cog/Frameworks/GME/gme/Pwm_Emu.h

34 lines
713 B
C++

// PWM sound chip emulator interface
// Game_Music_Emu $vers
#ifndef PWM_EMU_H
#define PWM_EMU_H
class Pwm_Emu {
void* chip;
public:
Pwm_Emu();
~Pwm_Emu();
// Sets output sample rate and chip clock rates, in Hz. Returns non-zero
// if error.
int set_rate( int clock );
// Resets to power-up state
void reset();
// Mutes voice n if bit n (1 << n) of mask is set
enum { channel_count = 24 };
void mute_voices( int mask );
// Writes data to channel
void write( int channel, int data );
// Runs and writes pair_count*2 samples to output
typedef short sample_t;
enum { out_chan_count = 2 }; // stereo
void run( int pair_count, sample_t* out );
};
#endif