cog/Frameworks/libsidplay/sidplay-residfp-code/.svn/pristine/37/379a4c2afc85ebedb0bb820cc0c...

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/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2013 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2007-2010 Antti Lankila
* Copyright 2000-2002 Simon White
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef HARDSID_H
#define HARDSID_H
#include "sidplayfp/sidbuilder.h"
#include "sidplayfp/siddefs.h"
/**
* HardSID Builder Class
*/
class SID_EXTERN HardSIDBuilder : public sidbuilder
{
private:
static bool m_initialised;
#ifndef _WIN32
static unsigned int m_count;
#endif
int init();
public:
HardSIDBuilder(const char * const name);
~HardSIDBuilder();
/**
* Available sids.
*
* @return the number of available sids, 0 = endless.
*/
unsigned int availDevices() const;
const char *credits() const;
void flush();
/**
* enable/disable filter.
*/
void filter(bool enable);
/**
* Create the sid emu.
*
* @param sids the number of required sid emu
*/
unsigned int create(unsigned int sids);
};
#endif // HARDSID_H