cog/Frameworks/GME/vgmplay/chips/nes_defs.h

220 lines
4.5 KiB
C

/*****************************************************************************
MAME/MESS NES APU CORE
Based on the Nofrendo/Nosefart NES N2A03 sound emulation core written by
Matthew Conte (matt@conte.com) and redesigned for use in MAME/MESS by
Who Wants to Know? (wwtk@mail.com)
This core is written with the advise and consent of Matthew Conte and is
released under the GNU Public License. This core is freely avaiable for
use in any freeware project, subject to the following terms:
Any modifications to this code must be duly noted in the source and
approved by Matthew Conte and myself prior to public submission.
*****************************************************************************
NES_DEFS.H
NES APU internal type definitions and constants.
*****************************************************************************/
#pragma once
#ifndef __NES_DEFS_H__
#define __NES_DEFS_H__
/* BOOLEAN CONSTANTS */
#ifndef TRUE
#define TRUE 1
#define FALSE 0
#endif
/* REGULAR TYPE DEFINITIONS */
typedef INT8 int8;
typedef INT16 int16;
typedef INT32 int32;
typedef UINT8 uint8;
typedef UINT16 uint16;
typedef UINT32 uint32;
typedef UINT8 boolean;
/* QUEUE TYPES */
#ifdef USE_QUEUE
#define QUEUE_SIZE 0x2000
#define QUEUE_MAX (QUEUE_SIZE-1)
typedef struct queue_s
{
int pos;
unsigned char reg,val;
} queue_t;
#endif
/* REGISTER DEFINITIONS */
#define APU_WRA0 0x00
#define APU_WRA1 0x01
#define APU_WRA2 0x02
#define APU_WRA3 0x03
#define APU_WRB0 0x04
#define APU_WRB1 0x05
#define APU_WRB2 0x06
#define APU_WRB3 0x07
#define APU_WRC0 0x08
#define APU_WRC1 0x09
#define APU_WRC2 0x0A
#define APU_WRC3 0x0B
#define APU_WRD0 0x0C
#define APU_WRD2 0x0E
#define APU_WRD3 0x0F
#define APU_WRE0 0x10
#define APU_WRE1 0x11
#define APU_WRE2 0x12
#define APU_WRE3 0x13
#define APU_SMASK 0x15
#define APU_IRQCTRL 0x17
#define NOISE_LONG 0x4000
#define NOISE_SHORT 93
/* CHANNEL TYPE DEFINITIONS */
/* Square Wave */
typedef struct square_s
{
uint8 regs[4];
int vbl_length;
int freq;
float phaseacc;
float output_vol;
float env_phase;
float sweep_phase;
uint8 adder;
uint8 env_vol;
boolean enabled;
boolean Muted;
} square_t;
/* Triangle Wave */
typedef struct triangle_s
{
uint8 regs[4]; /* regs[1] unused */
int linear_length;
int vbl_length;
int write_latency;
float phaseacc;
float output_vol;
uint8 adder;
boolean counter_started;
boolean enabled;
boolean Muted;
} triangle_t;
/* Noise Wave */
typedef struct noise_s
{
uint8 regs[4]; /* regs[1] unused */
int cur_pos;
int vbl_length;
float phaseacc;
float output_vol;
float env_phase;
uint8 env_vol;
boolean enabled;
boolean Muted;
} noise_t;
/* DPCM Wave */
typedef struct dpcm_s
{
uint8 regs[4];
uint32 address;
uint32 length;
int bits_left;
float phaseacc;
float output_vol;
uint8 cur_byte;
boolean enabled;
boolean irq_occurred;
//address_space *memory;
const uint8 *memory;
//signed char vol;
signed short vol;
boolean Muted;
} dpcm_t;
/* APU type */
typedef struct apu
{
/* Sound channels */
square_t squ[2];
triangle_t tri;
noise_t noi;
dpcm_t dpcm;
/* APU registers */
unsigned char regs[0x17];
/* Sound pointers */
void *buffer;
#ifdef USE_QUEUE
/* Event queue */
queue_t queue[QUEUE_SIZE];
int head, tail;
#else
int buf_pos;
#endif
int step_mode;
} apu_t;
/* CONSTANTS */
/* vblank length table used for squares, triangle, noise */
static const uint8 vbl_length[32] =
{
5, 127, 10, 1, 19, 2, 40, 3, 80, 4, 30, 5, 7, 6, 13, 7,
6, 8, 12, 9, 24, 10, 48, 11, 96, 12, 36, 13, 8, 14, 16, 15
};
/* frequency limit of square channels */
static const int freq_limit[8] =
{
//0x3FF, 0x555, 0x666, 0x71C, 0x787, 0x7C1, 0x7E0, 0x7F0,
// Fixed, thanks to Delek
0x3FF, 0x555, 0x666, 0x71C, 0x787, 0x7C1, 0x7E0, 0x7F2,
};
/* table of noise frequencies */
static const int noise_freq[16] =
{
//4, 8, 16, 32, 64, 96, 128, 160, 202, 254, 380, 508, 762, 1016, 2034, 2046
// Fixed, thanks to Delek
4, 8, 16, 32, 64, 96, 128, 160, 202, 254, 380, 508, 762, 1016, 2034, 4068
};
/* dpcm transfer freqs */
static const int dpcm_clocks[16] =
{
428, 380, 340, 320, 286, 254, 226, 214, 190, 160, 142, 128, 106, 85, 72, 54
};
/* ratios of pos/neg pulse for square waves */
/* 2/16 = 12.5%, 4/16 = 25%, 8/16 = 50%, 12/16 = 75% */
static const int duty_lut[4] =
{
2, 4, 8, 12
};
#endif /* __NES_DEFS_H__ */