209 lines
4.4 KiB
Objective-C
209 lines
4.4 KiB
Objective-C
//
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// CueSheetDecoder.m
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// CueSheet
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//
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// Created by Zaphod Beeblebrox on 10/8/07.
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// Copyright 2007 __MyCompanyName__. All rights reserved.
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//
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#import "CueSheetDecoder.h"
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#import "CueSheet.h"
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#import "CueSheetTrack.h"
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#import "CueSheetContainer.h"
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#import "Logging.h"
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@implementation CueSheetDecoder
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+ (NSArray *)fileTypes
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{
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return [CueSheetContainer fileTypes];
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}
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+ (NSArray *)mimeTypes
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{
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return [CueSheetContainer mimeTypes];
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}
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+ (float)priority
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{
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return 1.0;
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}
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- (NSDictionary *)properties
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{
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NSMutableDictionary *properties = [[decoder properties] mutableCopy];
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//Need to alter length
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[properties setObject:[NSNumber numberWithLong:(trackEnd - trackStart)] forKey:@"totalFrames"];
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return [properties autorelease];
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}
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- (BOOL)open:(id<CogSource>)s
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{
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if (![[s url] isFileURL]) {
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return NO;
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}
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NSURL *url = [s url];
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[s close];
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cuesheet = [CueSheet cueSheetWithFile:[url path]];
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[cuesheet retain];
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NSArray *tracks = [cuesheet tracks];
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int i;
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for (i = 0; i < [tracks count]; i++)
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{
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if ([[[tracks objectAtIndex:i] track] isEqualToString:[url fragment]]){
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track = [tracks objectAtIndex:i];
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[track retain];
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//Kind of a hackish way of accessing outside classes.
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source = [NSClassFromString(@"AudioSource") audioSourceForURL:[track url]];
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[source retain];
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if (![source open:[track url]]) {
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ALog(@"Could not open cuesheet source");
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return NO;
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}
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decoder = [NSClassFromString(@"AudioDecoder") audioDecoderForSource:source];
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[decoder retain];
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if (![decoder open:source]) {
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ALog(@"Could not open cuesheet decoder");
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return NO;
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}
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CueSheetTrack *nextTrack = nil;
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if (i + 1 < [tracks count]) {
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nextTrack = [tracks objectAtIndex:i + 1];
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}
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NSDictionary *properties = [decoder properties];
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int bitsPerSample = [[properties objectForKey:@"bitsPerSample"] intValue];
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int channels = [[properties objectForKey:@"channels"] intValue];
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float sampleRate = [[properties objectForKey:@"sampleRate"] floatValue];
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bytesPerFrame = (bitsPerSample/8) * channels;
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trackStart = [track time] * sampleRate;
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if (nextTrack && [[[nextTrack url] absoluteString] isEqualToString:[[track url] absoluteString]]) {
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trackEnd = [nextTrack time] * sampleRate;
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}
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else {
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trackEnd = [[properties objectForKey:@"totalFrames"] doubleValue];
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}
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[self seek: 0];
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//Note: Should register for observations of the decoder
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[self willChangeValueForKey:@"properties"];
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[self didChangeValueForKey:@"properties"];
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return YES;
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}
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}
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return NO;
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}
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- (void)close {
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if (decoder) {
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[decoder close];
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[decoder release];
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decoder = nil;
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}
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if (source) {
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[source release];
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source = nil;
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}
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if (cuesheet) {
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[cuesheet release];
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cuesheet = nil;
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}
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if (track) {
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[track release];
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track = nil;
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}
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}
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- (BOOL)setTrack:(NSURL *)url
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{
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//Same file, just next track...this may be unnecessary since frame-based decoding is done now...
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if ([[[track url] path] isEqualToString:[url path]] && [[[track url] host] isEqualToString:[url host]] && [[url fragment] intValue] == [[track track] intValue] + 1) {
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NSArray *tracks = [cuesheet tracks];
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int i;
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for (i = 0; i < [tracks count]; i++) {
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if ([[[tracks objectAtIndex:i] track] isEqualToString:[url fragment]]){
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[track release];
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track = [tracks objectAtIndex:i];
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[track retain];
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float sampleRate = [[[decoder properties] objectForKey:@"sampleRate"] floatValue];
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trackStart = [track time] * sampleRate;
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CueSheetTrack *nextTrack = nil;
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if (i + 1 < [tracks count]) {
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nextTrack = [tracks objectAtIndex:i + 1];
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}
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if (nextTrack && [[[nextTrack url] absoluteString] isEqualToString:[[track url] absoluteString]]) {
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trackEnd = [nextTrack time] * sampleRate;
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}
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else {
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trackEnd = [[[decoder properties] objectForKey:@"totalFrames"] longValue];
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}
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DLog(@"CHANGING TRACK!");
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return YES;
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}
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}
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}
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return NO;
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}
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- (long)seek:(long)frame
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{
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if (frame > trackEnd - trackStart) {
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//need a better way of returning fail.
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return -1;
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}
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frame += trackStart;
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framePosition = [decoder seek:frame];
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return framePosition;
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}
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- (int)readAudio:(void *)buf frames:(UInt32)frames
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{
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if (framePosition + frames > trackEnd) {
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frames = trackEnd - framePosition;
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}
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if (!frames)
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{
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DLog(@"Returning 0");
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return 0;
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}
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int n = [decoder readAudio:buf frames:frames];
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framePosition += n;
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return n;
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}
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@end
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