36 lines
1.4 KiB
C
36 lines
1.4 KiB
C
#pragma once
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/*READ8_DEVICE_HANDLER( sn76496_ready_r );
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WRITE8_DEVICE_HANDLER( sn76496_w );
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WRITE8_DEVICE_HANDLER( sn76496_stereo_w );
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DEVICE_GET_INFO( sn76496 );
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DEVICE_GET_INFO( sn76489 );
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DEVICE_GET_INFO( sn76489a );
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DEVICE_GET_INFO( sn76494 );
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DEVICE_GET_INFO( sn94624 );
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DEVICE_GET_INFO( ncr7496 );
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DEVICE_GET_INFO( gamegear );
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DEVICE_GET_INFO( smsiii );
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#define SOUND_SN76496 DEVICE_GET_INFO_NAME( sn76496 )
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#define SOUND_SN76489 DEVICE_GET_INFO_NAME( sn76489 )
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#define SOUND_SN76489A DEVICE_GET_INFO_NAME( sn76489a )
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#define SOUND_SN76494 DEVICE_GET_INFO_NAME( sn76494 )
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#define SOUND_SN94624 DEVICE_GET_INFO_NAME( sn94624 )
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#define SOUND_NCR7496 DEVICE_GET_INFO_NAME( ncr7496 )
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#define SOUND_GAMEGEAR DEVICE_GET_INFO_NAME( gamegear )
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#define SOUND_SMSIII DEVICE_GET_INFO_NAME( smsiii )*/
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UINT8 sn76496_ready_r(void *chip, offs_t offset);
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void sn76496_write_reg(void *chip, offs_t offset, UINT8 data);
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void sn76496_stereo_w(void *chip, offs_t offset, UINT8 data);
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void SN76496Update(void *chip, stream_sample_t **outputs, int samples);
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unsigned long int sn76496_start(void **chip, int clock, int shiftregwidth, int noisetaps,
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int negate, int stereo, int clockdivider, int freq0);
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void sn76496_shutdown(void *chip);
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void sn76496_reset(void *chip);
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void sn76496_freq_limiter(int clock, int clockdiv, int sample_rate);
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void sn76496_set_mutemask(void *chip, UINT32 MuteMask);
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