.. |
higan
|
Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM.
|
2017-03-12 21:10:35 -07:00 |
Ay_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ay_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ay_Core.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ay_Core.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ay_Cpu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ay_Emu.cpp
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Ay_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Blip_Buffer.cpp
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Blip_Buffer.h
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Blip_Buffer_impl.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Blip_Buffer_impl2.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Bml_Parser.cpp
|
Updates for new build system.
|
2018-06-28 04:03:37 -07:00 |
Bml_Parser.h
|
GME: Implemented functionality to update the metadata on an instance of gme_t, for SFM only. Also extended the SFM metadata to include log looping, track length/fade, and textual information.
|
2013-10-28 21:55:13 -07:00 |
Classic_Emu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Classic_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Data_Reader.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Data_Reader.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Downsampler.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Downsampler.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Dual_Resampler.cpp
|
Cleaned up most of the warnings, eliminated use of deprecated APIs, and fixed the hotkeys crashing.
|
2013-10-03 01:00:58 -07:00 |
Dual_Resampler.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Effects_Buffer.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Effects_Buffer.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Fir_Resampler.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Fir_Resampler.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gb_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gb_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gb_Cpu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gb_Cpu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gb_Cpu_run.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gb_Oscs.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gb_Oscs.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gbs_Core.cpp
|
Support GBS version 2?
|
2016-08-04 18:54:57 -07:00 |
Gbs_Core.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gbs_Cpu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gbs_Emu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gbs_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gme_File.cpp
|
Fix external M3U decimal index handling.
|
2018-07-22 02:07:19 -07:00 |
Gme_File.h
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Gme_Loader.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gme_Loader.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Gym_Emu.cpp
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Gym_Emu.h
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Hes_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Hes_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Hes_Apu_Adpcm.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Hes_Apu_Adpcm.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Hes_Core.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Hes_Core.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Hes_Cpu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Hes_Cpu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Hes_Cpu_run.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Hes_Emu.cpp
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Hes_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Kss_Core.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Kss_Core.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Kss_Cpu.cpp
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Kss_Emu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Kss_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Kss_Scc_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Kss_Scc_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
M3u_Playlist.cpp
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
M3u_Playlist.h
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Multi_Buffer.cpp
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Multi_Buffer.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Music_Emu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Music_Emu.h
|
Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM.
|
2017-03-12 21:10:35 -07:00 |
Nes_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Cpu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Cpu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Cpu_run.h
|
More 6502 opcodes.
|
2017-07-08 22:23:22 -07:00 |
Nes_Fds_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Fds_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Fme7_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Fme7_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Mmc5_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Namco_Apu.cpp
|
Fix NSF player to support N163 waveform lengths like the real thing
|
2020-03-24 01:11:02 -07:00 |
Nes_Namco_Apu.h
|
Fix NSF player to support N163 waveform lengths like the real thing
|
2020-03-24 01:11:02 -07:00 |
Nes_Oscs.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Oscs.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Vrc6_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Vrc6_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Vrc7_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nes_Vrc7_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nsf_Core.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nsf_Core.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nsf_Cpu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nsf_Emu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nsf_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nsf_Impl.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nsf_Impl.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Nsfe_Emu.cpp
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
Nsfe_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Opl_Apu.cpp
|
Fix double-free in GME when using MSX Audio.
|
2016-09-16 02:48:10 -07:00 |
Opl_Apu.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Resampler.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Resampler.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Rom_Data.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Rom_Data.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sap_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Sap_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Sap_Core.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Sap_Core.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Sap_Cpu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Sap_Emu.cpp
|
Fixed Sap_File song length reporting, even though it doesn't affect Cog
|
2015-03-10 21:22:04 -07:00 |
Sap_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Sgc_Core.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sgc_Core.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sgc_Cpu.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sgc_Emu.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sgc_Emu.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sgc_Impl.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sgc_Impl.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sms_Apu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Sms_Apu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Sms_Fm_Apu.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Sms_Fm_Apu.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Spc_Emu.cpp
|
Forgot to initialize a few things, fixes echo in SPC files.
|
2017-07-19 11:59:54 -07:00 |
Spc_Emu.h
|
Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM.
|
2017-03-12 21:10:35 -07:00 |
Spc_Filter.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Spc_Filter.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Spc_Sfm.cpp
|
Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM.
|
2017-03-12 21:10:35 -07:00 |
Spc_Sfm.h
|
Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM.
|
2017-03-12 21:10:35 -07:00 |
Track_Filter.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Track_Filter.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Upsampler.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Upsampler.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Vgm_Core.cpp
|
Updated VGMPlay.
|
2016-07-02 02:57:36 -07:00 |
Vgm_Core.h
|
Updated Game_Music_Emu with changes that don't currently affect playback.
|
2016-03-17 17:15:45 -07:00 |
Vgm_Emu.cpp
|
Fix a VGM crash when loading unsupported files.
|
2016-07-02 17:08:41 -07:00 |
Vgm_Emu.h
|
Fix a VGM crash when loading unsupported files.
|
2016-07-02 17:08:41 -07:00 |
Ym2413_Emu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ym2413_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ym2612_Emu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ym2612_Emu.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ym2612_Emu_Gens.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Ym2612_Emu_MAME.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Z80_Cpu.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
Z80_Cpu.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
Z80_Cpu_run.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
blargg_common.cpp
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
blargg_common.h
|
Updated Game_Music_Emu to latest VGMPlay branch
|
2015-11-27 02:02:41 -08:00 |
blargg_config.h
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
blargg_endian.h
|
Updated DUMB
|
2013-09-27 20:24:23 -07:00 |
blargg_errors.cpp
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
blargg_errors.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
blargg_source.h
|
Fix for new GME code.
|
2017-03-12 21:38:00 -07:00 |
gme.cpp
|
Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM.
|
2017-03-12 21:10:35 -07:00 |
gme.h
|
Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM.
|
2017-03-12 21:10:35 -07:00 |
gme.txt
|
Minor fixes to Game_Music_Emu
|
2013-09-27 20:31:49 -07:00 |
gme_custom_dprintf.c
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
gme_custom_dprintf.h
|
Updated Game_Music_Emu
|
2013-09-27 20:24:46 -07:00 |
license.txt
|
Added GME for game music emulation.
|
2007-10-11 23:11:58 +00:00 |