cog/Frameworks/vgmstream/vgmstream/src/meta/h4m.c

112 lines
3.6 KiB
C

#include "meta.h"
#include "../layout/layout.h"
#include "../coding/coding.h"
/* H4M - from Hudson HVQM4 videos [Resident Evil 0 (GC), Tales of Symphonia (GC)]
* (info from hcs/Nisto's h4m_audio_decode) */
VGMSTREAM* init_vgmstream_h4m(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count;
int format, extra_tracks, sample_rate;
int total_subsongs, target_subsong = sf->stream_index;
/* checks */
if (!is_id64be(0x00,sf, "HVQM4 1."))
goto fail;
if (!is_id32be(0x08,sf, "3\0\0\0") &&
!is_id32be(0x08,sf, "5\0\0\0"))
goto fail;
/* checks */
/* .h4m: common
* .hvqm: Shrek: Extra Large (GC) */
if (!check_extensions(sf, "h4m,hvqm"))
goto fail;
/* header */
start_offset = read_u32be(0x10, sf); /* header_size */
if (start_offset != 0x44) /* known size */
goto fail;
if (read_u32be(0x14, sf) != get_streamfile_size(sf) - start_offset) /* body_size */
goto fail;
if (read_u32be(0x18, sf) == 0) /* blocks */
goto fail;
/* 0x1c: video_frames */
if (read_u32be(0x20, sf) == 0) /* audio_frames */
goto fail;
/* 0x24: frame interval */
/* 0x28: max_video_frame_size */
/* 0x2c: unk2C (0) */
if (read_u32be(0x30, sf) == 0) /* max_audio_frame_size */
goto fail;
/* 0x34: hres */
/* 0x36: vres */
/* 0x38: h_srate */
/* 0x39: v_srate */
/* 0x3a: unk3A (0 or 0x12) */
/* 0x3b: unk3B (0) */
channel_count = read_u8(0x3c,sf);
if (read_u8(0x3d,sf) != 16) /* bitdepth */
goto fail; //todo Pikmin (GC) is using some kind of variable blocks
format = read_u8(0x3e,sf); /* flags? */
extra_tracks = read_u8(0x3f,sf);
sample_rate = read_s32be(0x40,sf);
loop_flag = 0;
/* tracks for languages [Pokemon Channel], or sometimes used to fake multichannel [Tales of Symphonia] */
total_subsongs = extra_tracks + 1;
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->num_streams = total_subsongs;
vgmstream->stream_size = get_streamfile_size(sf) / total_subsongs; /* approx... */
vgmstream->codec_config = format; /* for blocks */
vgmstream->meta_type = meta_H4M;
vgmstream->layout_type = layout_blocked_h4m;
switch(format & 0x7F) {
case 0x00:
vgmstream->coding_type = coding_H4M_IMA;
break;
/* no games known to use these, h4m_audio_decode may decode them */
case 0x01: /* Uncompressed PCM */
case 0x04: /* 8-bit (A)DPCM */
default:
VGM_LOG("H4M: unknown codec %x\n", format);
goto fail;
}
if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail;
/* calc num_samples manually */
{
vgmstream->stream_index = target_subsong; /* extra setup for H4M */
vgmstream->full_block_size = 0; /* extra setup for H4M */
vgmstream->next_block_offset = start_offset;
do {
block_update(vgmstream->next_block_offset,vgmstream);
vgmstream->num_samples += vgmstream->current_block_samples;
}
while (vgmstream->next_block_offset < get_streamfile_size(sf));
vgmstream->full_block_size = 0; /* extra cleanup for H4M */
block_update(start_offset, vgmstream);
}
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}