEY_PRESSURE, /**< MIDI key pressure rule */
FLUID_MIDI_ROUTER_RULE_COUNT /**< @internal Total count of rule types. This symbol
is not part of the public API and ABI stability
guarantee and may change at any time!*/
} fluid_midi_router_rule_type;
/** @startlifecycle{MIDI Router} */
FLUIDSYNTH_API fluid_midi_router_t *new_fluid_midi_router(fluid_settings_t *settings,
handle_midi_event_func_t handler,
void *event_handler_data);
FLUIDSYNTH_API void delete_fluid_midi_router(fluid_midi_router_t *handler);
/** @endlifecycle */
FLUIDSYNTH_API int fluid_midi_router_set_default_rules(fluid_midi_router_t *router);
FLUIDSYNTH_API int fluid_midi_router_clear_rules(fluid_midi_router_t *router);
FLUIDSYNTH_API int fluid_midi_router_add_rule(fluid_midi_router_t *router,
fluid_midi_router_rule_t *rule, int type);
/** @startlifecycle{MIDI Router Rule} */
FLUIDSYNTH_API fluid_midi_router_rule_t *new_fluid_midi_router_rule(void);
FLUIDSYNTH_API void delete_fluid_midi_router_rule(fluid_midi_router_rule_t *rule);
/** @endlifecycle */
FLUIDSYNTH_API void fluid_midi_router_rule_set_chan(fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API void fluid_midi_router_rule_set_param1(fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API void fluid_midi_router_rule_set_param2(fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API int fluid_midi_router_handle_midi_event(void *data, fluid_midi_event_t *event);
FLUIDSYNTH_API int fluid_midi_dump_prerouter(void *data, fluid_midi_event_t *event);
FLUIDSYNTH_API int fluid_midi_dump_postrouter(void *data, fluid_midi_event_t *event);
/* @} */
/**
* @defgroup midi_driver MIDI Driver
* @ingroup midi_input
*
* Functions for managing MIDI drivers.
*
* The available MIDI drivers depend on your platform. See \ref settings_midi for all
* available configuration options.
*
* To create a MIDI driver, you need to specify a source for the MIDI events to be
* forwarded to via the \ref fluid_midi_event_t callback. Normally this will be
* either a \ref midi_router via fluid_midi_router_handle_midi_event() or the synthesizer
* via fluid_synth_handle_midi_event().
*
* But you can also write your own handler function that preprocesses the events and
* forwards them on to the router or synthesizer instead.
*
* @{
*/
/** @startlifecycle{MIDI Driver} */
FLUIDSYNTH_API
fluid_midi_driver_t *new_fluid_midi_driver(fluid_settings_t *settings,
handle_midi_event_func_t handler,
void *event_handler_data);
FLUIDSYNTH_API void delete_fluid_midi_driver(fluid_midi_driver_t *driver);
/** @endlifecycle */
/* @} */
/**
* @defgroup midi_player MIDI File Player
* @ingroup midi_input
*
* Parse standard MIDI files and emit MIDI events.
*
* @{
*/
/**
* MIDI File Player status enum.
* @since 1.1.0
*/
enum fluid_player_status
{
FLUID_PLAYER_READY, /**< Player is ready */
FLUID_PLAYER_PLAYING, /**< Player is currently playing */
FLUID_PLAYER_STOPPING, /**< Player is stopping, but hasn't finished yet (currently unused) */
FLUID_PLAYER_DONE /**< Player is finished playing */
};
/**
* MIDI File Player tempo enum.
* @since 2.2.0
*/
enum fluid_player_set_tempo_type
{
FLUID_PLAYER_TEMPO_INTERNAL, /**< Use midi file tempo set in midi file (120 bpm by default). Multiplied by a factor */
FLUID_PLAYER_TEMPO_EXTERNAL_BPM, /**< Set player tempo in bpm, supersede midi file tempo */
FLUID_PLAYER_TEMPO_EXTERNAL_MIDI, /**< Set player tempo in us per quarter note, supersede midi file tempo */
FLUID_PLAYER_TEMPO_NBR /**< @internal Value defines the count of player tempo type (#fluid_player_set_tempo_type) @warning This symbol is not part of the public API and ABI stability guarantee and may change at any time! */
};
/** @startlifecycle{MIDI File Player} */
FLUIDSYNTH_API fluid_player_t *new_fluid_player(fluid_synth_t *synth);
FLUIDSYNTH_API void delete_fluid_player(fluid_player_t *player);
/** @endlifecycle */
FLUIDSYNTH_API int fluid_player_add(fluid_player_t *player, const char *midifile);
FLUIDSYNTH_API int fluid_player_add_mem(fluid_player_t *player, const void *buffer, size_t len);
FLUIDSYNTH_API int fluid_player_play(fluid_player_t *player);
FLUIDSYNTH_API int fluid_player_stop(fluid_player_t *player);
FLUIDSYNTH_API int fluid_player_join(fluid_player_t *player);
FLUIDSYNTH_API int fluid_player_set_loop(fluid_player_t *player, int loop);
FLUIDSYNTH_API int fluid_player_set_tempo(fluid_player_t *player, int tempo_type, double tempo);
FLUID_DEPRECATED FLUIDSYNTH_API int fluid_player_set_midi_tempo(fluid_player_t *player, int tempo);
FLUID_DEPRECATED FLUIDSYNTH_API int fluid_player_set_bpm(fluid_player_t *player, int bpm);
FLUIDSYNTH_API int fluid_player_set_playback_callback(fluid_player_t *player, handle_midi_event_func_t handler, void *handler_data);
FLUIDSYNTH_API int fluid_player_set_tick_callback(fluid_player_t *player, handle_midi_tick_func_t handler, void *handler_data);
FLUIDSYNTH_API int fluid_player_get_status(fluid_player_t *player);
FLUIDSYNTH_API int fluid_player_get_current_tick(fluid_player_t *player);
FLUIDSYNTH_API int fluid_player_get_total_ticks(fluid_player_t *player);
FLUIDSYNTH_API int fluid_player_get_bpm(fluid_player_t *player);
FLUIDSYNTH_API int fluid_player_get_midi_tempo(fluid_player_t *player);
FLUIDSYNTH_API int fluid_player_seek(fluid_player_t *player, int ticks);
/* @} */
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MIDI_H */