cog/Plugins/CoreAudio
Chris Moeller ad9a949c26 Turned on code signing 2013-10-21 18:28:53 -07:00
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CoreAudio.xcodeproj Turned on code signing 2013-10-21 18:28:53 -07:00
CoreAudioDecoder.h Implemented floating point sample format support into CogAudio and all relevant plug-ins 2013-10-05 14:15:09 -07:00
CoreAudioDecoder.m Implemented support for multiple decoders per file name extension, with a floating point priority control per interface. In the event that more than one input is registered to a given extension, and we match that extension, it will be passed off to an instance of the multi-decoder wrapper, which will try opening the file with all of the decoders in order of priority, until either one of them accepts it, or all of them have failed. This paves the way for adding a VGMSTREAM input, so I can give it a very low priority, since it has several formats that are verified by file name extension only. All current inputs have been given a priority of 1.0, except for CoreAudio, which was given a priority of 0.5, because it contains an MP3 and AC3 decoders that I'd rather not use if I don't have to. 2013-10-21 10:54:11 -07:00
CoreAudio_Prefix.pch Merged with cog-audio-framework branch. Cog now uses plugins. 2007-02-24 20:36:27 +00:00
Info.plist Corrected bundle identifiers 2013-10-10 04:28:04 -07:00