cog/Plugins/GME/GamePropertiesReader.m

46 lines
776 B
Objective-C

//
// VGMPropertiesReader.m
// VGMStream
//
// Created by Christopher Snowhill on 10/18/19.
// Copyright 2019-2022 __LoSnoCo__. All rights reserved.
//
#import "GamePropertiesReader.h"
#import "GameDecoder.h"
@implementation GamePropertiesReader
+ (NSArray *)fileTypes
{
return [GameDecoder fileTypes];
}
+ (NSArray *)mimeTypes
{
return [GameDecoder mimeTypes];
}
+ (float)priority
{
return [GameDecoder priority];
}
+ (NSDictionary *)propertiesForSource:(id<CogSource>)source
{
GameDecoder * decoder = [[GameDecoder alloc] init];
NSDictionary * properties = [NSDictionary dictionary];
if ([decoder open:source])
{
properties = [decoder properties];
[decoder close];
}
return properties;
}
@end