cog/Frameworks/GME/gme/K051649_Emu.h

34 lines
713 B
C++

// K051649 sound chip emulator interface
// Game_Music_Emu $vers
#ifndef K051649_EMU_H
#define K051649_EMU_H
class K051649_Emu {
void* SCC;
public:
K051649_Emu();
~K051649_Emu();
// Sets output sample rate and chip clock rates, in Hz. Returns non-zero
// if error.
int set_rate( int clock_rate );
// Resets to power-up state
void reset();
// Mutes voice n if bit n (1 << n) of mask is set
enum { channel_count = 5 };
void mute_voices( int mask );
// Writes data to addr
void write( int port, int offset, int data );
// Runs and writes pair_count*2 samples to output
typedef short sample_t;
enum { out_chan_count = 2 }; // stereo
void run( int pair_count, sample_t* out );
};
#endif