60 lines
1.1 KiB
Objective-C
Executable File
60 lines
1.1 KiB
Objective-C
Executable File
//
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// GameFile.m
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// Cog
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//
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// Created by Vincent Spader on 5/29/06.
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// Copyright 2006 Vincent Spader. All rights reserved.
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//
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#import <GME/gme.h>
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#import "GameContainer.h"
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#import "GameDecoder.h"
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@implementation GameContainer
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+ (NSArray *)fileTypes
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{
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NSMutableArray *types = [NSMutableArray array];
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gme_type_t const* type = gme_type_list();
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while(*type)
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{
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//We're digging a little deep here, but there seems to be no other choice.
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[types addObject:[NSString stringWithCString:(*type)->extension_ encoding: NSASCIIStringEncoding]];
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type++;
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}
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return [[types copy] autorelease];
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}
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+ (NSArray *)mimeTypes
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{
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return nil;
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}
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//This really should be source...
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+ (NSArray *)urlsForContainerURL:(NSURL *)url
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{
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if (![url isFileURL]) {
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return [NSArray array];
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}
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gme_err_t error;
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Music_Emu *emu;
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error = gme_open_file([[url path] UTF8String], &emu, 44100);
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int track_count = gme_track_count(emu);
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NSMutableArray *tracks = [NSMutableArray array];
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int i;
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for (i = 0; i < track_count; i++) {
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[tracks addObject:[NSURL URLWithString:[[url absoluteString] stringByAppendingFormat:@"#%i", i]]];
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}
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return tracks;
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}
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@end
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