cog/Audio/Chain/ChunkList.h

73 lines
1.3 KiB
Objective-C

//
// ChunkList.h
// CogAudio Framework
//
// Created by Christopher Snowhill on 2/5/22.
//
#import <CoreAudio/CoreAudio.h>
#import <Foundation/Foundation.h>
#import "AudioChunk.h"
#import <CogAudio/CogSemaphore.h>
NS_ASSUME_NONNULL_BEGIN
#define DSD_DECIMATE 1
@interface ChunkList : NSObject {
NSMutableArray<AudioChunk *> *chunkList;
double listDuration;
double maxDuration;
BOOL inAdder;
BOOL inRemover;
BOOL inPeeker;
BOOL stopping;
// For format converter
void *inputBuffer;
size_t inputBufferSize;
#if DSD_DECIMATE
void **dsd2pcm;
size_t dsd2pcmCount;
int dsd2pcmLatency;
#endif
void *hdcd_decoder;
BOOL formatRead;
AudioStreamBasicDescription inputFormat;
AudioStreamBasicDescription floatFormat;
uint32_t inputChannelConfig;
BOOL inputLossless;
uint8_t *tempData;
size_t tempDataSize;
}
@property(readonly) double listDuration;
@property(readonly) double maxDuration;
- (id)initWithMaximumDuration:(double)duration;
- (void)reset;
- (BOOL)isEmpty;
- (BOOL)isFull;
- (void)addChunk:(AudioChunk *)chunk;
- (AudioChunk *)removeSamples:(size_t)maxFrameCount;
- (AudioChunk *)removeSamplesAsFloat32:(size_t)maxFrameCount;
- (BOOL)peekFormat:(nonnull AudioStreamBasicDescription *)format channelConfig:(nonnull uint32_t *)config;
@end
NS_ASSUME_NONNULL_END