293 lines
7.4 KiB
Objective-C
293 lines
7.4 KiB
Objective-C
//
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// InputNode.m
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// Cog
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//
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// Created by Vincent Spader on 8/2/05.
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// Copyright 2005 Vincent Spader. All rights reserved.
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//
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#import "InputNode.h"
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#import "AudioPlayer.h"
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#import "BufferChain.h"
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#import "CoreAudioUtils.h"
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#import "OutputNode.h"
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#import "Plugin.h"
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#import "NSDictionary+Merge.h"
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#import "Logging.h"
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@implementation InputNode
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static void *kInputNodeContext = &kInputNodeContext;
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@synthesize exitAtTheEndOfTheStream;
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- (id)initWithController:(id)c previous:(id)p {
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self = [super initWithController:c previous:p];
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if(self) {
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exitAtTheEndOfTheStream = [[Semaphore alloc] init];
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}
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return self;
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}
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- (BOOL)openWithSource:(id<CogSource>)source {
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[self removeObservers];
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decoder = [AudioDecoder audioDecoderForSource:source];
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if(decoder == nil)
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return NO;
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[self registerObservers];
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if(![decoder open:source]) {
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ALog(@"Couldn't open decoder...");
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return NO;
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}
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NSDictionary *properties = [decoder properties];
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int bitsPerSample = [[properties objectForKey:@"bitsPerSample"] intValue];
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int channels = [[properties objectForKey:@"channels"] intValue];
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bytesPerFrame = ((bitsPerSample + 7) / 8) * channels;
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nodeFormat = propertiesToASBD(properties);
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if([properties valueForKey:@"channelConfig"])
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nodeChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
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nodeLossless = [[properties valueForKey:@"encoding"] isEqualToString:@"lossless"];
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shouldContinue = YES;
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shouldSeek = NO;
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return YES;
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}
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- (BOOL)openWithDecoder:(id<CogDecoder>)d {
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[self removeObservers];
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DLog(@"Opening with old decoder: %@", d);
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decoder = d;
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NSDictionary *properties = [decoder properties];
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int bitsPerSample = [[properties objectForKey:@"bitsPerSample"] intValue];
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int channels = [[properties objectForKey:@"channels"] intValue];
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bytesPerFrame = ((bitsPerSample + 7) / 8) * channels;
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nodeFormat = propertiesToASBD(properties);
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if([properties valueForKey:@"channelConfig"])
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nodeChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
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nodeLossless = [[properties valueForKey:@"encoding"] isEqualToString:@"lossless"];
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[self registerObservers];
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shouldContinue = YES;
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shouldSeek = NO;
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DLog(@"DONES: %@", decoder);
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return YES;
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}
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- (void)registerObservers {
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if(!observersAdded) {
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DLog(@"REGISTERING OBSERVERS");
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[decoder addObserver:self
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forKeyPath:@"properties"
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options:(NSKeyValueObservingOptionNew)
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context:kInputNodeContext];
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[decoder addObserver:self
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forKeyPath:@"metadata"
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options:(NSKeyValueObservingOptionNew)
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context:kInputNodeContext];
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observersAdded = YES;
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}
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}
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- (void)observeValueForKeyPath:(NSString *)keyPath
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ofObject:(id)object
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change:(NSDictionary *)change
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context:(void *)context {
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if(context == kInputNodeContext) {
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DLog(@"SOMETHING CHANGED!");
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if([keyPath isEqual:@"properties"]) {
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DLog(@"Input format changed");
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// Converter may need resetting, it'll do that when it reaches the new chunks
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NSDictionary *properties = [decoder properties];
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int bitsPerSample = [[properties objectForKey:@"bitsPerSample"] intValue];
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int channels = [[properties objectForKey:@"channels"] intValue];
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bytesPerFrame = ((bitsPerSample + 7) / 8) * channels;
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nodeFormat = propertiesToASBD(properties);
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nodeChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
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nodeLossless = [[properties valueForKey:@"encoding"] isEqualToString:@"lossless"];
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} else if([keyPath isEqual:@"metadata"]) {
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// Inform something of metadata change
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NSDictionary *entryProperties = [decoder properties];
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if(entryProperties == nil)
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return;
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NSDictionary *entryInfo = [NSDictionary dictionaryByMerging:entryProperties with:[decoder metadata]];
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[controller pushInfo:entryInfo];
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}
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} else {
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[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
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}
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}
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- (void)process {
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int amountInBuffer = 0;
