cog/Plugins/GME
Christopher Snowhill 91b1271ae2 Bump deployment target to 10.13 2020-11-24 15:26:26 -08:00
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English.lproj Updates for modern Xcode 2019-10-05 00:12:36 -07:00
GME.xcodeproj Bump deployment target to 10.13 2020-11-24 15:26:26 -08:00
en.lproj Updated to latest Xcode 2019-07-02 16:37:17 -07:00
es.lproj Fix encoding of strings resources. 2018-07-22 01:58:57 -07:00
GME_Prefix.pch Added GME for game music emulation. 2007-10-11 23:11:58 +00:00
GameContainer.h Added GME for game music emulation. 2007-10-11 23:11:58 +00:00
GameContainer.m Fix VGM parsing so it doesn't hit the other two registered VGM container handlers 2019-11-08 15:04:43 -08:00
GameDecoder.h Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM. 2017-03-12 21:10:35 -07:00
GameDecoder.m Remove unnecessary cleanup code that impeded cases where multiple decoders could handle a single file type. 2019-07-07 00:37:56 -07:00
GameMetadataReader.h Added metadata reader for game music files. 2007-10-13 01:36:55 +00:00
GameMetadataReader.m Fix GME M3U playlist support. 2016-09-16 02:49:17 -07:00
GamePropertiesReader.h Fix VGM metadata and properties reading 2019-11-08 15:05:21 -08:00
GamePropertiesReader.m Fix VGM metadata and properties reading 2019-11-08 15:05:21 -08:00
Info.plist Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00