cog/Audio/ThirdParty/deadbeef/fft_accelerate.c

107 lines
3.1 KiB
C

/*
DeaDBeeF -- the music player
Copyright (C) 2009-2021 Alexey Yakovenko and other contributors
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "fft.h"
#include <Accelerate/Accelerate.h>
static int _fft_size;
static float *_input_real;
static float *_input_imaginary;
static float *_output_real;
static float *_output_imaginary;
static float *_hamming;
static float *_sq_mags;
static vDSP_DFT_Setup _dft_setup;
// Apparently _mm_malloc is Intel-only on newer macOS targets, so use supported posix_memalign
static void *_memalign_calloc(size_t count, size_t size, size_t align) {
size *= count;
void *ret = NULL;
if(posix_memalign(&ret, align, size) != 0) {
return NULL;
}
bzero(ret, size);
return ret;
}
static void
_init_buffers(int fft_size) {
if(fft_size != _fft_size) {
fft_free();
_input_real = _memalign_calloc(fft_size * 2, sizeof(float), 16);
_input_imaginary = _memalign_calloc(fft_size * 2, sizeof(float), 16);
_hamming = _memalign_calloc(fft_size * 2, sizeof(float), 16);
_sq_mags = _memalign_calloc(fft_size, sizeof(float), 16);
_output_real = _memalign_calloc(fft_size * 2 + 1, sizeof(float), 16);
_output_imaginary = _memalign_calloc(fft_size * 2 + 1, sizeof(float), 16);
_dft_setup = vDSP_DFT_zop_CreateSetup(NULL, fft_size * 2, FFT_FORWARD);
vDSP_hamm_window(_hamming, fft_size * 2, 0);
_fft_size = fft_size;
}
}
void fft_calculate(const float *data, float *freq, int fft_size) {
int dft_size = fft_size * 2;
_init_buffers(fft_size);
vDSP_vmul(data, 1, _hamming, 1, _input_real, 1, dft_size);
vDSP_DFT_Execute(_dft_setup, _input_real, _input_imaginary, _output_real, _output_imaginary);
DSPSplitComplex split_complex = {
.realp = _output_real,
.imagp = _output_imaginary
};
vDSP_zvmags(&split_complex, 1, _sq_mags, 1, fft_size);
int sq_count = fft_size;
vvsqrtf(_sq_mags, _sq_mags, &sq_count);
float mult = 2.f / fft_size;
vDSP_vsmul(_sq_mags, 1, &mult, freq, 1, fft_size);
}
void fft_free(void) {
free(_input_real);
free(_input_imaginary);
free(_hamming);
free(_sq_mags);
free(_output_real);
free(_output_imaginary);
if(_dft_setup != NULL) {
vDSP_DFT_DestroySetup(_dft_setup);
}
_input_real = NULL;
_input_imaginary = NULL;
_hamming = NULL;
_sq_mags = NULL;
_dft_setup = NULL;
_output_real = NULL;
_output_imaginary = NULL;
}