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int bytesInBuffer = 0;
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void *inputBuffer = malloc(CHUNK_SIZE * 8 * 18); // Maximum 18 channels, dunno what we'll receive
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BOOL shouldClose = YES;
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BOOL seekError = NO;
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BOOL isError = NO;
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if([decoder respondsToSelector:@selector(isSilence)]) {
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if([decoder isSilence]) {
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isError = YES;
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}
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}
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[controller setError:isError];
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while([self shouldContinue] == YES && [self endOfStream] == NO) {
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if(shouldSeek == YES) {
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BufferChain *bufferChain = [[controller controller] bufferChain];
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ConverterNode *converter = [bufferChain converter];
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DLog(@"SEEKING! Resetting Buffer");
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amountInBuffer = 0;
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// This resets the converter's buffer
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[self resetBuffer];
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[converter resetBuffer];
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[converter inputFormatDidChange:[bufferChain inputFormat] inputConfig:[bufferChain inputConfig]];
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DLog(@"Reset buffer!");
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DLog(@"SEEKING!");
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seekError = [decoder seek:seekFrame] < 0;
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shouldSeek = NO;
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DLog(@"Seeked! Resetting Buffer");
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initialBufferFilled = NO;
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if(seekError) {
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[controller setError:YES];
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}
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}
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if(amountInBuffer < CHUNK_SIZE) {
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int framesToRead = CHUNK_SIZE - amountInBuffer;
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int framesRead;
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@autoreleasepool {
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framesRead = [decoder readAudio:((char *)inputBuffer) + bytesInBuffer frames:framesToRead];
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}
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if(framesRead > 0 && !seekError) {
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amountInBuffer += framesRead;
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bytesInBuffer += framesRead * bytesPerFrame;
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[self writeData:inputBuffer amount:bytesInBuffer];
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amountInBuffer = 0;
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bytesInBuffer = 0;
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} else {
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DLog(@"End of stream? %@", [self properties]);
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endOfStream = YES;
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shouldClose = [controller endOfInputReached]; // Lets us know if we should keep going or not (occassionally, for track changes within a file)
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DLog(@"closing? is %i", shouldClose);
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// Move this here, so that the above endOfInputReached has a chance to queue another track before starting output
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// Technically, the output should still play out its buffer first before checking if it should stop
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if(initialBufferFilled == NO) {
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[controller initialBufferFilled:self];
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}
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// wait before exiting, as we might still get seeking request
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DLog("InputNode: Before wait")
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[exitAtTheEndOfTheStream waitIndefinitely];
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DLog("InputNode: After wait, should seek = %d", shouldSeek);
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if(shouldSeek) {
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endOfStream = NO;
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shouldClose = NO;
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continue;
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}
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else {
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break;
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}
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}
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}
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}
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if(shouldClose)
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[decoder close];
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free(inputBuffer);
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[exitAtTheEndOfTheStream signal];
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DLog("Input node thread stopping");
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}
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- (void)seek:(long)frame {
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seekFrame = frame;
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shouldSeek = YES;
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DLog(@"Should seek!");
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[semaphore signal];
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if(endOfStream) {
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[exitAtTheEndOfTheStream signal];
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}
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}
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- (BOOL)setTrack:(NSURL *)track {
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if([decoder respondsToSelector:@selector(setTrack:)] && [decoder setTrack:track]) {
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DLog(@"SET TRACK!");
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return YES;
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}
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return NO;
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}
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- (void)removeObservers {
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if(observersAdded) {
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[decoder removeObserver:self forKeyPath:@"properties" context:kInputNodeContext];
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[decoder removeObserver:self forKeyPath:@"metadata" context:kInputNodeContext];
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observersAdded = NO;
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}
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}
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- (void)setShouldContinue:(BOOL)s {
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[super setShouldContinue:s];
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if(!s)
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[self removeObservers];
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}
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- (void)dealloc {
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DLog(@"Input Node dealloc");
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[self removeObservers];
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}
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- (NSDictionary *)properties {
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return [decoder properties];
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}
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- (id<CogDecoder>)decoder {
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return decoder;
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}
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- (double)secondsBuffered {
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return [buffer listDuration];
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}
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@end
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