cog/Frameworks/libsidplay/sidplay-residfp-code/.svn/pristine/7c/7cb7f6cb57ee7fe619f34b3a9d4...

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/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2012-2013 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2010 Antti Lankila
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef IOBANK_H
#define IOBANK_H
#include <stdint.h>
#include "Bank.h"
namespace libsidplayfp
{
/**
* IO region handler. 4k region, 16 chips, 256b banks.
*
* Located at $D000-$DFFF
*
* @author Antti Lankila
*/
class IOBank : public Bank
{
private:
Bank* map[16];
public:
void setBank(int num, Bank* bank)
{
map[num] = bank;
}
Bank *getBank(int num) const
{
return map[num];
}
uint8_t peek(uint_least16_t addr) override
{
return map[addr >> 8 & 0xf]->peek(addr);
}
void poke(uint_least16_t addr, uint8_t data) override
{
map[addr >> 8 & 0xf]->poke(addr, data);
}
};
}
#endif